Homebrew Integration packs for some pogoshell plugins (there are still some plugins in a lost state)

WanderingHunter

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I have only tested the plugin inside this kernel and do not guarantee availability elsewhere.
https://gbatemp.net/threads/yet-another-enhanced-ez-omega-d-e-kernel.657315/

This pogoshell plugin integration package, part of the plugin I copied from inside the SimpleLightDE kernel and did some testing, the rest comes from the plugin package put out by the author of another EZ Flash OMEGA Definitive Edition third-party kernel (link to the corresponding kernel: https:/ /github.com/orzgithub/omega-de-kernel_ZaindORp/releases/download/Stable_v5_k1.03/M5K103_ezkernelnew.bin), and some files I found in the archive from some recently updated emulators, as well as from the site linked below. archive (https://web.archive.org/web/20150221154248/http://kuwanger.net/gba/plugin2gba/), and some files from some recently updated emulators, as well as the integration pack I made from some files I found inside the archive linked to at this site below.
Several of the following plugins are still missing at this time:
MADSP for Pogo
by liar
.ma
MDA Player

Ogg-GBA (page)
by Inside-cap.com
.ogg
Ogg Vorbis Player
( shareware, no download link )

ogg pogo <*>
by key
.ogg
Ogg Vorbis Player
( binary file is dead link yet... )

ps2gmv
by Moonlight
.gmv
Movie Player ???

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Here is how the pogoshell plugin works as I tested it on an EZ Flash OMEGA Definitive Edition burn-in card:

ap.mb
ap - aPlib compression mode 3 bitmap, you can view ap format images, soft reset function need to hold down L + R or press B alone to achieve back to the burn card menu, but this operation may lead to trigger EZODE burn card kernel upgrade, it is recommended that after upgrading the burn card kernel and delete the kernel file and then use it.

arc.mb
Copy the GBATemp forum SimpleDE kernel V1.4 plug-in package inside the thing, should be the Simple kernel author of their own pogoshell plug-in Emerson Arcadia 2001 mainframe emulator (Advcadia 0.15, the time is 2019), you can press L + R to open the emulator menu to select the Soft reset after exiting the option to return to the burn-in card menu, and the simulation is pretty good.

bgf.mb
bgf - BoyScout module, you can play music in bgf format, press B to soft reset directly back to the burn-in card menu. (No related music collection found yet)

bmp.mb
plug-in that can be used to view BMP pictures, BMP pictures only support quality below 24-bit true color, can't soft reset back to the burn-in card menu during picture viewing and displaying, press B to display a part of the picture will be lost, and you can only shut down and restart the computer.

c8.mb, ch8.mb, xo8.mb, sc8.mb (probably only c8 format can run, the remaining 3 formats can not necessarily support)
Copy the GBATemp forum SimpleDE kernel V1.4 plug-in package inside the thing, should be the Simple kernel author of their own to do a Chip-8 emulator pogoshell plug-in (Chip8adv 0.4, the time for 2019), you can press L + R to open the emulator menu to select the exit option after a soft reset to return to the burn-in card menu! , and the simulation works great.

col.gba
ColecoVision emulator Cologne 0.8, you can press L+R to open the emulator menu and select the exit option and then soft reset to return to the burn-in card menu.

cwz.bin
CWZ music (I don't know exactly what it is, but it's included in PogoShell 1.2)

gg.mb
Sega GG handheld emulator SMSAdvance V2.5, you can press L+R to open the emulator menu and select the exit option after a soft reset to return to the burn-in card menu.

jpg.bin, jpeg.bin
Plugins for viewing jpg and jpeg images (not sure if it's the pogojpeg plugin), press L+R to soft reset back to the burner menu.

k3m.bin
k3m - Krawall advanced sound, can play music in k3m format, can't soft reset back to the burner menu during playback.

lz,mb
lz - LZ77 compressed image, if you don't want to see the image after opening it, you can press the B button to soft reset back to the burner menu.

mda.bin
Music format for Sharp X68000, can play music in mba format, can't soft reset to return to burn card menu during playback.

mid.bin, midi.bin
Quoted from pogomidi plugin version V0.91, can be used to play midi music, can't soft reset during playback to return to the burner card menu, and press the B key will stop playback directly to the white screen, can only shutdown and restart.

mod.bin
.mod - ProTracker module file, I don't have this format file, I can't test it.

ngc.mb, ngp.mb, ngpc.mb
NGP+NGPC emulator NGPAdvance V0.3 (released on October 1, 2008), you can press L+R to open the emulator menu and select the exit option after a soft reset to return to the burn card menu, but the subsequent maintenance of this emulator to update the January 2024 version can not be called properly, can only be put on this outdated version.

