Hacking Hack SXOS

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Some games wont work with required fw patched.
For example the update for monster hunter rise wont work with anything below firm 11·1

There's thousands of games that do work though - and it's not a hassle to have SXOS emunand rocking firmware 11.0 and Atmosphere NX emunand or sysnand rocking firmware 12.0.1. That way you can dual boot and have the best of everything - including xci loading from hard drive.
 
As above - You can make a small Emu nand, with only a 64 MB user partition for use with SXOS using NxNandManager - which only uses about 2 gig sd card space if space is an issue for you. I've got one of those and another small Emu nand for Atmos as well, both take up less than 5 gig out of my 256 Gig micro sd card. I use Atmos for most stuff, then for XCI I switch to SXOS using a payload switcher. This is not a big deal to set up and gives you ALL the features of both CFW.
 
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Speaking of games. I have had problems with Star War: Republic Command. The update v1.0.1 does not seem to want me to work, both in .xci mounting in Cracked SXOS and in Atmosphere. I am still using FranskensteinOS.
 
As above - You can make a small Emu nand, with only a 64 MB user partition for use with SXOS using NxNandManager - which only uses about 2 gig sd card space if space is an issue for you. I've got one of those and another small Emu nand for Atmos as well, both take up less than 5 gig out of my 256 Gig micro sd card. I use Atmos for most stuff, then for XCI I switch to SXOS using a payload switcher. This is not a big deal to set up and gives you ALL the features of both CFW.
Well, that is a bit too small, even with a 4GB one which I did and have a backup for, once you mount and start, say, 10 games or so, you are close to the 1.4 GB of user space limit for a 4GB emunand. My sweet spot is 8GB, 6GB would do, but something feels odd if I use sizes that are not powers of 2 :( yeah, kinda OCD :D
 
Well, that is a bit too small, even with a 4GB one which I did and have a backup for, once you mount and start, say, 10 games or so, you are close to the 1.4 GB of user space limit for a 4GB emunand. My sweet spot is 8GB, 6GB would do, but something feels odd if I use sizes that are not powers of 2 :( yeah, kinda OCD :D
I've seen games that even take up a 900MB save game for even each user. You will probably run out of space.
 
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I've seen games that even take up a 900MB save game for even each user. You will probably run out of space.
Yes, probably.

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Super Mario Maker 2, BOTW, Smash Bros, I think Sniper Elite, and I'm sure some games with procedural worlds
BOTW doesn't take that much, not even close.
 
Two negative sections of SXOS, games get corrupted in ExFat, patches are missing for recent games that don't work.
 
Two negative sections of SXOS, games get corrupted in ExFat, patches are missing for recent games that don't work.
Exfat is Nintendo's fault to be honest. Yeah it will be a bummer when newer firmwares are required for games.
 
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Exfat is Nintendo's fault to be honest. Yeah it will be a bummer when newer firmwares are required for games.
I think that, not just an updated SXOS, but even the source code should "leak". Most of the money TX can make with switch is already done, at least for unpatched Erista switches, while the newest selling point is the modchips themselves, which are already gone or to be gone soon. So I think they would have an elegant "ending" ( for this battle at least ) on the switch scene by releasing the sources and they wouldn't need to work on it anymore.
 
What would be the safest way to remove or disconnect the HDD from the Nintendo Switch using SXOS without corrupting the games?
 
I think that, not just an updated SXOS, but even the source code should "leak". Most of the money TX can make with switch is already done, at least for unpatched Erista switches, while the newest selling point is the modchips themselves, which are already gone or to be gone soon. So I think they would have an elegant "ending" ( for this battle at least ) on the switch scene by releasing the sources and they wouldn't need to work on it anymore.

Don't think they care about keeping up appearances
 
What would be the safest way to remove or disconnect the HDD from the Nintendo Switch using SXOS without corrupting the games?
Just close the current game and to be completely sure, launch an installed one instead.
Pulling out USB is similar to pulling out the cartridge.
 
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Just close the current game and to be completely sure, launch an installed one instead.
Pulling out USB is similar to pulling out the cartridge.
I also saw an option to extract safely in GoldLeaf, but it doesn't work. At least I only tried it on SXOS

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Is there a list of games not compatible with SXOS ?. I have already encountered several that do not work, these include a problem with the Update of Star War Republic Command, Xenoblade, Go Vacation, and the one that disappointed me the most, The Witcher 3, which I have tried with the Definitive Edition in the version American and European and I get an error when I try to mount the .XCI, containing the Update.
 
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