Homebrew WIP ioquake3-nx - an ioquake3 port

fgsfds

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yep i have all the .pk3 files in the correct folder.. One question how big is your pak0.pk3 file? I have 2 which are different sizes. One with music and videos and one without. I think iv Modified the one without music and video from the PSP days.
Either way i have tried both with the same results.
You have to use the "full" pak0.pk3 and all the point release pk3s, which are linked in the OP. Hashes for all required files are probably listed on the ioquake3 wiki.

same for me. hafto acsess the hbl to see it. Will hopefully gets fixed with further updates.
I can't really fix that because I don't know why it could be happening. I don't know what exactly is different in the SX OS rommenu in this regard. Maybe try deleting the NACP file?
 

Switcyswachty

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You have to use the "full" pak0.pk3 and all the point release pk3s, which are linked in the OP. Hashes for all required files are probably listed on the ioquake3 wiki.


I can't really fix that because I don't know why it could be happening. I don't know what exactly is different in the SX OS rommenu in this regard. Maybe try deleting the NACP file?
i ment in further updates on sx os with their own homebrew launcher. not this port :) this port was awesome and wery nice.
 

Dutt

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Can anyone confirm this working on 4.1fw?
Im using latest sdfiles 904
and latest CTCaer's Hekate 4.2
 

pillemats

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game will works fine! Thanks

can someone explain how to setup mouse invertation ?

if i invert mouse nothing will happend.... for me it is so unplayable :-(

Please help
 

gothteen

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Amazing work as allways :) Just 2 quick questions:
1- Is this the same runtime prog as previous (duke/doom etc)
2- Would it be possible to port the unreal engine? And if so, would it be possible to port other forks as well? Mainly American Mc'gees Alice...
 

fgsfds

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game will works fine! Thanks

can someone explain how to setup mouse invertation ?

if i invert mouse nothing will happend.... for me it is so unplayable :-(

Please help

See this post.

did anybody know how to add my cd key ???

Copy the q3key file from your Quake 3 installation. It should be in either baseq3/ or wherever your settings files are stored.
 

pillemats

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@fgsfds that works ! Thank you so much !

Is it possible to play online multiplayer ?

--------------------- MERGED ---------------------------

@fgsfds that works ! Thank you so much !

Is it possible to play online multiplayer ?
 

sj33

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The OP suggests that online does work, though you should boot through hbmenu nsp to ensure you have the extra memory available.
 

fgsfds

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You probably chose a CPMA or OSP server. Since you're running vanilla Q3 and don't have any mods installed, you can only connect to "vanilla" servers. Those are marked with "DM"/"CTF"/"TDM" instead of "osp" or "cpma" or whatever.
EDIT: Actually, that's not quite correct, but modded servers generally do require more memory. Are you running this through album hbmenu or NSP hbmenu?
 
Last edited by fgsfds,

falquinho

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Can anyone confirm this working on 4.1fw?
Im using latest sdfiles 904
and latest CTCaer's Hekate 4.2
I'm using this exact setup.
NOT working for me either. Insta crash on launch.
Haven't had time to look at the log file tho. Will give
it a check when I have some frere time.
 

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