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Gameboy Micro is the best handheld Nintendo has made, simply because it fits in my pocket.
The DS Lite is huge in comparison. When I put it in my pocket it takes up my entire pocket with an ugly rectangle bulge. When I play a DS Lite, it's usually at home, on a plane, or somewhere that I planned to take it. The Micro, on the other hand, is always on me. If I run into an unexpected wait, 45 minutes for a seat at a restaurant, it's there to keep me from boredom. The micro is smaller than my cellphone.
So here's my dream:
A DS Micro, same size as the original micro, but with a flip screen.
I don't know if it's technically possible, but I do know that DS games are surprisingly small. If the DS gave up GBA compatiblity, that's a whole lot of room freed up.
Gameboy Micro was a huge failure for Nintendo. Nobody bought it. But maybe that wasn't the Micro's fault - Nintendo doesn't think so as you can see here:
http://www.nintendo.co.jp/kessan/060607qa_e/03.html
Nintendo blames marketing for Micro's failure, not the Micro itself.
If they were to try again and make a DS Micro, would you buy it?
The DS Lite is huge in comparison. When I put it in my pocket it takes up my entire pocket with an ugly rectangle bulge. When I play a DS Lite, it's usually at home, on a plane, or somewhere that I planned to take it. The Micro, on the other hand, is always on me. If I run into an unexpected wait, 45 minutes for a seat at a restaurant, it's there to keep me from boredom. The micro is smaller than my cellphone.
So here's my dream:
A DS Micro, same size as the original micro, but with a flip screen.
I don't know if it's technically possible, but I do know that DS games are surprisingly small. If the DS gave up GBA compatiblity, that's a whole lot of room freed up.
Gameboy Micro was a huge failure for Nintendo. Nobody bought it. But maybe that wasn't the Micro's fault - Nintendo doesn't think so as you can see here:
http://www.nintendo.co.jp/kessan/060607qa_e/03.html
QUOTE said:...those who were impressed with Micro were the ones who have physically touched and felt Micro in their hands. However, the actual consumers had to evaluate Micro without touching them. In the end, we failed to explain to consumers its unique value...
QUOTESimultaneously, it was the time when Nintendo had to expand DS sales, so we had to put more effort on DS, which were not contributing to the sales of Micro.
Nintendo blames marketing for Micro's failure, not the Micro itself.
If they were to try again and make a DS Micro, would you buy it?