Sonic 3 A.I.R. on Wii???

siahisaforker

Well-Known Member
Newcomer
Joined
Mar 21, 2026
Messages
81
Reaction score
97
Trophies
1
Age
21
XP
235
Country
United States
I just wanted to share this, as i didn't expect this to work at all..

I recently wrapped up a prerelease for Sonic 3 A.I.R. on Wii U, and that made me wonder.
What if I could get this running on the Wii?
And so I compiled it for Wii, with the simplest GX backend known to man (just to see if it'd work)
after a few crashes (mostly in the audio) I got it to boot into the sonic3air plus rom check screen, which didn't even show up on Wii U since the Wii U is so fast.

Below is the ROM check screen working in Dolphin. Font rendering is currently broken atm but this is a start if i ever wanna start working on it
1781186427185.png

this may never go further than a POC, but it's still cool to me how similar Wii and Wii U are to where i can just do this
 
Wii and Wii U are similar CPU wise but it ends there. The renderers are polar opposites. However, Wii's devkits and scene is a lot more mature than Wii, so you'll get farther to most of your 2D projects on it compared to Wii U.

One additional note: always test on real hardware first, and on emulator second. You can't pinpoint if an issue is caused by an emulation inaccuracy or not.
 

Site & Scene News

Popular threads in this forum