Back again with something new for those of you with an Evercade VS & an EverSD or similar.
Say hello to the Evercade Collection Builder (ECB) - It's essentially a Windows batch file for your PC that will turn your backups of your own official Evercade carts into a playable collection combined on to one SD card for your EverSD or similar homebrew cart.
Since even just a picture is worth 1,000 words, the following video will hopefully serve as an explanation of what it is, what it can do and how to use it.
If you find this of interest - come find me, this project and my other Evercade toys on the EverSD discord: HERE
Say hello to the Evercade Collection Builder (ECB) - It's essentially a Windows batch file for your PC that will turn your backups of your own official Evercade carts into a playable collection combined on to one SD card for your EverSD or similar homebrew cart.
Since even just a picture is worth 1,000 words, the following video will hopefully serve as an explanation of what it is, what it can do and how to use it.
If you find this of interest - come find me, this project and my other Evercade toys on the EverSD discord: HERE
ECB (v1.9b) - ABCs & 123s
- Updated the deletion hotkey from 'R' button to 'Y' button so as not to conflict with EverPatcher's new 'eject cartridge' hotkeys. (Must run the ECB script to update all your cart's hotkeys)
- Corrected a bug in the code that randomly failed to determine if the current asset list was a higher numbered version than the one currently on the SD card, which would cause ECB to not download new cart assets.
ECB (v1.8b) - Lynx Fix, Mount Scripts & Cart Updates - OH MY!
- Script now has the "Lynx Carts Fix" built in. If you had the previous download for the standalone Lynx Carts Fix you can safely delete that script and it's zip files from the root of your SD card.
- Additions were made to the folder mounting & "back home" scripts for a new "super" neat use
- Two new scripts have been added (Cart Updates ON / Cart Updates OFF) which give you the ability to block an Evercade from applying patches to your ECB carts. To use them, simply double-click on the one you want and it will enable or disable cart updating accordingly. Note that by default all ECB carts are updatable. If for any reason you add more carts later or re-add an existing cart, all freshly added carts start out as updatable, just like a real Evercade cartridge would be. If you want to keep updates off, just remember to re-run the "updates off" script after adding or re-adding carts to ECB.
ECB (v1.7b) - Our Saviour is ON FLAME!
- Script now supports "native game" carts that cannot be altered to run properly on FAT32. Full Void is the current target. Should future carts require this, their backup name from X-Tra need only be added a cloud-updated list so this script will process them accordingly.
ECB (v1.6b) - Asking Questions & Time Is Money
- Script now asks for you to (E)nable or (D)isable the "Delete Cartridge" code in the cart launching scripts. Not providing an answer within 15 seconds continues the execution with the deletion code enabled like the previous version.
- Script can now skip comparing online assets to save time if the master list version number hasn't changed (master list now contains a version number).
- Script now detects if Full Void was added to the collection and asks at the end of execution if you want to replace the "Standard Edition" art with the "Special Edition" version. This will only be asked when the cart is first added or anytime it gets updated from a newer X-Tra backup.
ECB (v1.5b) - FIRST PUBLIC RELEASE - What year are we in?
- Script now decides if it should use ESC Characters for colored output or not based on a check if running on Win10/Win11 (enabled) or older (disabled).
ECB (v1.4b) - Tidying ups the mess & loose ends...
- Added per cart message if extracting a backup was successful or failed.
- ANSI Color coded output on Win10 or higher.
- Updated warning message displayed when using console hotkey to delete a cart.
- Fixed issue that left some assets on SD card if cart was deleted via console hotkey.
ECB (v1.3b) - Burn the evidence!
- Added hotkey to delete a cart by holding "R".
ECB (v1.2b) - Blame doesn't fix bugs...
- Fixed crash issues with ALWA special script change - ALWAx.zip updated.
- Added missing Hanheld/Hanheld TV-Out artwork for new HOME icon.
ECB (v1.1b) - It's not that we have little time, but more that we waste a good deal of it.
- Added timestamp function to prevent GDrive being hit more than once every 2hrs.
ECB (v1.0b) - To the Interwebs - AND BEYOND!
- Added wget functionality to pull Asset DL URLs "master_list" from GDrive using an "Updates" file.
- All wget actions will overwrite assets with older timestamps than the current GDrive version.
