Another fan of the more streamlined portable games. The full games have a lot of stuff that build a stronger atmosphere and all that, but there's also moments of meaningless bs that I couldn't care less. The series at it's basics has a very distinct style to carry it. Infinity fixed a lot of issues with classes and weapons on PSP2, and the kinda-stamina PP system is more evenly done than the PA spam > Photon Charger > repeat from PSP (I believe PSU is the same). Combo system is still bad tho.
Anyway, any semblance of freshness this game could have is lost in being an update of a game from 8 years ago. And yet there's nothing like it to play. It's either memorize like 10 or so important options in the menus, use the english guide or wait for a patch.
Anyway, any semblance of freshness this game could have is lost in being an update of a game from 8 years ago. And yet there's nothing like it to play. It's either memorize like 10 or so important options in the menus, use the english guide or wait for a patch.