nsf.bin
Modified by Kuwanger based on pogonef, modified version for pogonef-d, can be used to play NSF format music, press the B button / START button can be replayed, but will be a white screen, and can not be soft reset during playback to return to the burn-in card menu, you can only shut down and restart.

pce.mb, iso.mb
PCE emulator PCEAdvance version 7.5, updated on October 14, 2005, here is the pogoPCE version, you can press L+R to open the emulator menu and select the exit option after a soft reset to return to the burn card menu.

pcx.mb
.pcx - ZSoft Paintbrush PCX image, you can view PCX format images and press B to return to the burn-in card menu.

pdb.gba, book.gba
A plug-in called Pixie, says it can view .pdb and .book format text reader, I don't have these two formats of files to test it

rom.gba
MSX emulator MSXAdvance V0.4 (here pogomsx0.4 version), only support MSX1 games, MSX2 does not support, you can press L + R to open the emulator menu to select the exit option after a soft reset to return to the burn card menu.

sb.gba
sb - MaxMod sound library, can play music in this format, I can't test without this format file.

sfc.bin, smc.bin
SFC emulator SNES Advance version 0.1F, only XY key functions via key combinations, the plugin is always in splash screen unable to enter the game.

sg.mb
Sega SG-1000 console emulator SMSAdvance V2.5, you can press L+R to open the emulator menu and select the exit option and then soft reset to return to the burn-in card menu.

sms.mb
Sega Master System host emulator SMSAdvance V2.5, you can press L+R to open the emulator menu and select the exit option and then soft reset to return to the burn-in card menu.

sv.mb
sv - Watara Supervision ROM file (Wasabi), referenced from WasabiGBA V0.2.4, updated April 9, 2024, which can be soft reset to return to the burner card menu after pressing L+R to open the emulator menu and selecting the exit option.

txt.bin
pogoshell's ps2txt plugin, can view TXT files, but does not support Chinese display, only Japanese and English, you can press L+R to soft reset back to the burner menu.

vga.gba
vga - aPlib compressed SMS/GG music file, can play the format of the music, I do not have the format of the file can not test!

vgl.gba
vgl - LZ77 compressed SMS/GG music file, can play the music format, I don't have this format file to test it

vgm.bin
I copied the GBA VGM Player 2006 plugin from the SimpleDE kernel V1.4 plugin package from the GBATemp forum, because the VGM plugin of the same name in the kernel shared by Rainfall can't be played, but this VGM plugin in the SimpleDE kernel can be played (although the sound quality is not good and the original effect can't be restored), and this plugin can't be played during the playback. This plug-in can not be played during the process of pressing the key combination soft reset to return to the burning card menu.

wav.bin
version 0.02 of pogoshell's ps2gsm plugin, can be used to support playing music in WAV format, and you can press L+R to return to the burner menu with a soft reset. (I converted a song to 22050 bit mono wav file by myself, the real machine reported error directly and could not be played)

ws.gba and wsc.gba
Quoted from the January 2024 update of the WS+WSC emulator SwanGBA 0.6.5, although it still doesn't run very efficiently, you can press L+R to open the emulator menu and select the exit option after a soft reset to return to the burn-in card menu.

z80.gba
Copied from the SimpleDE Kernel V1.4 plugin package from GBATemp forum, the corresponding emulator is ZXAdvance 1.0.1a (used to emulate the ZX Spectrum model) released in 2002-2003, there is a not so nice animation every time I start it up, and this emulator can't be reset softly to go back to the burn-in card menu.

zcode.bin
The file inside the kernel plugin package shared by Rainfall, corresponding to the plugin GBAFrotz, which runs Z-Machine games written in the zcode programming language. (In order to use Frotz for PogoShell, you need to have a keyb.dat in the root directory, which I've included)

nes.gba
FC emulator PocketNES, updated for 20130701

gb.gba, gbc.gba
GB, GBC emulator Jagoombacolor V0.5 updated for 2022
[/TABS]
 

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WanderingHunter

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does this mean its possible to play snes and sega games on ez flash omega or only ez flash omega de?
The plugin for SNESAdvance can't be invoked, running SNES games with pogoshell's SNES plugin will just splash the screen, and the SEGA Genesis console I haven't found an emulator that exists on the GBA platform as of yet.
 

EmpressEspeon

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i dont get it, i’ve seen videos of people putting resident evil lora, tomb raider lora, even mario 64 open world on the gba but snes or sega cant be emulated on ez flash for gba? am i missing something?
 

