1) Do not do this. It will brick your patched console.
Lol your answer is totally wrong, at worst just that patched unit won't run the payload he inject.
1) Do not do this. It will brick your patched console.
No, you dont need to remove your SD card containing Emunand when you boot to Stock firmware.2) Do I need to remove my sd card containing the emunand before I boot into OFW?
4) I want to update my patched switch‘s official firmware. I assume I just boot into OFW and use system update.
5) HeKate allows you also to boot into OFW, why would you use this.
Another question popped up sorry @binkinatorThanks binkinator this is useful for me too
Can I ask what is `exosphere.ini` used for, it's not clear to me..
Also can I check I should use `/atmosphere/hosts/default.txt` as although I am using emuMMC I am not going to be going online with my sysNAND?
Thanks!
# Nintendo telemetry servers
127.0.0.1 receive-%.dg.srv.nintendo.net receive-%.er.srv.nintendo.net
By giving you the wrong address…you are then “blocked” from talking to them. It’s the same effect at the end of the day.I think I understood most of it. Still, I think we are talking about redirecting/resolving host names to IP addresses and not blocking access to Nintendo servers, which is made insidehosts
file.
Yes, I should have used less pronouns. If yiu are using Google DNS or your ISP’s DNS and ask them to fetch you the IP address of evil.nintend.com, Google or your ISP will not answer directly and will defer to a more authoritative server to answer. This repeats until it gets to Ninty’ s DNS servers who will respond with a YES, we are the authority for that domain…look no further. Here is the IP address of evil.nintendo.com…come on in!” That’s how most properly configured DNS servers work, however, 90DNS has intentionally misconfigured their DNS servers to instantly respond that 90DNS servers are authoritative for anything in the *.nintendo.com domain and and with that authority a response is given that the IP address for evil.nintendo.com (and ANY other domain that ends with *.nintendo.com) is in fact 127.0.0.1. With the wrong address, the pizza guy is effectively blocked from delivering the pizza to your house.But I take the explanation to throw a couple other questions:
Who is claiming? 90DNS settings?
Correct. CloudFlare Servers are properly configured to answer authoritatively for anything that ends in *.cloudflare.com based on their local host/zone files, however if you query something like gbatemp.net the CloudFlare DNS servers say “oh no, that’s not us, let’s forward the request to the next level up and see if they know who gbatemp.net is.” They repeat this until they hit the registrar for gbatemp.net DNS servers who pass along the real authoritative response and you are the directed here so you can talk to me in this excellent conversation.About the DNS stuff, I'm not sure what is happening.
Like, when we set some DNS in our laptop/router/whatever, we are saying to our network to use those IP addresses as our DNSs.
So, when we set Primary DNS to 1.1.1.1 and Secondary DNS to 1.0.0.1 (Cloudfare DNSs), we are forcing our network to use those IP addresses to resolve the hostname that our device is trying to reach, right?
https://gitlab.com/a/90dns/-/tree/master/OpenWrtNow, what I'm not sure I understand, when I try to establish a relationship between friendly DNS poisoning and blocking sites, is how our console is prevented from reaching Nintendo servers with settings like:
uci batch <<'EOF' add_list dhcp.@dnsmasq[-1].address='/.nintendo.com/0.0.0.0' add_list dhcp.@dnsmasq[-1].address='/.nintendo.net/0.0.0.0' add_list dhcp.@dnsmasq[-1].address='/.nintendo.jp/0.0.0.0' add_list dhcp.@dnsmasq[-1].address='/.nintendo.co.jp/0.0.0.0' add_list dhcp.@dnsmasq[-1].address='/.nintendo.co.uk/0.0.0.0' add_list dhcp.@dnsmasq[-1].address='/.nintendo-europe.com/0.0.0.0' add_list dhcp.@dnsmasq[-1].address='/.nintendowifi.net/0.0.0.0' ...
