SNEEK replaces ES, which controls what gets loaded. If something asks SNEEK's ES to load IOS9 (or anything
if( !SMenuFindOffsets( (void*)0x00000000, 0x01200000 ) )
Wiimc works for me in sneek. Just not sneek di or any uneek.jefffisher said:has anyone gotten wiimc to run in sneek that's the only thing keeping me from using sneek permanently.
Had this same issue, try shortening the folder name for the game. I have MPT and the ID6 of the game. Originally I had "Metroid Prime Trilogy "ID6 and that didn't workbrausm08 said:Here's my trouble....trying to play MPT via SNEEK+DI....
i used ModMii 4.3.4 (most current as of 10/23/10) to build a SNEEK nand and setup SNEEK+DI....after the agonizing wait booting the wii the first time, i have it running. i can use the DI to make the disc channel recognize it from the HDD (the banner appears), but when i choose 'START' i get a perpetual black screen with loss of wiimote sync.
the SNEEK+DI setup i used is 4.2U with no additional channels (so i have only the disc channel). i would thus assume i have all the required IOSes needed to play the game....
the game is on a HDD formatted fat32 with 32kb cluster size. its a WD640 with a single partition. file structure is.... usb: games > [R3ME01] > extracted ios files (files folder, sys folder, and 3 .bin files - extracted with DiscEX v0.5 - size is 7.20GB, so i'm thinking it's all there)....it's the only thing on the entire drive as of right now.... might be worth noting this dump worked (using the alt dol method) when it was on a WBFS partition prior to my restructuring into a fat32 setup.
the SD card I'm using is a Kingston 2GB...it's a bit slow, but it works....
what did i overlook?