Sony introduces the PS5 controller, the DualSense

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Get ready for the next generation of gaming controllers. The DualShock controller has come a long way, but now Sony is ready to introduce its successor, the newly revealed DualSense. Taking the best of "what gamers love" about the DualShock 4, and adding newer, better features and design, the DualSense will feature haptic feedback, an in-built mic, and adaptive triggers. This new controller will also no longer feature a "Share" button, as it has been replaced by something called the "Create" button. Sony promises more information about this function in the future, closer to launch.

We’ve reached an exciting milestone with PlayStation 5, as we’re starting to ship our new controller in its final design to developers who are implementing its unique features into their games. But first, we wanted everyone in the PlayStation community to get a first look at the DualSense™ wireless controller, and hear our vision for how the new controller will captivate more of your senses as you interact with the virtual worlds in PS5 games. The features of DualSense, along with PS5’s Tempest 3D AudioTech, will deliver a new feeling of immersion to players.

When PS4 launched in 2013, the DualShock 4 wireless controller garnered a lot of positive feedback from gamers and developers for being the best PlayStation controller yet, and for introducing forward-looking features like the Share button. This brought us to the next question – how do we build upon that success?


After thoughtful consideration, we decided to keep much of what gamers love about DualShock 4 intact, while also adding new functionality and refining the design. Based on our discussions with developers, we concluded that the sense of touch within gameplay, much like audio, hasn’t been a big focus for many games. We had a great opportunity with PS5 to innovate by offering game creators the ability to explore how they can heighten that feeling of immersion through our new controller. This is why we adopted haptic feedback, which adds a variety of powerful sensations you’ll feel when you play, such as the slow grittiness of driving a car through mud. We also incorporated adaptive triggers into the L2 and R2 buttons of DualSense so you can truly feel the tension of your actions, like when drawing a bow to shoot an arrow.

This provided us with an exciting challenge to design a new controller that builds off of the current generation, while taking into account the new features we were adding. For example, with adaptive triggers, we had to consider how the components would fit into the hardware, without giving it a bulky feeling. Our design team worked closely with our hardware engineers to place the triggers and actuators. The designers were then able to draw the lines of how the exterior of the controller would look and feel, with a challenge of making the controller feel smaller than it really looks. In the end, we changed the angle of the hand triggers and also made some subtle updates to the grip. We also took thoughtful consideration into ways to maintain a strong battery life for DualSense’s rechargeable battery, and to lessen the weight of the controller as much as possible as new features were added.

For the buttons, you’ll notice there is no longer a “Share” button as we had with DualShock 4. Don’t worry – it’s not going away. In fact, we’ve built upon the success of our industry-first Share button to bring you a new “Create” button feature. With Create, we’re once again pioneering new ways for players to create epic gameplay content to share with the world, or just to enjoy for themselves. We’ll have more details on this feature as we get closer to launch.

DualSense also adds a built-in microphone array, which will enable players to easily chat with friends without a headset – ideal for jumping into a quick conversation. But of course, if you are planning to chat for a longer period, it’s good to have that headset handy.



Now, let’s talk about the colors. Traditionally our base controllers have a single color. As you can see, we went a different direction this time around, and decided on a two-toned design. Additionally, we changed the position of the light bar that will give it an extra pop. On DualShock 4, it sat on the top of the controller; now it sits at each side of the touch pad, giving it a slightly larger look and feel.

In all, we went through several concepts and hundreds of mockups over the last few years before we settled on this final design. DualSense has been tested by a wide range of gamers with a variety of hand sizes, in order for us to achieve the comfort level we wanted, with great ergonomics. Our goal with DualSense is to give gamers the feeling of being transported into the game world as soon as they open the box. We want gamers to feel like the controller is an extension of themselves when they’re playing – so much so that they forget that it’s even in their hands!

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Ev1l0rd

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blegh.

Not a fan of that one. I'm glad that theyre being introduced tho, it'll lower the price of the dualshock 4 at least, and that's probably the best controller I've ever used.

It just looks so... dull. Like, the DS4 has color buttons and the glowing light on the front make it an exciting controller to both look at and use. This controller just looks like minimalist design taken too far.

Also, share button to creative button. I honestly don't see the difference. Seriously, what's wrong with a good start/select button. Worked fine on the DS3. Don't really see why we now need to invent new names for what's essentially the same options.

The two tone design is also just butt ugly. I hope there'll be a one-tone design available at release, if I ever have to pick one up.

Also looking at the pictures, it seems like they made the PS Home button one of those relief buttons. Which I'm sure was great in concept, but from experience when you have sweaty fingers (not impossible), those kind of buttons really just feel bad.