Source: https://gitlab.com/a/90dns/-/tree/master/OpenWrt
Anything not listed in your dnsmasq file will be forwarded to the actual authoritative DNS servers (unless you want to play tricks on yiur family and point *.google.com at one of the duckduckgo.com addresses, but I don’t want to out ideas in your head.So, I don't understand what are these settings doing when a DNS server is only supposed to resolve address names and/or (legitimately or not) redirect our devices to different sites other than the legit ones (the poisoning thing).
The one you have is a little less restrictive. You can just add to the bottom of the current file. if they overlap it won’t hurt anything. :-)Another question popped up sorry @binkinator
I already seem to have ` /atmosphere/hosts/default.txt` file. Not sure if I should add to it, or overwrite it?
Current contents are:
Code:# Nintendo telemetry servers 127.0.0.1 receive-%.dg.srv.nintendo.net receive-%.er.srv.nintendo.net
why would you even say this when it's not true.1) Do not do this. It will brick your patched console.
Thanks binkinator this is useful for me too
Can I ask what is `exosphere.ini` used for, it's not clear to me..
Also can I check I should use `/atmosphere/hosts/default.txt` as although I am using emuMMC I am not going to be going online with my sysNAND?
Thanks!
blank_prodinfo_sysmmc=1
blank_prodinfo_emummc=1
default.txt
blank_prodinfo_sysmmc=0
blank_prodinfo_emummc=1
emummc.txt
Ok i got it to work! What I had to do was leave the file unzipped, i zipped the file and left it likes that. thanks for the help!I’ll take a look in a bit but you might want to consider finding the all in one package I referenced. I didn’t have to reconfigure anything and I’m just playing things right out of the box. Literally download, unzip, done. 4000+ games.
e: here’s what I see…
View attachment 310442
View attachment 310443
so it’s /retroarch/roms/mame2k3plus/roms/simps2pa.zip
e2: something of note, the .nsp forwarder that comes with the pack is old. Don’t install it. Install the one from this thread instead https://gbatemp.net/threads/nsp-forwarder-tool-for-12.587936/ <-confirmed working on FW 14.1.1/Atmos 1.3.2
Do you know how to run the game for multiple players? Do you know if it’s possible to make 1 joycon 1 controllerI’ll take a look in a bit but you might want to consider finding the all in one package I referenced. I didn’t have to reconfigure anything and I’m just playing things right out of the box. Literally download, unzip, done. 4000+ games.
e: here’s what I see…
View attachment 310442
View attachment 310443
so it’s /retroarch/roms/mame2k3plus/roms/simps2pa.zip
e2: something of note, the .nsp forwarder that comes with the pack is old. Don’t install it. Install the one from this thread instead https://gbatemp.net/threads/nsp-forwarder-tool-for-12.587936/ <-confirmed working on FW 14.1.1/Atmos 1.3.2
Do you know how to run the game for multiple players? Do you know if it’s possible to make 1 joycon 1 controller
yes because the game is not loading there must be some file somewhere?You still can delete all saved data from the OS menus! Or you mean to access the console directory structure via PC (USB) to manually delete from there?
Should I mod my Oled or get a SteamDeck instead?
I just installed one for Retroarch yesterday and it’s working great.does the NSP Forwarder not work anymore? (tested retroarch,tinfoil, Zelda Mod, Chiaki)
Bans occur when you go online while using or after using CFW/homebrew. Pirated games do not install any differently compared to legitimate games. Meaning they will appear identical inside the Nintendo folder and Nintendo doesn't actively cross check if you own the games in the Nintendo folder.Hi, I recently came back to the Switch CFW scene and installed a pirated game on the emunand, the only problem is that I realized too late that the nintendo path in the emummc configuration was set to = Nintendo; does this mean that if I boot the Switch normally I will be banned?
My emummc.ini :
[emummc]
enabled=1
sector=0x1a2b8000
path=emuMMC/RAW1
id=0x0000
nintendo_path=Nintendo
Thanks for the help !
What counts as 'After' using?Bans occur when you go online while using or after using CFW/homebrew.