Well if you have 2 badges or less = it freezes every 20smth events or 10-15 minutes of playtime.gillman said:I used pokesav to take off all the badges I had in my J save which then allowed me to load it on U. However; the game still does freeze after a certain number of events, and playing without badges does mean no HM's. Since this is the case it seems that even if a fix involving badges were developed it would have to set the badges to some sort of negative number... Which I don't think is possible. Therefore it seems like the best areas for research would be where the actual counter is located in the file and how to keep the number on the counter high so that the game can't freeze. Another possibility is removing the check altogether but that sounds a lot harder. That being said I'm pretty sure no progress will be made until someone who actually knows what they are doing starts working on this.ambitous21 said:which is, it's not Whitney, and it's not the 3rd Badge.
It's actually: when the player has 3 badges, the AP system will kick in at every 2 events.
Once you have 3 badges in your inventory = it will freeze every 2-4 events.
There must be an algorithm in there that sets that..