Hacking BlueDumpMOD

scooby74029

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BlueDumpMod By: Scooby74029



Uploaded with ImageShack.us


download here:
v1 BlueDumpMod
v2BlueDumpMODv2

v2:----------------------

all working
save data extraction/installation(install-only tested on Uneek)
wad extraction -checks for priiloader and gets the 10000088.app to make the wad if priiloader is installed(only tested wad on uneek)(still working on DLC wads)
single file extraction -extract any file you want
single folder extraction extract any folder you want
full nand dump -extracts full nand all files -even nocopy in the game save directories

nand dumps are good for using with s/uneek(tested working)

if some people with boot2 wii would help me out i need some testers for the system menu wads built when priiloader is installed to see if they can be used

i dont have boot2 or i would do it myself

-sd/usb saving of all files(still working on the s/uneek compatibility)

hope this helps some people out

v1:----------------------

-sd/usb/uneek supported

working:
-single file extraction
-single folder extraction --- sys/ticket/title/shared1--- havent got to shared2 yet
-savedata extraction
-wad extraction
-switch between sd and usb/uneek any time

not working:
-full nand dump
-shared2 folder extraction


all install related features have been disabled for now

just wanted to see if anyone was interested in something like this?
 

NutNut

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I know, I'm crazy but I need to dump my boot2 !
happy.gif

Bluedump can't see it and a bootmii extracted dump can't too...

Also, what about working with PabloACZ ?
Look at his BlueDump Alpha 3 Mod here http://gbatemp.net/t191486-bluedump-alpha-...t&p=3738728
 

giantpune

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boot2 is not stored inside the filesystem of the nand, where all the other titles are. it is at the beginning, after boot1. it is not encrypted by the console-specific keys, and you can grab it right out of a bootmii dump using a hex editor or whatever.
 

giantpune

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scooby74029 said:
wad extraction -checks for priiloader and gets the 10000088.app to make the wad if priiloader is installed(only tested wad on uneek)(still working on DLC wads)

you are aware that most version of the system menu will not have a 10000088.app even with pr*loader installed?
 

PPSainity

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scooby74029 said:
just added v2 to the first post

change log there also
Saw only one version posted. Is this fakesigning or realsigning? Is only one version, whichever it may be, going to be continued? Other than checking the created WADs is there any way to tell what version is running on the Wii (The meta.xml is the same on both, and I couldn't catch anything different onscreen)?

-[]D
 

XFlak

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i read somewhere that the other bluedump mod prompts users if they would like to fakesign each item before it is being dumped, eliminating the need for 2 versions, I liked that, so perhaps you could consider implementing something similar (I really think u should consider joining forces with the other blue dump mod developer, 2 heads are better than 1)

great work on this, I haven't had a chance to test it out, but I'm sure it's up to scooby's superb standards
biggrin.gif
 

scooby74029

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XFlak said:
i read somewhere that the other bluedump mod prompts users if they would like to fakesign each item before it is being dumped, eliminating the need for 2 versions, I liked that, so perhaps you could consider implementing something similar (I really think u should consider joining forces with the other blue dump mod developer, 2 heads are better than 1)

great work on this, I haven't had a chance to test it out, but I'm sure it's up to scooby's superb standards
biggrin.gif


well its just getting going really here

i would work with PabloAC but he is a better coder than i am so he probly doesnt need my help

ill gladly share my stuff with him if he wants it

ill have to look into adding this soon(the fakesign thing)
 

PPSainity

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scooby74029 said:
XFlak said:
i read somewhere that the other bluedump mod prompts users if they would like to fakesign each item before it is being dumped, eliminating the need for 2 versions, I liked that, so perhaps you could consider implementing something similar (I really think u should consider joining forces with the other blue dump mod developer, 2 heads are better than 1)

great work on this, I haven't had a chance to test it out, but I'm sure it's up to scooby's superb standards
biggrin.gif


well its just getting going really here

i would work with PabloAC but he is a better coder than i am so he probly doesnt need my help

ill gladly share my stuff with him if he wants it

ill have to look into adding this soon(the fakesign thing)
Oh, having the option for both real & fake signing in the same version...that would be extremely handy.

PabloAC, is he still developing Blue Dump? I thought he left it at Alpha3.... Either way, thanks for continuing the development scooby74029
yaywii.gif


-[]D
 

DarkMatterCore

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You can bet I'm not better than you at coding, I'm still learning C++.
tongue.gif


There are some changes I made to the last binary I posted on the original BlueDump thread, like proper name reading from the DLCs banner app, but that I haven't made public because I still have minor problems with save dumping/restoring, and even with title fakesigning.

If you want to cooperate with me, I have no problems with that.
 

shortz1994

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just a question, i get ecc failed (non correctable), when using bootmii. an it freezes. just want to know even with the ecc failed, will this still dump nand, so i can see if i can fix the ecc. with out freezing. don't want to do any thing until i see i can fix this, thanks
mellow.gif
 

shortz1994

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is that the key? cause if so i can get that to dump, just not the nand. or is there a tool i can make a key with cause it shows the number for the key when running bootmii to dump. an if i can "make a key" that would be sweeter. thank for your help.
 

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