WanderingHunter

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i dont get it, i’ve seen videos of people putting resident evil lora, tomb raider lora, even mario 64 open world on the gba but snes or sega cant be emulated on ez flash for gba? am i missing something?
https://www.gamebrew.org/wiki/SNESAdvance_GBA

Currently SNES games can only be played on GBA burner cards using SNESAdvanc to generate separate GBA ROMs.
And Tomb Raider and Mario 64 are redevelopment projects and cannot be considered an emulator.
 
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EmpressEspeon

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https://www.gamebrew.org/wiki/SNESAdvance_GBA

Currently SNES games can only be played on GBA burner cards using SNESAdvanc to generate separate GBA ROMs.
And Tomb Raider and Mario 64 are redevelopment projects and cannot be considered an emulator.
can you give me more information on this part like links or what i should look up or look into? i really want to incorporate snes and sega into my gaming experience on the gba but are you saying the ez flash or everdrive arent the carts i should be looking towards? I still want to add games using my sd card so can you tel me a little more? thanks
Post automatically merged:

https://www.gamebrew.org/wiki/SNESAdvance_GBA

Currently SNES games can only be played on GBA burner cards using SNESAdvanc to generate separate GBA ROMs.
And Tomb Raider and Mario 64 are redevelopment projects and cannot be considered an emulator.
you say redevelopment projects but i thought it was like a port specifically the tomb raider lora and resident evil lora that looks like they were on ps1 being able to be played on gba
Post automatically merged:

https://www.gamebrew.org/wiki/SNESAdvance_GBA

Currently SNES games can only be played on GBA burner cards using SNESAdvanc to generate separate GBA ROMs.
And Tomb Raider and Mario 64 are redevelopment projects and cannot be considered an emulator.
"If you want to run SNES Advance on actual hardware (ie a real GBA), you will need to purchase a Flash Cart and a linker (a rewritable GBA cartridge with a PC connection).” -https://www.gamebrew.org/wiki/SNESAdvance_GBA

im not an expert on this but can you explain what this mean? I made my own post on starting my EZ-Flash Omega journey and what steps I need to complete them but now I wanna before I even buy the EZ if theyre are alternative options? https://gbatemp.net/threads/gba-ez-flash-omega-questions.657759/
 

WanderingHunter

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can you give me more information on this part like links or what i should look up or look into? i really want to incorporate snes and sega into my gaming experience on the gba but are you saying the ez flash or everdrive arent the carts i should be looking towards? I still want to add games using my sd card so can you tel me a little more? thanks
Post automatically merged:


you say redevelopment projects but i thought it was like a port specifically the tomb raider lora and resident evil lora that looks like they were on ps1 being able to be played on gba
https://emulation.gametechwiki.com/index.php/Emulators_on_GBA

This WIKI link above documents some of the current GBA emulation.
Currently the SNES can only be run on a burner card by using SNESAdvance to merge the SNES ROM with the emulator's PC program into a single GBA ROM, and there really isn't a tool that can generate ROMs for the SEGA Genesis platform at this time, although a GBAtemp forum appeared some time ago with a SEGA Genesis game running on a GBA bootleg cassette, and the post can be found in the forums.
 
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https://emulation.gametechwiki.com/index.php/Emulators_on_GBA

This WIKI link above documents some of the current GBA emulation.
Currently the SNES can only be run on a burner card by using SNESAdvance to merge the SNES ROM with the emulator's PC program into a single GBA ROM, and there really isn't a tool that can generate ROMs for the SEGA Genesis platform at this time, although a GBAtemp forum appeared some time ago with a SEGA Genesis game running on a GBA bootleg cassette, and the post can be found in the forums.
I still don’t understand like I can’t use the everdrive or ez flash for the snes advance? Ok so for example if i wanted to play mario kart for the snes on my gba
 

WanderingHunter

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你能给我更多关于这部分的信息,比如链接,或者我应该查找或查看什么吗?我真的很想将 SNES 和 Sega 融入我在 GBA 上的游戏体验中,但你是说 EZ Flash 或 EverDrive 不是我应该关注的手推车吗?我仍然想使用我的 SD 卡添加游戏,所以你能再给我打电话吗?谢谢
[自动合并]1720206589[/自动合并]

你说重建项目,但我认为它就像一个端口,特别是古墓丽影 Lora 和 Resident Evil Lora,看起来像是在 PS1 上,可以在 GBA 上玩
[自动合并]1720206794[/自动合并]

“如果您想在实际硬件(即真正的 GBA)上运行 SNES Advance,您将需要购买 Flash Cart 和链接器(带有 PC 连接的可重写 GBA 磁带)https://www.gamebrew.org/wiki/SNESAdvance_GBA。”

