Oculus devices will require Facebook logins, the company announces

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Oculus, a Facebook-owned company, has announced today that it will terminate support for signing in its devices with Oculus accounts in favor of Facebook accounts. But don't fret as these changes don't get into effect immediately. Starting this October 2020, first time log-ins on an Oculus device will need to do so with a Facebook account. Existing users will have the option to merge their Oculus and Facebook accounts, or continue using their Oculus accounts for a period of two years. After January 1, 2023, support for Oculus accounts will completely end. Those who don't merge their accounts by that time can still continue using their Oculus device, but will require a Facebook account for full functionality.

Of note, the company mentions that "all future unreleased Oculus devices will require a Facebook account, even if you already have an Oculus account."


This move appears to be made to streamline Facebook’s management across its platforms. The announcement reads that rather than having a separate Oculus Code of Conduct, Oculus will adopt Facebook’s Community Standards as well as a new additional VR-focused policy. Another reason given is that a single login will make it "easier to find, connect and play with friends in VR" as well as allow Oculus device owners to try "Facebook-powered social experiences" such as live streaming gameplay on your Facebook timeline, making calls with parties and joining events. It could also help the company ban spam accounts.

This decision also goes against what Palmer Luckey, the creator of the original Oculus, said upon the acquisition: "You will not need a Facebook account to use or develop for the Rift".

What do you think of this announcement? Will it make you reconsider before purchasing a new Oculus device?

:arrow: SOURCE
 

Joom

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Many custom AOSP ROMs don't come with Google's framework anyway because this would break Play Store certification without CTS spoofing (which is grounds to get your Google account blacklisted). If your device isn't certified, you won't be able to download anything from the Play Store that's by Google, or a bunch of other big name companies like Netflix. This is why something like OpenGApps has to be flashed afterward. Google is already essentially optional, but so many people don't know this because they're lead to believe that they'll only get the full Android experience if they have Google.
 
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comput3rus3r

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Oculus, a Facebook-owned company, has announced today that it will terminate support for signing in its devices with Oculus accounts in favor of Facebook accounts. But don't fret as these changes don't get into effect immediately. Starting this October 2020, first time log-ins on an Oculus device will need to do so with a Facebook account. Existing users will have the option to merge their Oculus and Facebook accounts, or continue using their Oculus accounts for a period of two years. After January 1, 2023, support for Oculus accounts will completely end. Those who don't merge their accounts by that time can still continue using their Oculus device, but will require a Facebook account for full functionality.

Of note, the company mentions that "all future unreleased Oculus devices will require a Facebook account, even if you already have an Oculus account."


This move appears to be made to streamline Facebook’s management across its platforms. The announcement reads that rather than having a separate Oculus Code of Conduct, Oculus will adopt Facebook’s Community Standards as well as a new additional VR-focused policy. Another reason given is that a single login will make it "easier to find, connect and play with friends in VR" as well as allow Oculus device owners to try "Facebook-powered social experiences" such as live streaming gameplay on your Facebook timeline, making calls with parties and joining events. It could also help the company ban spam accounts.

This decision also goes against what Palmer Luckey, the creator of the original Oculus, said upon the acquisition: "You will not need a Facebook account to use or develop for the Rift".

What do you think of this announcement? Will it make you reconsider before purchasing a new Oculus device?

:arrow: SOURCE
good thing I went with the Valve Index.
 

the_randomizer

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What was it they paid for Oculus over $2b?

They've just handed hundreds of millions of potential future sales to competitors, in one fell swoop. Must be fun to be some one with so much power and stupidity, still pushing such a bad move as a genius maneuvere.

Greedy bastards, Zuckerburg can suck it.
 

FAST6191

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Oh yeah, total deal breaker, I have been trying to leave facebook for years. So damn hard to delete a profile
Had to do it for a few people over the years. Once you logged in it is usually a matter of telling it no more in whatever part of the settings menu has it this nowadays and not logging in for the 2 week or whatever cooldown period.

Unless you mean breaking your addiction to it/desire to check it. In that case I will just act all high and mighty for not starting in the first place.
 

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