So it's basically an uglier, more lifeless looking DS4 controller.
 

nashismo

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I like the fact that it looks different and not the same old black boring version. Nonetheless is a bit ugly. The most important thing for me is that the battery last more then 5 minutes, like it did on the PS4.

Ideally a battery should last 30 to 40 hours like on the Pro controller for the Switch. The measly battery on the PS4 hardly lasted for a single play session. I remember always having it plugged in, ALL the time.
 

Alex658

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looks interesting... just a curvier ps4 controller with microphones. cool.
of course there will be more color choices, which is good. that white one looks strange.


you mean you just renamed the button, no big deal lol
The select button has gone through a lot.
 
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FAST6191

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That white is going to get nasty real quick. Especially if you smoke.
Now while I have fixed or occasionally scrapped for parts any number of bits of electronics killed by smokers (including my nice slim 360 I got last year for next to nothing and fixed that morning -- protip is you also need to do the PSU as well) I can't say I have seen any general* external case issues other than when someone dropped a lit fag onto them, not even controllers and have commonly had white controllers since the 360. Internal state of things is a different matter entirely though.

They might stink but that is not changed if things are black instead.

*you get the odd one where you go into a place a couple of chain smokers inhabit and never open the window, the sort of place where you try not to touch and gloss paint but that is very much the exception. In that case dust and human slime combine to form yellow dust and yellow slime, or yellow dust slime that can be like reinforced concrete if the mixture is right.

That said if I am compelled to have a PS5 controller for something (doubtful but there are some odd trends) I can well see Mr Spraypaint or Mr 3d printer coming out for a play. Though if I am playing with Mr 3d printer I will probably just make a better shell.

Actually, I'm confused. There seems to be a lot of negativity. Did people not like the PS4 controller?
PS4 controller was far better than the PS3 one (which was functionally identical to the PS2 and PS1 dual shock) but still not anything like my favourite controller. PS1 to PS3 dual shocks are OK at first always hurt my hands after 6 or so hours of play (makes my middle and ring fingers hurt really bad, leaving my hands a claw) where I can do just about anything else for 16+ hours and be just fine. I prefer the staggered stick arrangement and I like my sticks to have some resistance as well, however that I can write off as preference. The lack of analogue triggers as seen on the likes of the gamecube or 360 controller also did not help matters.
 
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If the controller were completely black it would look a thousand times better.

--------------------- MERGED ---------------------------

But it looks like it would fit well in the hands.
 

AlexMCS

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When I play my PS3, I even use my PS4 controller (too bad some buttons are not recognized and need to play wired) .

Get an adapter (I use the Mayflash MAGIC-NS) and play it wirelessly.
That was the best thing I bought in the last 3 years.
I didn't even know it worked for the PS3 and PC as well as the NSwitch, but what a great surprise when I found out it did.
 
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MetoMeto

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no matter how you look at it its just a same regular PlayStation controller since PlayStation one came out.
Only innovation they made was when they copied wii's motion controls....

I still think PS5 wasn't necessary..games are more important than few cosmetics changes and boosted horse power.
 
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Jokey_Carrot

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Now while I have fixed or occasionally scrapped for parts any number of bits of electronics killed by smokers (including my nice slim 360 I got last year for next to nothing and fixed that morning -- protip is you also need to do the PSU as well) I can't say I have seen any general* external case issues other than when someone dropped a lit fag onto them, not even controllers and have commonly had white controllers since the 360. Internal state of things is a different matter entirely though.

They might stink but that is not changed if things are black instead.

*you get the odd one where you go into a place a couple of chain smokers inhabit and never open the window, the sort of place where you try not to touch and gloss paint but that is very much the exception. In that case dust and human slime combine to form yellow dust and yellow slime, or yellow dust slime that can be like reinforced concrete if the mixture is right.

That said if I am compelled to have a PS5 controller for something (doubtful but there are some odd trends) I can well see Mr Spraypaint or Mr 3d printer coming out for a play. Though if I am playing with Mr 3d printer I will probably just make a better shell.


PS4 controller was far better than the PS3 one (which was functionally identical to the PS2 and PS1 dual shock) but still not anything like my favourite controller. PS1 to PS3 dual shocks are OK at first always hurt my hands after 6 or so hours of play (makes my middle and ring fingers hurt really bad, leaving my hands a claw) where I can do just about anything else for 16+ hours and be just fine. I prefer the staggered stick arrangement and I like my sticks to have some resistance as well, however that I can write off as preference. The lack of analogue triggers as seen on the likes of the gamecube or 360 controller also did not help matters.

