Animal Crossing GCN PC Port complete

TheStonedModder

Well-Known Member
Member
Joined
Dec 25, 2022
Messages
2,662
Reaction score
3,867
Trophies
2
Age
29
XP
8,211
Country
United States
Its vibe coded but it seems to build and play fine https://github.com/flyngmt/ACGC-PC-Port

1773706591321.png
 
  • Like
Reactions: cearp
Wait this is sick. Compatible with Dolphin saves too? I need to check if it works on gamenative!!
 
I have been waiting my whole life for this moment! Thanks for the release il check it out tonight !
Post automatically merged:

now someone needs to compile it with deluxe integrated
fingers crossed we will get a native deluxe port for 3ds.
 
Last edited by sweis12,
Good news and bad news:
Good news is it works on both linux using Wine and Android using GameNative (Fex) with no fuss.

Bad news: There are some bugs I've encountered in 10 minutes of playing of various severity (I did not test these on windows):
- At least once, the game did not save after I pressed save and quit
- Penguin and Goat villagers do not have torsos
- Many villagers' shirts are simply black t shirts
- Digging holes does not work properly. The animation plays, but no hole is created. Trying to use the shovel in the same spot bonks your character as if they were hitting a rock. The invisible hole cannot be convered/have things buried in it. Spots with weeds can have holes dug as normal

Will probably stick with Dolphin until I am more comfortable some of these bugs have been fixed. It definitely compiles and runs well. The build instructions leave out some steps so I have attached a prebuilt version of the game here for you to try. I HAVE NOT INCLUDED THE ROM. Mods, feel free to remove if that is toeing too close to the line.

Note: Save files need to be named "DobutsunomoriP_MURA.gci" if you are transferring an existing save.
 

Attachments

Site & Scene News

Popular threads in this forum