Hacking Just to confirm, the Wii U hacking scene is dead right?

JohnnyCurtis

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Doesn't seem that anything new is being worked on. Emulators aren't being updated anymore and it seems like everyone has moved to switch or other systems. Is it safe to say the Wii U scene is dead?
 

kumikochan

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Doesn't seem that anything new is being worked on. Emulators aren't being updated anymore and it seems like everyone has moved to switch or other systems. Is it safe to say the Wii U scene is dead?
Sorta, don't see many updates on github anymore so it is safe to say it is at the moment. But we've seen dead systems when it gets to that retro nostalgia type that people flock back to it and you suddenly see new stuff coming back out for it. Definately we'll see that happening with the Wii U once in the far far future because it is so obscure and not a lot has been developed for it despite being cracked wide open sorta. Still has a lot of potential but for the moment it is
 
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MikaDubbz

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There's still stuff in the works like Maschell's new homebrew environment which will have more flexible control over what the system can do via homebrew. In a way, similar to what can be done with the Mocha or Haxchi CFWs, but without their limitations, so plugins from coldboot, larger homebrew sizes, running multiple homebrews simultaneously, simpler installation and updates, etc.

The scene is certainly not thriving, but it's also not quite dead yet either, more is still to come.
 
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Alexander1970

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Doesn't seem that anything new is being worked on. Emulators aren't being updated anymore and it seems like everyone has moved to switch or other systems. Is it safe to say the Wii U scene is dead?

Hello.:)

Why have People always the Desire to say something is dead ?
Nothing is dead and most notably Homebrew on Video Game Devices not.:D

Is the Switch Homebrew dead,when in the next 32 Minutes after the last official Update nobody released a new updated Custom Firmware or File Manager ? I think the Switch has not only "positive" Influence on todays Gamers...:unsure:

If you do not have interest in the Wii U,sell it and go to the next Console please.But please stop this senseless Asking.:)
You will get NO Confirmation from any Developer.

Thank you.:)
 
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USUKDecks

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So if its dead you think all the homebrews will magically disappear? You are either going to play a hacked wii u or not. What difference does it make whether the scene is dead or not? There have not been any new games released for it in how many years? So whats the difference? Play it if you're gonna play it , plus at this point all the homebrew it has is enough to do ALOT why would you need more anyway?

Oh and the ps2 has actually more hacks released for it this year, and how old is that? there's even ways to hack Atari 2600 consoles and they're 40+ yrs old. This is the internet NOTHING ever dies here...ever!
 
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brightlight54

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I'd like to see greater compatibilty for N64 (VC injects, Wii64/Not64), WiiSXR, NDS (VC injects), and PPSSPP. Other than that I think a homebrewed Wii U pretty much ticks all of my boxes.

I mean what else do we need it to do? Between RetroArch, Nintendont, USB Loader GX, USB Helper basically giving us a free shop, SignC2WPatcher for overclocking WiiSXR and N64 emulators, and virtual console injections for anything your heart desires we're talking about quintuple digits in terms of perfectly functional games. And dont forget with HID to Vpad you can control all of this with basically any input device you want.

A used Wii U was the best $100 in trade in credit I ever spent
 

V10lator

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Doesn't seem that anything new is being worked on.
As a homebrew dev I can assure you there are things being worked on. I have Notepadd++ with C and C++ source files as well as a debugging connection to my Wii U open while we speak.

Emulators aren't being updated anymore
So you're ignoring https://gbatemp.net/threads/latest-emulator-updates.553494/ ?

and it seems like everyone has moved to switch or other systems.
There's quite a lot activity in the GBAtemp Wii U subforums as well as homebrew Discord. Are you ignoring that, too?

Is it safe to say the Wii U scene is dead?
Definitely not.

I'm upset than nobody has given us NAND restoration on the Wii U without hardmods.
I'm just guessing here but in a situation where you need a NAND backup the NAND is corrupted, right? So the console might not be able to boot, so no homebrew access possible.
We would need a boot0 exploit to do be able to boot from SD early on, just like godmode9 is implemented on the 3ds, but there is no early boot exploit available.
 

Meckload

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Hello.:)

Why have People always the Desire to say something is dead ?
Nothing is dead and most notably Homebrew on Video Game Devices not.:D

Is the Switch Homebrew dead,when in the next 32 Minutes after the last official Update nobody released a new updated Custom Firmware or File Manager ? I think the Switch has not only "positive" Influence on todays Gamers...:unsure:

If you do not have interest in the Wii U,sell it and go to the next Console please.But please stop this senseless Asking.:)
You will get NO Confirmation from any Developer.

Thank you.:)
I get that it's weird and frustrating for people who are still actively involved in the scene to read these posts. But I feel like it's only natural for a community to also discuss if there are still any active developments (which is basically the underlying question here). :)

I feel like the Wii U hacking scene got really far and achieved so much. A personal favorite that I am still waiting for would be to enable the GC-controller adapter for vWii games (especially if it would work without using a disk). It should be possible, Nintendont also is achieving it in some way. I've read that one would need to separately patch each game which makes the task certainly harder... But it would be nice if at least there could be something done for really popular games like Brawl and Mario Kart Wii. Does anyone know if there is any work done on that?
 
