Official hakchi2 - NES Mini very simple pimp tool

cokeaddict

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The Mini snes needs sfrom but it Cloud Reader *.GZ files.
But The GZ use a smaller space
Im from 104 to 79 with the GZ compressed with 30 games

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I have 129 games installed atm (including the original 21), and have used 162mb
 

KMFDManic

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I believe they need to be in .sfrom format.

gzip works fine! It is actually in the official Canoe Code:) My video clearly shows it works.

--------------------- MERGED ---------------------------

so should I left them unzipped with the .smc ending ? People said the .gz format should be ok I used 7zip and the ultra settings to zip them.

They should be gzipped. There is a System Selector in Hakchi. If you add SNES Games with NES Selected, it will 7zip them, as it did with the NES Classic. The ones you want to run via Canoe, on the SNES Classic, need to be in sfrom format, and you can gzip them right inside the folders! My video shows this. Obviously, if you convert the sfroms, externally, away from hakchi2, adding them will not 7zip them:) You can simply gzip them, without issue! No Command Line changes or Desktop File Changes necessary, whatsoever (for the gzip portion).

 
Last edited by KMFDManic,

Shadowtrance

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gzip works fine! It is actually in the official Canoe Code:) My video clearly shows it works.

--------------------- MERGED ---------------------------



They should be gzipped. There is a System Selector in Hakchi. If you add SNES Games with NES Selected, it will 7zip them, as it did with the NES Classic. The ones you want to run via Canoe, on the SNES Classic, need to be in sfrom format, and you can gzip them right inside the folders! My video shows this.


With rc2 it still 7zip's them with snes system selected too AND they work, gzip not needed at all from what i can see.
 

thegame16

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gzip works fine! It is actually in the official Canoe Code:) My video clearly shows it works.

--------------------- MERGED ---------------------------



They should be gzipped. There is a System Selector in Hakchi. If you add SNES Games with NES Selected, it will 7zip them, as it did with the NES Classic. The ones you want to run via Canoe, on the SNES Classic, need to be in sfrom format, and you can gzip them right inside the folders! My video shows this. Obviously, if you convert the sfroms, externally, away from hakchi2, adding them will not 7zip them:) You can simply gzip them, without issue! No Command Line changes or Desktop File Changes necessary, whatsoever (for the gzip portion).




I totally get my problem now! and I fixed it now and works thx... what I did I gzipped the smc files and added that to hakchi and my snes mini had no idea what to do with these files.
 
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Shadowtrance

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You can use 7zip to compressed but the File must Ende with GZ.
*.7z can the Mini snes Not read.
I Test that Yesterday

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the snes mini can indeed read 7z files.
i added a couple of games earlier with hakchi rc2 without changing anything myself other than dropping the game on hakchi and syncing it to the snes. works for me. :)
 

the_randomizer

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the snes mini can indeed read 7z files.
i added a couple of games earlier with hakchi rc2 without changing anything myself other than dropping the game on hakchi and syncing it to the snes. works for me. :)

And would you be willing to provide a download link for said RC2 so I can test it? Please, and thank you. :P
 

vanditr

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So. I've been testing out the release candidate and tested quite a lot of games (about 100 or so) and here's what I've found that has had issues:

Bahamut Lagoon c7 error black screen
Seiken Densetsu 3 : c7 error (edit: another copy I had does work. Seems you need the right version of the translated rom)
Dragon quest III (translated): c7 error
Tetris Dr. Mario - weird screen glitch but works
Super Street Fighter 2 - c7 error
Illusion of Gaia - black screen after starting game
Rock anmd Roll racing goes ingame but menu is black. Can't navigate
popn twinbee - rainbow bell adventures weird screen glitch but works fine
popn twinbee - weird screen glitch but works fine
The firemen - Needs 60hz patch else sound is bad. Works fine when patched
stunt race fx - menu glitch otherwise ok
Treasure of the Rudras - c7 error black screen

This screen glitch I'm referring to is the game rendering over the overlay border. Slightly to the right, and slightly larger than it should be.

