Thanks for the info. I copied the footer from another ROM, modified the PresetId, used your signature patcher, but it still fails to launch, so either there's more to discover in the rom setting bytes or there's a list of allowed PresetIds maybe?SNES Footer:
RomSize - 4 = Magic Value "Can1", is checked in sub_1EB50
RomSize - 8 = FooterSize
RomSize - (8 + FooterSize) = StartOfFooter
StartOfFooter:
4 Byte = some Magic? always 0x247
2 Byte = PresetId, unique for each game and region
x Byte = rom settings?, unique for each game, but not region
x = the settings range from 6 to 12 bytes
PresetId's are used to identify the game and load more indvidual settings / patches, see sub_21440
Known Preset ID list from WiiU/3DS:
https://docs.google.com/spreadsheet...49aR3FSuBTY3r-ajpTq3dP3GnQ/edit#gid=490971147
This is also used for the PlayReport, example Zelda: the emulator knows how much Rupees you have and if you're done with the Ice Palace.
I attached a text file with all footer from the english and japanese version.
No, but i think that it fails because it can't load the correct settings.Thanks for the info. I copied the footer from another ROM, modified the PresetId, used your signature patcher, but it still fails to launch, so either there's more to discover in the rom setting bytes or there's a list of allowed PresetIds maybe?
How, which rom you have taken for Zelda in the S-2024_e folder ?
I tried it with the German PAL version, too. Without success despite disabeling check by cheat, without and with adding the footer from the original sfrom.
I used the rom "...(G) [!].sfc" . Didn't you use a sfc file ? There exist a lot different sfc versions of each game.
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Thanks, but I'm just looking for solutions, too
But the others here are the clever people
Damned, it doesn't work for me, what do I make wrong ?i just converted my .sfc rom with sfromtool and renamed it 2024_e, it works for the German pal version too :
Damned, it doesn't work for me, what do I make wrong ?
I take the file <Legend of Zelda, The - A Link to the Past (G) [!].sfc> and convert it with DarkAkuma's sfrom Tool SFROM_Tool_v1.1.3.1.
Therefore I just open the sfc-rom into the tool and choose "save sfrom". Or must I edit here something?
Then I rename the result file <Legend of Zelda, The - A Link to the Past (G) [!].sfrom> to <2024_e.sfrom>.
Then I place this file on my SD card here: 01008D300C50C000\romfs\titles\S-2024_e\
But starting the game lead immediately back to the menu. The cover just "flickers" for a sec after pressing A, that's it.
Of course I turned of the signature check by cheat function:
View attachment 178850
So what's wrong Do you use a different tool ?
The original sfrom works fine with the SNES9X emu, the generated sfrom doesn't.
That only normally shows that this generated sfrom file can't work at all.
Mhmm. But it’s a Nintendo Switch Online exclusive app that requires going online once a week to be able to use it.It does collect data and saves them most likely in the SNES app Savegame, but i meant, never go online with that app ^^
Mhmm. But it’s a Nintendo Switch Online exclusive app that requires going online once a week to be able to use it.
No, you never need to be online when using CFW.Mhmm. But it’s a Nintendo Switch Online exclusive app that requires going online once a week to be able to use it.
I don't think so.
I didn't go online way over a week and I'm playing the SNES online app
So you’re using pirated copies. Ok.No, you never need to be online when using CFW.
But you need a linked Nin tendo account. Without no chance.
To link it you have to go online once, no problem after starting OFW.