there also a new retroarch_3ds.cia file, which can serve as the main app.
'Smooth as butter' is a bit of a generic and not well defined statement, also you are not factoring in that there could be a huge amount of regressions as a result of these rendering changes to Snes9x, I definitely recall this being the case with Snes9x Euphoria on the PSP and lot sof other projects like that.
As for me, Snes9x 2005 runs at fullspeed with nearly most games on the New 3DS, there is never an audio crackle or video frame tearing (and I really tend to look for these things so if they happened I'd have been able to tell). I'd say that is 'smooth as butter' definitely. It runs at over 100fps when unthrottled, that is more than fullspeed enough, you don't need frameskipping. Maybe with SuperFX it's a different story or some other special chip game, but most regular games should be totally fine.
That being said, if Snes9x for O3DS has some worthwhile stuff to backport, we'll consider backporting it.
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I can't produce any of your issues on my New 3DS A9LH. I think it's definitely a problem on your end or else I'd be experiencing it as well. I have tried both CIA and 3dsx versions.
Super Mario World unthrottled runs at 100fps with Snes9x 2005.
To fix the sound loop, research how to dump your DSP. It's a 10 minutes thing.Got quite a few questions:
Also, a request to @44100hz (hope it doesn't come out as demanding).
- I have noticed that there seems to be no mGBA core anymore, why would that be?
I'm guessing maybe Endrift said to hold on to the RA core but I might be wrong.- The sound seems to loop the last note/sound when you press the Home button while in game. If you do press the Home button you will get the same sound in a quick repetition, which kind of gets to your ears rather painfully. xD
- I noticed the option to now have an all-in one CIA with the Retroarch 3DS CIA.
However, since I like to keep things separated, I noticed that the individual CIA files also have the "Load Core" option on the latest Nightly.
Is there a way to like remove that option from appearing for individual CIA files?
Could you maybe rework the image banner for Snes9x 2002 (PocketSNES) to be more in sync with the rest of the cores, please?
I feel like the font used for the banner is kind of... odd.
Although, I would like to hear the history about why such option for that core specifically.
That's all I have at the moment, I will update accordingly when I find some more things from the latest nightlies.
I already have my DSP, I think I just haven't enabled it in the RA settings, it's still using CSND I think.To fix the sound loop, research how to dump your DSP. It's a 10 minutes thing.
How about using cxi or elf as cores instead intalled as packages? Not sure if is doable at all.you aren't supposed to delete the other cores ...
I said "main app", not "standalone"
install the cores you want, move their icons to a folder in the home menu.
delete all .core files for cores you haven't installed. (the ones in sdmc:/retroarch/cores/)
install retroarch_3ds.cia, and use that.
Can people please specify:
- what nightly are you on?
- what type of 3ds do you have?
- are you using 3dsx or cia?
Your bug reports are near useless otherwise.