The games I have tested and seem to be working just fine are:
Actraiser
Aladdin
Axelay
Battletoads & Double Dragon
Battletoads in Battlemaniacs
Biker Mice From Mars
Bust-A-Move
Castlevania Dracula X
Chrono Trigger
Clock Tower (JP translated)
Conker's High Rule Tail (LOZ:ALTTP romhack)
Cybernator
Demon's Crest
DDC2 Diddy Kong's Quest
DDC3 Dixie Kongs Double Trouble!
Dragon Quest I& II (JP translated)
DQ V (JP Translated)
E.V.O Search for Eden
FF Mystic Quest
FF2
Final Fight
Final Fight 2
Final Fight 3
Front Mission (JP translated)
Front Mission Gun Hazard (JP translated)
Ganpuru - Gunman's Proof (JP Translated)
Goof Troop
Gradius III
Harvest Moon
Joe & Mac
Joe & Mac 2
Killer Instinct
Kirby's Dreamland 3
Live a live (JP translated)
Lufia
Lufia 2
Marvel Super Heroes in War of the Gems
Mega Man X2
Mega Man X3
Metal Warriors
Michael Jordan Chaos in the windy city
Mickey Mania
Ogre Battle
Phalanx
Pilotwings
Plok
Pocky & Rocky
Pocky & Rocky 2
R-Type III
Romancing Saga 3 (JP translated)
Run Saber
Secret of Evermore
Seiken Denetsu 3
Shadowrun
Shin megami Tensei I (JP Translated)
Shin megami Tensei II (JP Translated)
Skyblazer
Soul Blazer
Sparkster
Stunt Race FX
Sunset Riders
Super Bomberman
Super Bomberman 2
Super Bomberman 3 (JP)
Super Bomberman 4 (JP)
Super Bomberman 5 (JP)
Super Mario All-stars
Super Puyo Puyo 2 Remix
Super R-type
Super Smash TV
Super Star Wars (and it's sequels)
Super Turrican 1 and 2
TMNT Tournament Fighters
TMNT Turtles in Time
Tetris Attack
Tetris Battle Gaiden
The Firemen
The Legend of the mystical ninja
The magical quest starring mickey mouse
The Ninja Warriors
The Twisted Tales of Spike McFang
Treasure Hunter G (JP translated)
Wario Woods
Wild Guns
Yoshi's Cookie

Bahamut Lagoon works fine for me, but Rock N Roll Racing is giving me the same error as you, can can anyone fix it? its one of my favorite games!
 

the_randomizer

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The reddit post seems a bit foreboding, like how it mentioned that kernel flashing and dumping doesn't seem to work..?

"Kernel dump works. Full NAND dumping is not working. It errors out. Awaiting kernel patching/etc.
Kernel patching/flashing errors out. Could not find path of hackchi-temp during custom kernel flash.
Error seems to not matter. Uploading Killer Instinct.
Confirmed it works. By default added games show up in a 'More Games' folder."

Maybe I'll stick to the BRAC version? IDK.
 

Liriel

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the snes mini can indeed read 7z files.
i added a couple of games earlier with hakchi rc2 without changing anything myself other than dropping the game on hakchi and syncing it to the snes. works for me. :)
Have you put the 7z in hakchi ?
Then hakchi Uncompressed it.
Look in the game Archive from hakchi there ist then No 7z anymore.

I put the 7z in hakchi put IT Uncompressed it.


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Last edited by Liriel,

DR1001

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Is there anyway to batch convert .smc or .sfc files to .sfrom files using Python. For the video manic put up yesterday he did them one at a time.

OR

Wondering if this even needs to be done prior to new release of Hakchi? Thinking new Hakchi will convert for us. But will it be able to convert them and .gzip them as well? Time will tell I guess.
 

Shadowtrance

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Have you put the 7z in hakchi ?
Then hakchi Uncompressed it.
Look in the game Archive from hakchi there ist then No 7z anymore.

I put the 7z in hakchi put IT Uncompressed it.


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No i put sfc games (drag and dropped them on hakchi) and hakchi converts them to sfrom and 7zip's them, then i synced them with the snes and they work.
If you put 7zip in hakchi then yes it will uncompress them as it is coded to do. if you select the game in the list with rc2 or newer there's a checkbox to compress/uncompress the game.
 

EightBitFlashback

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Got a tutorial video here I made you just have to convert smc,sfc to sfrom then "brac hakchi" does the rest. Anyone figure out how to add more than 30 games without issues?
 

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