Huh, that's weird, I haven't run into anything like that in my testing but I'll play a match tonight to see if I can replicate it. Gyro can be enabled/disabled from the Setup -> Controls menu in the main menu of the game (not the in-game/in-match menu at the moment) . Unfortunately there's no options to adjust the joystick sensitivity in-game (this is an issue with the ioquake3 engine in general since the joystick code is quite hacky, I'm hoping to implement some custom sliders eventually when I better understand .QVM code) but you can use the console commands "/j_pitch VALUEHERE" and "j_yaw VALUEHERE" to adjust the right-stick sensitivity, the defaults for yaw being -0.008 and pitch 0.007, or you can modify those values in q3config.cfg.