Nintendo Switch hackers Team Xecuter leaders arrested, charged in federal indictment

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The United States Department of Justice has shared some news regarding Team-Xecuter, which doesn't appear to be a good sign for the company. Gary Bowser, known on GBAtemp as garyopa, Max Louarn, and Yuanning Chen have all been arrested in Seattle, Washington. The US Government classifies these men as "leaders of one of the world's most notorious videogame piracy groups", and will be facing a federal indictment charge, for the selling of illegal hardware that facilitates piracy.

“These defendants lined their pockets by stealing and selling the work of other video-game developers – even going so far as to make customers pay a licensing fee to play stolen games,” said U.S. Attorney Brian Moran for the Western District of Washington. “This conduct doesn’t just harm billion dollar companies, it hijacks the hard work of individuals working to advance in the video-game industry.”

The FBI has also been involved, with each defendant to be charged under 11 felony counts, ranging from wire fraud, trafficking circumvention devices, and conspiracy to commit money laundering. One of the defendants, Louarn, has not yet been extradited, though Bowser has, where he was seen in the court hearing that took place today.

In September 2020, Louarn and Bowser were arrested abroad in connection with the charges in this case. The United States will seek Louarn’s extradition to stand trial in the United States. Bowser was arrested and deported from the Dominican Republic, and appeared today in federal court, in New Jersey.

Each defendant is charged with 11 felony counts, including conspiracy to commit wire fraud, wire fraud, conspiracy to circumvent technological measures and to traffic in circumvention devices, trafficking in circumvention devices, and conspiracy to commit money laundering.

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The Catboy

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Well he even has an anti-piracy sig. If he's 100% not guilty of every pirating a game then I guess he can judge. But these Atmosphere pirates that are mad at SX OS for pirating Atmosphere is just hilarious.
I wouldn't say it all boils down to just piracy but a matter of seeing the SX team as being problematic for the community, much in the same way the Gateway team was problematic. Understandably, most people don't care that the SXOS was made from stolen code or that they had a history of pumping out unstable builds or extremely long periods of radio silence. But many of us did care about these things. Many of us didn't enjoy seeing community projects that were freely available being sold back to the community. Many of us didn't enjoy seeing paid shills using GBAtemp to funnel views to their site, something Gary openly did. Many of us saw these teams and their spokesmen as being parasites on the community and didn't enjoy having them being active in the community. Again, I get many people who don't care about these things but these issues have existed and tend to just get brushed aside as "haters" or "trolls" or "who cares?"
 

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Eh...not a big deal. They are mainly in China, and Nintendo is stupid to think they can stop people from hacking their systems. People will always find a way and it's proven year after year, console after console, emulator after emulator. I wouldn't buy any of their systems if there was no way to customize things and control the system in my own way.
 
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Imancol

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Welp, rip TX. Honestly didn't expect it to end like that.

It's bittersweet imo, they definitely had it coming and I don't agree with their ethical practices but they've still contributed to the scene's advancements in other ways (like the Mariko modchip).
No. They have contributed absolutely nothing to the Scene. Now that TX no longer exists, the Scene will be the same as before, with those who really contribute to the scene, who create homebrew, kips, port, emulators, etc ...
 

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No. They have contributed absolutely nothing to the Scene. Now that TX no longer exists, the Scene will be the same as before, with those who really contribute to the scene, who create homebrew, kips, port, emulators, etc ...
Mariko units were able to be modded. I wouldn't call that "nothing"... I get that some of you have a disdain toward them, but to say they added nothing is just a lie.
 
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Purple_Shyguy

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No. They have contributed absolutely nothing to the Scene. Now that TX no longer exists, the Scene will be the same as before, with those who really contribute to the scene, who create homebrew, kips, port, emulators, etc ...

Can I mount drag and drop ROMs on atmosphere yet?
Can I use an external HDD yet?

No? Then they contributed. They also did emunand like 6 months before atmosphere among other things that weird anti-TXOS fanboys hand wave away
 

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Mariko units were able to be modded. I wouldn't call that "nothing"... I get that some of you have a disdain toward them, but to say they added nothing is just a lie.
You said they have contributed to the advancement of the scene ... that's a lie. Perhaps they have contributed to the end users by selling their products. But in the Scene have they contributed? I hope it's sarcasm.
 

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Mariko units were able to be modded. I wouldn't call that "nothing"... I get that some of you have a disdain toward them, but to say they added nothing is just a lie.
Here's the thing though, since they found a method of modding those systems, then someone else is eventually going to as well. They were able to find a hardware means of hacking these units but eventually, software or even another hardware method will be found and released. So, yeah, it actually does kind of suck that we are back to the drawing board, but they did prove that it's not impossible and that it's only a matter of time until something is found and released.
 

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Can I mount drag and drop ROMs on atmosphere yet?
Can I use an external HDD yet?

No? Then they contributed. They also did emunand like 6 months before atmosphere among other things that weird anti-TXOS fanboys hand wave away
It was easy for them to get copyrighted content like the Nintendo SDK to simulate the cartridge and external drive controllers.
 