我不是这方面的专家,但你能解释一下这意味着什么吗?我发表了自己的帖子,介绍了开始我的 EZ-Flash Omega 之旅以及完成它们需要哪些步骤,但现在我什至想在购买 EZ 之前购买它们,如果它们是替代选择?https://gbatemp.net/threads/gba-ez-flash-omega-questions.657759/

"You will need to purchase a Flash Cart and linker."
Here refers to almost ten to twenty years ago GBA burner card load ROM way, 2000-2007 around the burner card through the burner cable GBA burner card and PC equipment connected to write ROM to the burner card, because at that time the CF card read speed can not reach the requirements of the GBA, can only through the burner card can be erased many times to meet the needs of high-speed chip, the burner card to add. The speed of burning into a GBA ROM takes tens of seconds or even a few minutes, and now this type of burner card is basically rarely used.
Nowadays, EZ-Flash OMEGA and EZ-Flash OMEGA DE don't need this method, you can copy the ROM to a TF card and run it directly on the GBA, so you can't take the above sentence seriously.
Post automatically merged:

I still don’t understand like I can’t use the everdrive or ez flash for the snes advance? Ok so for example if i wanted to play mario kart for the snes on my gba
Currently the SNES can only be run on a burner card by using SNESAdvance to merge the SNES ROM with the emulator's PC program into a single GBA ROM
 

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"You will need to purchase a Flash Cart and linker."
Here refers to almost ten to twenty years ago GBA burner card load ROM way, 2000-2007 around the burner card through the burner cable GBA burner card and PC equipment connected to write ROM to the burner card, because at that time the CF card read speed can not reach the requirements of the GBA, can only through the burner card can be erased many times to meet the needs of high-speed chip, the burner card to add. The speed of burning into a GBA ROM takes tens of seconds or even a few minutes, and now this type of burner card is basically rarely used.
Nowadays, EZ-Flash OMEGA and EZ-Flash OMEGA DE don't need this method, you can copy the ROM to a TF card and run it directly on the GBA, so you can't take the above sentence seriously.
tf card? you mean the sd card? but i still wouldnt be able to play the snes game on the ez flash? would i have to download snesadvance and put it in the same sd root folder or in the sd card in order to play some snes games? idk what this burner card you are talking about
 

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tf card? you mean the sd card? but i still wouldnt be able to play the snes game on the ez flash? would i have to download snesadvance and put it in the same sd root folder or in the sd card in order to play some snes games? idk what this burner card you are talking about

@WanderingHunter is using a translator so "burning card" actually means flash cart / flash cartridge. Also, TF or TransFlash is another term for MicroSD cards


Edit: For SwanGBA, I built v0.6.4 using the latest dependencies. Take a look here
 
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WanderingHunter

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@WanderingHunter 正在使用翻译器,因此“刻录卡”实际上意味着闪存卡/闪存盒。此外,TF 或 TransFlash 是 MicroSD 卡的另一个术语
I do use deepl translation, my personal English is very poor, I can only communicate through deepl translation, and some of the dialog habits are still translated according to the Chinese meaning, so it looks a bit strange.
 

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@WanderingHunter is using a translator so "burning card" actually means flash cart / flash cartridge. Also, TF or TransFlash is another term for MicroSD cards


Edit: For SwanGBA, I built v0.6.4 using the latest dependencies. Take a look here
ahhh okay, also thinking about not caring about the snes feature its not a big deal or a gamebreaker for me anymore. I still need to find out between DE or regular EZ-Flash to buy
Post automatically merged:

I do use deepl translation, my personal English is very poor, I can only communicate through deepl translation, and some of the dialog habits are still translated according to the Chinese meaning, so it looks a bit strange.
oh ok didnt know sorry about all the confusion earlier
 

EmpressEspeon

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@WanderingHunter is using a translator so "burning card" actually means flash cart / flash cartridge. Also, TF or TransFlash is another term for MicroSD cards


Edit: For SwanGBA, I built v0.6.4 using the latest dependencies. Take a look here
hey if i download an emulator lets say game gear how do i install it or add it to my gameboy advance? where do i place it etc?
 

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hey if i download an emulator lets say game gear how do i install it or add it to my gameboy advance? where do i place it etc?

You can't exactly install it directly on the GBA. I think you're talking about pogoshell which is what's talked about here. In hindsight, it works similarly to a custom android launcher in launching apps but in this case it has to be built and run/flashed via any GBA flash cartridge. There're tons of tutorials out there, but you have to read on how to set one up.
 
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You can't exactly install it directly on the GBA. I think you're talking about pogoshell which is what's talked about here. In hindsight, it works similarly to a custom android launcher in launching apps but in this case it has to be built and run/flashed via any GBA flash cartridge. There're tons of tutorials out there, but you have to read on how to set one up.
yeah i cant find these tutorials
 

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