ROM Hack How can I translate Starfox 64 3D?

Hareon

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Hi, I want to make a full translation for this game, but the extensions are crazy and I really don't know how can I acess the texts and graphics files to export/import and enable a translation project.

Someone knows the formats:

texturebin
resourcemetadata
constcoloranimgdb
modelbin
texturegdb
resourcestreamgdb

... and more.

I found the possible fonts of the game in romfs\Resources that are the .bin files.
But another textures, graphics and the Text I really want to know where are.

If someone knows any tool to open and edit this game, please, let me know.
 
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Hareon

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I found .msbt files in Resources folder.
Now I can edit many things about the story of the game, but I have more doubts.

There are 3 files with same name and different extensions.

Example:

036b880c.msbt
036b880c.msbp
036b880c.resourcemetadata

When I edit the file, the graphic acentuations are not displayed, only a # in place.

Someone knows how can I add graphic acentuations in the fonts of the game?

"Nosso exército sozinho não consegue combatê-lo!
Rápido, Star Fox!"

Caaaaaapturar.JPG
 
Last edited by Hareon,

Milozaki

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Hi, I want to make a full translation for this game, but the extensions are crazy and I really don't know how can I acess the texts and graphics files to export/import and enable a translation project.

Someone knows the formats:

texturebin
resourcemetadata
constcoloranimgdb
modelbin
texturegdb
resourcestreamgdb

... and more.

I found the possible fonts of the game in romfs\Resources that are the .bin files.
But another textures, graphics and the Text I really want to know where are.

If someone knows any tool to open and edit this game, please, let me know.
For the .bin files you can check Kuriimu!
 

Hareon

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Kuriimu don't open .bin files.
It show an error message: "None of the installed plugins are able to open the file"

But now I can open the message texts. The problem is the font file. I don't know where are the fonts. I need to edit and add more letters like french and spanish versions like "À, Á, Â, Ã, à, á, â, ã, É, Ê, é, ê, Í, í, Ó, Ô, ó, ô, Ú, ú, Ç, ç.

I think the msbp or the resourcemetadata can have the answer. But I don't know how to acess it yet.

:(
 

AutumnWolf

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Kuriimu don't open .bin files.
It show an error message: "None of the installed plugins are able to open the file"

But now I can open the message texts. The problem is the font file. I don't know where are the fonts. I need to edit and add more letters like french and spanish versions like "À, Á, Â, Ã, à, á, â, ã, É, Ê, é, ê, Í, í, Ó, Ô, ó, ô, Ú, ú, Ç, ç.

I think the msbp or the resourcemetadata can have the answer. But I don't know how to acess it yet.

:(
Wait, why?

This game was released in spanish and french too
 

Hareon

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Wait, why?

This game was released in spanish and french too

Yes, it was. But each language use a separated font. The english version don't have in your fonts special characters.

I think each .msbt file can pull a specific font. If I knew, I could change the right fonts archives, replacing the EN fonts to FR fonts that have the characters that I need.
 

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