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You said they have contributed to the advancement of the scene ... that's a lie. Perhaps they have contributed to the end users by selling their products. But in the Scene have they contributed? I hope it's sarcasm.
depends on your definition of the scene. They expanded the scene by letting people solder.
Sad part is those who mods their later consoles or slims are screwed when a new nintendo update comes.
they could just not update.
 

Kioku

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It was easy for them to get copyrighted content like the Nintendo SDK to simulate the cartridge and external drive controllers.
They still did it... To the end user a lot of the legal gray areas didn't matter. SX was a complete package that worked for what most wanted. Offering a slew of options that Atmos didn't. Yes, it was illegal and blah blah blah... Rinse and repeat arguments until the cows come home. They still added to the scene.

Now, I've got to learn how Atmos works all over again. Not a big deal, but it was nice to just launch SX and use their built in Stealth mode that blocked apps. Also hoping for a bypass for the chip. Got one installed and now I'm stuck with it. Woe is me. :rofl2:
 
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those of you cheering this on, don't really understand the stuff they have pumped into the homebrew/hacking community since the playstation 1.. neo mods on ps1 and ps2, gameboy, GBA, DS, wiikeys, cobras, enigmahs, xecuter xbox og and 360 chips, they paid c4eva to FREELY release the drive firmwares on 360, the switch hacks, etc.. so much stuff, yet so much hate, alot of this wouldn't have been possible to even start if it wasnt for these guys, no they werent the only team, but most of the other teams have disappeared who were capable of designing hard ware mods (smartxx, matrix, avalaunch, messiah, etc..), and it looks bleek now for future consoles, as we could usually depend on them to release something eventually, wether paid or not, usually those paid hacks kicked off the start of the next level on a system. I also know they were already holding on to the xbox hack, which we will never see now.. and odds are we wont see things for a while on next-gen systems, if ever.. not only that, this is gonna scare off other devs
 

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They still did it... To the end user a lot of the legal gray areas didn't matter. SX was a complete package that worked for what most wanted. Offering a slew of options that Atmos didn't. Yes, it was illegal and blah blah blah... Rinse and repeat arguments until the cows come home. They still added to the scene.

Now, I've got to learn how Atmos works all over again. Not a big deal, but it was nice to just launch SX and use their built in Stealth mode that blocked apps. Also hoping for a bypass for the chip. Got one installed and now I'm stuck with it. Woe is me. :rofl2:
We are talking about the scene ... end users will miss them, because they do not find out how they manage to develop their products, they only care about consuming it. Maybe they will come back, maybe others will. But the Scene, who are users who develop and support homemade software, will not miss him, maybe only Blawar, but soon he will live with them.
 

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We had a good emunand even if you had yo pay... you guys are more toxic than people who i met in my job
Some of these people care more for their pride than anything else. So, yeah... There will be toxicity. Also, SX has always been scrutinized around here. Won't change, even if they would die as a company..

those of you cheering this on, don't really understand the stuff they have pumped into the homebrew/hacking community since the playstation 1.. neo mods on ps1 and ps2, gameboy, GBA, DS, wiikeys, cobras, enigmahs, xecuter xbox og and 360 chips, they paid c4eva to FREELY release the drive firmwares on 360, the switch hacks, etc.. so much stuff, yet so much hate, alot of this wouldn't have been possible to even start if it wasnt for these guys, no they werent the only team, but most of the other teams have disappeared who were capable of designing hard ware mods (smartxx, matrix, avalaunch, messiah, etc..), and it looks bleek now for future consoles, as we could usually depend on them to release something eventually, wether paid or not, usually those paid hacks kicked off the start of the next level on a system. I also know they were already holding on to the xbox hack, which we will never see now.. and odds are we wont see things for a while on next-gen systems, if ever.. not only that, this is gonna scare off other devs

The biggest argument they make is how it's illegal and stolen/copyrighted code. Which is right. Doesn't invalidate their efforts though.
 

roamin

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They still did it... To the end user a lot of the legal gray areas didn't matter. SX was a complete package that worked for what most wanted. Offering a slew of options that Atmos didn't. Yes, it was illegal and blah blah blah... Rinse and repeat arguments until the cows come home. They still added to the scene.

Now, I've got to learn how Atmos works all over again. Not a big deal, but it was nice to just launch SX and use their built in Stealth mode that blocked apps. Also hoping for a bypass for the chip. Got one installed and now I'm stuck with it. Woe is me. :rofl2:

The slew of options you speak of are exactly why tx are in this position as well as charging real money to use the slew of options.

To do xci and hard drive loading meant they used Nintendo's sdk. Tx didn't care and abused all resources. Great for end user but stupid on there behalf.

Atmos/scriesm has absolutely zero interest in piracy. None. That why there is no xci there is no sigpatches and so on.

Tx did this for pure profit and now there paying for it. Many home-brew developers could program xci but again they open themselves up to be in tx shoes and get a free pass to jail too. But no one in the homebrew community wants that and that's why you don't see atmos with xci.
 
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