Nah the ps4 controller is worse than the ps3 controller. It removed the analog face buttons and reliable mini usb and replaced them with a touchpad no one uses and a micro usb connector that breaks instandly
 

FAST6191

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Yep as expected this thread would get a stupid comment of the day :lol:
Are developers particularly chafing vs the PC to try to get everything in there? Unless they too want to pull a Nintendo I guess they kind of have to match MS tit for tat but no devs are pushing the hardware beyond what some thought possible, and mid tier devs without budgets to afford to do that still seem to be plugging along as well.

Nah the ps4 controller is worse than the ps3 controller. It removed the analog face buttons and reliable mini usb and replaced them with a touchpad no one uses and a micro usb connector that breaks instandly

Were analogue face buttons that useful for anything and mini-micro-usb c... all weak as you like and things I have had to replace dozens of over the years. I didn't help though that the default PS4 cable was barely enough to reach the floor from the PS4 if it was normal height.
The 360 giant shield though sounds somewhat appealing about now though, though I would like something better and universal.

Also for that comment elsewhere about ditching AAs earlier then if we must have wireless controllers please allow me a hope of getting new batteries in 2-10 years time and not have to gamble on whether the Chinese vendor I am getting them from is just dodgy or burn me house down dodgy. Granted we will probably see if not custom batteries like we get PCBs then batteries suitable enough in charge capacity and small enough to fit an adapter to fake being the other type.
 

Plasmaster09

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The black on the XB1 controller is definitely a lot more subtle, I can see how the PS5 controller looks more like it's wearing overalls. Still dig it though.
honestly I've always gone for the "two tone and a splash of color, but the two tones are slightly similar so it doesn't look weird".
like my N3DS XL. it's the galaxy style, and it looks awesome.
this basically looks like if the ps4 controller had a child with the dreamcast controller of all things with its awkward, rounder-but-too-round design, plus it looks like they didn't know how to make two tone look good.

--------------------- MERGED ---------------------------

Are developers particularly chafing vs the PC to try to get everything in there? Unless they too want to pull a Nintendo I guess they kind of have to match MS tit for tat but no devs are pushing the hardware beyond what some thought possible, and mid tier devs without budgets to afford to do that still seem to be plugging along as well.



Were analogue face buttons that useful for anything and mini-micro-usb c... all weak as you like and things I have had to replace dozens of over the years. I didn't help though that the default cable was
The 360 giant shield though sounds somewhat appealing about now though, though I would like something better and universal.

Also for that comment elsewhere about ditching AAs earlier then if we must have wireless controllers please allow me a hope of getting new batteries in 2-10 years time and not have to gamble on whether the Chinese vendor I am getting them from is just dodgy or burn me house down dodgy. Granted we will probably see if not custom batteries like we get PCBs then batteries suitable enough in charge capacity and small enough to fit an adapter to fake being the other type.
Analog face buttons are just weird. To quote Scott the Woz: "Why'd you have to make the triangle button pressure sensitive?"
What's more concerning is that it looks like the buttons are either really short, outright flush with the controller or some kind of weird touch sensor face buttons.
That's just wrong.
 

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Are developers particularly chafing vs the PC to try to get everything in there? Unless they too want to pull a Nintendo I guess they kind of have to match MS tit for tat but no devs are pushing the hardware beyond what some thought possible, and mid tier devs without budgets to afford to do that still seem to be plugging along as well.



Were analogue face buttons that useful for anything and mini-micro-usb c... all weak as you like and things I have had to replace dozens of over the years. I didn't help though that the default PS4 cable was barely enough to reach the floor from the PS4 if it was normal height.
The 360 giant shield though sounds somewhat appealing about now though, though I would like something better and universal.

Also for that comment elsewhere about ditching AAs earlier then if we must have wireless controllers please allow me a hope of getting new batteries in 2-10 years time and not have to gamble on whether the Chinese vendor I am getting them from is just dodgy or burn me house down dodgy. Granted we will probably see if not custom batteries like we get PCBs then batteries suitable enough in charge capacity and small enough to fit an adapter to fake being the other type.
*cough cough* gran turismo *cough cough*
 

FAST6191

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*cough cough* gran turismo *cough cough*
You might have to go further with that one.

All the cool car game kids went to Forza it seems and Gran Turismo has now not been especially relevant since the PS2. Any random efforts made there, especially to simulate something like analogues that everybody else has nice triggers to use instead for analogue input, are really going to have to go above and beyond to justify themselves.
 

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