- Added Support file functionality to the script as well as the files themselves to GDrive.
ECB (v0.5b)
- First Windows release. Can add carts, update carts based on MD5 change, add assets if present and load dummy assets if not. Leaves *.tmp file to designate assets need updating once available and *.tmp file removal once proper assets have been added.
ECB (v0.1b) - Silly Evercade, these tricks are for Windows PCs.
- Failed attempt at an "on-console" Evercade VS version. Extraction issues.
- Updated the deletion hotkey from 'R' button to 'Y' button so as not to conflict with EverPatcher's new 'eject cartridge' hotkeys. (Must run the ECB script to update all your cart's hotkeys)
- Corrected a bug in the code that randomly failed to determine if the current asset list was a higher numbered version than the one currently on the SD card, which would cause ECB to not download new cart assets.
ECB (v1.8b) - Lynx Fix, Mount Scripts & Cart Updates - OH MY!
- Script now has the "Lynx Carts Fix" built in. If you had the previous download for the standalone Lynx Carts Fix you can safely delete that script and it's zip files from the root of your SD card.
- Additions were made to the folder mounting & "back home" scripts for a new "super" neat use
- Two new scripts have been added (Cart Updates ON / Cart Updates OFF) which give you the ability to block an Evercade from applying patches to your ECB carts. To use them, simply double-click on the one you want and it will enable or disable cart updating accordingly. Note that by default all ECB carts are updatable. If for any reason you add more carts later or re-add an existing cart, all freshly added carts start out as updatable, just like a real Evercade cartridge would be. If you want to keep updates off, just remember to re-run the "updates off" script after adding or re-adding carts to ECB.
ECB (v1.7b) - Our Saviour is ON FLAME!
- Script now supports "native game" carts that cannot be altered to run properly on FAT32. Full Void is the current target. Should future carts require this, their backup name from X-Tra need only be added a cloud-updated list so this script will process them accordingly.
ECB (v1.6b) - Asking Questions & Time Is Money
- Script now asks for you to (E)nable or (D)isable the "Delete Cartridge" code in the cart launching scripts. Not providing an answer within 15 seconds continues the execution with the deletion code enabled like the previous version.
- Script can now skip comparing online assets to save time if the master list version number hasn't changed (master list now contains a version number).
- Script now detects if Full Void was added to the collection and asks at the end of execution if you want to replace the "Standard Edition" art with the "Special Edition" version. This will only be asked when the cart is first added or anytime it gets updated from a newer X-Tra backup.
ECB (v1.5b) - FIRST PUBLIC RELEASE - What year are we in?
- Script now decides if it should use ESC Characters for colored output or not based on a check if running on Win10/Win11 (enabled) or older (disabled).
ECB (v1.4b) - Tidying ups the mess & loose ends...
- Added per cart message if extracting a backup was successful or failed.
- ANSI Color coded output on Win10 or higher.
- Updated warning message displayed when using console hotkey to delete a cart.
- Fixed issue that left some assets on SD card if cart was deleted via console hotkey.
ECB (v1.3b) - Burn the evidence!
- Added hotkey to delete a cart by holding "R".
ECB (v1.2b) - Blame doesn't fix bugs...
- Fixed crash issues with ALWA special script change - ALWAx.zip updated.
- Added missing Hanheld/Hanheld TV-Out artwork for new HOME icon.
ECB (v1.1b) - It's not that we have little time, but more that we waste a good deal of it.
- Added timestamp function to prevent GDrive being hit more than once every 2hrs.
ECB (v1.0b) - To the Interwebs - AND BEYOND!
- Added wget functionality to pull Asset DL URLs "master_list" from GDrive using an "Updates" file.
- All wget actions will overwrite assets with older timestamps than the current GDrive version.
- Added Support file functionality to the script as well as the files themselves to GDrive.
ECB (v0.5b)
- First Windows release. Can add carts, update carts based on MD5 change, add assets if present and load dummy assets if not. Leaves *.tmp file to designate assets need updating once available and *.tmp file removal once proper assets have been added.
ECB (v0.1b) - Silly Evercade, these tricks are for Windows PCs.
- Failed attempt at an "on-console" Evercade VS version. Extraction issues.
Last edited by esmith13,