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Sonic Angel Knight

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Not trying to sound mean, but as long as I can use my gamepad in wii mode... for everything... not just injected apps, then I'll be happy. Haven't been able to use my wii u to play wii u games cause it tells me something wrong with my disc drive. So I just use it for emulators and gamecube/wii games I can play on my gamepad. (Though I don't really like using retroarch cause it freezes a lot for some reason even though I know is probably the most dominant emulator for everything optimal.) :ninja:
 
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JayMathis

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Not trying to sound mean, but as long as I can use my gamepad in wii mode... for everything... not just injected apps, then I'll e happy.

I assume you mean playing all Wii games with game pad that will probably never happen but there is or was a guy working on playing wiimote games with a gamecube controller.....for original Wii. Haven't heard anything about it in months though and who knows if it will ever come to Wii U.
 

MikaDubbz

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I assume you mean playing all Wii games with game pad that will probably never happen but there is or was a guy working on playing wiimote games with a gamecube controller.....for original Wii. Haven't heard anything about it in months though and who knows if it will ever come to Wii U.

Well you can play Wii games with the Gamepad if they were playable with a Wii Classic Controller. You have to use injects of the Wii VC games that were released on the Wii Uand then launch them from the Wii U menu. But yeah, you can't play every Wii game this way, if they only ever were playable with a Wiimote and nunchuck, you wont be able to use the Gamepad as a controller for those games. But if games ever were patched by the modding scene for the Classic Controller support like Donkey Kong Country Returns, then you can inject those too. So it is possible for parts of the Wii catalog, but not the whole library.
 

Sonic Angel Knight

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I assume you mean playing all Wii games with game pad that will probably never happen but there is or was a guy working on playing wiimote games with a gamecube controller.....for original Wii. Haven't heard anything about it in months though and who knows if it will ever come to Wii U.
Well not "ALL" games, but I mean just being able to use the vwii menu with gamepad. Least that way, all wii homebrew would work with it and don't need to be patched/updated to do so. Also maybe a way to make it possible to use gamecube controllers on vwii. So far it only works with nintendon't and smash bros on wii u. Some wii games allow for gamecube controls. (Playing sonic riders zero gravity with a wii mote motion controls? No thanks, gamecube controller please.) :ninja:
 

MikaDubbz

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Well not "ALL" games, but I mean just being able to use the vwii menu with gamepad. Least that way, all wii homebrew would work with it and don't need to be patched/updated to do so. Also maybe a way to make it possible to use gamecube controllers on vwii. So far it only works with nintendon't and smash bros on wii u. Some wii games allow for gamecube controls. (Playing sonic riders zero gravity with a wii mote motion controls? No thanks, gamecube controller please.) :ninja:

That'll never be how it works though. Each Wii homebrew has to be patched individually to be playable with the Gamepad. Hell, there's a version of the vWii Homebrew Channel you can install with Gamepad support, but as soon as you launch a homebrew title in that way that never had Gamepad support, you lose the ability to continue playing the homebrew with the Gamepad.
 

Sonic Angel Knight

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That'll never be how it works though. Each Wii homebrew has to be patched individually to be playable with the Gamepad. Hell, there's a version of the vWii Homebrew Channel you can install with Gamepad support, but as soon as you launch a homebrew title in that way that never had Gamepad support, you lose the ability to continue playing the homebrew with the Gamepad.
I am aware this is how it is. Though doesn't hurt to hope right? Not like people haven't shattered expectations before. :P
 

JayMathis

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Pretty happy with my injected Wii games that support classic controller (and a few others like DKC Return and NSMB Wii) working with my Wavebird because of the Mayflash GC Adapter. It only costs like $20 on Amazon and it attachs to the end of the Wiimote. I haven't accessed the actual vWii menu in years everything is on my Wii U menu.
 

MikaDubbz

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I am aware this is how it is. Though doesn't hurt to hope right? Not like people haven't shattered expectations before. :P

Out of curiosity, what Wii Homebrew apps do you want Gamepad support for? The best emulators built for Wii have it, and if you install them as forwarders from the Wii U menu, you never have to muck around in the vWii menu. I see the vWii side menu, so rarely, since I have no real reason to actually ever be there.

There is one Wii Homebrew I wish had Gameapad and Wii U pro controller support that never got it though: Super Mario War. Still I have a forwarder for it from the Wii U side, so while I do have to pull out Wiimotes to play that title, I don't need them to navigate to the homebrew in question to boot it up.
 
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Sonic Angel Knight

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Super Mario War
Well that's something I found on my wii the other day while I was trying different sd cards. Had one setup for homebrew from years ago that I found. That would be nice to have gamepad support for.

But it would be nice if the emulators that was made for the wii just was ported over to wii u OS instead. Though it won't happen, mostly cause
  • it seem easier to just leave it on vwii.
  • it been patched to use gamepad support. (Not all, but most popular ones have.)
  • Retroarch dominates everything.
As much as I don't want to admit it, retroarch dominates everything and it seems it will continue to do so. I don't have any personal against retroarch honestly. It works, it has tons of support and features all top of the line emulation "cores" that some systems won't even dare grace with its presence. (Is the only way you gonna run Genesis plus GX on anything that's not a gamecube or wii.) But I prefer having dedicated emulators for use. I like the uniqueness of each one, having its own identity and simple to understand functions.

I will never try to discredit retroarch because it does the job it needs to do. I just really would appreciate if it wasn't a "Must Have" just to use specific emulators cause it's not available for the device I want to use it on. Also not all "cores" are available on all systems. Comparing the list I found when using the wii u is lower than the one on my android. :ninja:
 
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