What exactly is irrelevant?totally irrelevant now
Since we can patch the required FW for each game, updating is currently totally irrelevant.
What exactly is irrelevant?totally irrelevant now
Some games wont work with required fw patched.What exactly is irrelevant?
Since we can patch the required FW for each game, updating is currently totally irrelevant.
Some games wont work with required fw patched.
For example the update for monster hunter rise wont work with anything below firm 11·1
Well, that is a bit too small, even with a 4GB one which I did and have a backup for, once you mount and start, say, 10 games or so, you are close to the 1.4 GB of user space limit for a 4GB emunand. My sweet spot is 8GB, 6GB would do, but something feels odd if I use sizes that are not powers of 2 yeah, kinda OCDAs above - You can make a small Emu nand, with only a 64 MB user partition for use with SXOS using NxNandManager - which only uses about 2 gig sd card space if space is an issue for you. I've got one of those and another small Emu nand for Atmos as well, both take up less than 5 gig out of my 256 Gig micro sd card. I use Atmos for most stuff, then for XCI I switch to SXOS using a payload switcher. This is not a big deal to set up and gives you ALL the features of both CFW.
I've seen games that even take up a 900MB save game for even each user. You will probably run out of space.Well, that is a bit too small, even with a 4GB one which I did and have a backup for, once you mount and start, say, 10 games or so, you are close to the 1.4 GB of user space limit for a 4GB emunand. My sweet spot is 8GB, 6GB would do, but something feels odd if I use sizes that are not powers of 2 yeah, kinda OCD
What the... which games if you remember? Just curious how awful their save format must beI've seen games that even take up a 900MB save game for even each user. You will probably run out of space.
Super Mario Maker 2, BOTW, Smash Bros, I think Sniper Elite, and I'm sure some games with procedural worldsWhat the... which games if you remember? Just curious how awful their save format must be
Yes, probably.I've seen games that even take up a 900MB save game for even each user. You will probably run out of space.
BOTW doesn't take that much, not even close.Super Mario Maker 2, BOTW, Smash Bros, I think Sniper Elite, and I'm sure some games with procedural worlds
Tell me more than 10 usersBOTW doesn't take that much, not even close.
Well, that's a big family... I have multiple switches, but even if I didn't, I wouldn't be comfortable if I had more than a couple of accounts...Tell me more than 10 users
Exfat is Nintendo's fault to be honest. Yeah it will be a bummer when newer firmwares are required for games.Two negative sections of SXOS, games get corrupted in ExFat, patches are missing for recent games that don't work.
I think that, not just an updated SXOS, but even the source code should "leak". Most of the money TX can make with switch is already done, at least for unpatched Erista switches, while the newest selling point is the modchips themselves, which are already gone or to be gone soon. So I think they would have an elegant "ending" ( for this battle at least ) on the switch scene by releasing the sources and they wouldn't need to work on it anymore.Exfat is Nintendo's fault to be honest. Yeah it will be a bummer when newer firmwares are required for games.
Shut the system downWhat would be the safest way to remove or disconnect the HDD from the Nintendo Switch using SXOS without corrupting the games?
I think that, not just an updated SXOS, but even the source code should "leak". Most of the money TX can make with switch is already done, at least for unpatched Erista switches, while the newest selling point is the modchips themselves, which are already gone or to be gone soon. So I think they would have an elegant "ending" ( for this battle at least ) on the switch scene by releasing the sources and they wouldn't need to work on it anymore.
Just close the current game and to be completely sure, launch an installed one instead.What would be the safest way to remove or disconnect the HDD from the Nintendo Switch using SXOS without corrupting the games?
I also saw an option to extract safely in GoldLeaf, but it doesn't work. At least I only tried it on SXOSJust close the current game and to be completely sure, launch an installed one instead.
Pulling out USB is similar to pulling out the cartridge.