EZ-FLASH OMEGA and OMEGA Definitive Edition Sep 2024 update

EZ-Flash2

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EZ-FLASH OMEGA Definitive Edition firmware 7 and kernel 1.05

Changelog


Firmware7 for Rev.B
Added support for S98 chips with 020 suffixes.

Kernel 1.05
Updated the embedded gbc emulator to Jagoombacolor 0.5, credited to EvilJagaGenius, FluBBa, Dwedit, Minucce, Sterophonick, Nuvie, Radimerry, Therealteamplayer and other contributors.

Note: Due to the emulator has been changed, GBC games that were run before the upgrade may have compatibility errors because the original Goomba settings are saved in the saver. Please press the L+R keys and modify the gameboy settings in other settings to Prefer GBC over SGB.

Maybe you have heard that the Rev.B upgraded to FW7 has liberated a certain function on a certain product. We can only say that this is just a coincidence. This will not be officially recognized by us or included in the official update list.


EZ-FLASH OMEGA Kernel 1.10

Changelog

K110
Updated the embedded gbc emulator to Jagoombacolor 0.5, credited to EvilJagaGenius, FluBBa, Dwedit, Minucce, Sterophonick, Nuvie, Radimerry, Therealteamplayer and other contributors.
Added the addon support for Goodboy Galaxy for GBA v1.2.
Upgrade FatFs library to v0.15

offset for kernel 1.10
color offset: 0x155600

color_selected = 0x6A80
color_text = 0x7FFF
color_selectBG_sd = 0x7C00
color_selectBG_nor = 0x294A
color_MENU_btn = 0x5294
color_cheat_count = 0x03E0
color_NORFULL = 0x001F
color_btn_clean = 0x7C00






0x0009C830 gImage_English_manual
0x0009EE78 gImage_Chinese_manual
0x000A14C0 gImage_NOTFOUND
0x000A5FC0 gImage_icon_GB
0x000A6180 gImage_icon_FC
0x000A6340 gImage_nor_icon
0x000A6500 gImage_icons_folder
0x000A66C0 gImage_icons_gba
0x000A6880 gImage_icons_other
0x000A6A40 gImage_MENU
0x000AD840 gImage_RECENTLY
0x000C0440 gImage_HELP
0x000D3040 gImage_SET
0x000E5C40 gImage_NOR
0x000F8840 gImage_SD
0x0010B440 gImage_splash


You can grab them at https://www.ezflash.cn/download
 

hippy dave

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Still no intention to fix the regression of Classic NES/Famicom Mini support? If fixed, it would be the only flashcart in the market to support it like it does with any other game.
@EZ-Flash2 said literally years ago that they had these fixes ready to go, but wouldn't release an update just for them, so they would have to wait for another update. I guess they forgot about that when they were busy disappearing and providing no support for their products for the longest time.
 

Apache Thunder

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I see the og Omega kernel got updated....but the repo on github is still 3+ years out of date...Any chance you can ask them to fix that? If they had moved it over as a branch on DE's repo maybe just make that public or something.....Unless it's just a compile flag now. I haven't looked more closely at DE's repo yet. Currently using a custom fork for regular Omega that autoboots game on norflash unless shoulder button held on boot. :P
 
Last edited by Apache Thunder,

BETA215

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Does anyone know what this "liberated function on a certain product" means? Is it about fpga handelds? Or did they fix the rumble feature in DS homebrew apps?
Fix rumble feature in DS homebrew apps? You mean, for EZODE to behave as an EZ3in1?

@EZ-Flash2 said literally years ago that they had these fixes ready to go, but wouldn't release an update just for them, so they would have to wait for another update. I guess they forgot about that when they were busy disappearing and providing no support for their products for the longest time.
Well, they already released two EZODE updates, and one EZO update. If it's already done, it wouldn't be very difficult. It's very strange.
There's also a file called 'gba_nes_patch.h' on its source code, so CNES/FCM support seems to be also something kinda separate from the main engine?

I'm glad that EZ-Flash is still supporting these flashcarts, that goes without saying. I wish they heard the community more, and acted about what customers want instead of only what they infer might be wanted.
 
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Technicmaster0

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Fix rumble feature in DS homebrew apps? You mean, for EZODE to behave as an EZ3in1?
The libnds rumble functions don't work with the OMEGA DE and thus DS homebrew games that use rumble don't rumble with the omega de. I think that the libnds rumble integration is half-hearted and this issue might be in parts because of this, but homebrew apps work with original rumbe paks.
 
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4d1xlaan

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okay cool, now that you're actually here

on ezflash parallel kernel, is it possible to auto boot the last run rom?

on other ds flashcarts with wood-based kernel, you can usually add autorunWithLastRom = 1 to the settings, but I'm told this didnt work on ezflash parallel

is the functionality there, or is the config option to do it different than on other cards?
 

EZ-Flash2

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I see the og Omega kernel got updated....but the repo on github is still 3+ years out of date...Any chance you can ask them to fix that? If they had moved it over as a branch on DE's repo maybe just make that public or something.....Unless it's just a compile flag now. I haven't looked more closely at DE's repo yet. Currently using a custom fork for regular Omega that autoboots game on norflash unless shoulder button held on boot. :P
updated
 

AlamosIT

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EZ-FLASH OMEGA Definitive Edition firmware 7 and kernel 1.05

Changelog


Firmware7 for Rev.B
Added support for S98 chips with 020 suffixes.

Kernel 1.05
Updated the embedded gbc emulator to Jagoombacolor 0.5, credited to EvilJagaGenius, FluBBa, Dwedit, Minucce, Sterophonick, Nuvie, Radimerry, Therealteamplayer and other contributors.



Maybe you have heard that the Rev.B upgraded to FW7 has liberated a certain function on a certain product. We can only say that this is just a coincidence. This will not be officially recognized by us or included in the official update list.


EZ-FLASH OMEGA Kernel 1.10

Changelog

K110
Updated the embedded gbc emulator to Jagoombacolor 0.5, credited to EvilJagaGenius, FluBBa, Dwedit, Minucce, Sterophonick, Nuvie, Radimerry, Therealteamplayer and other contributors.
Added the addon support for Goodboy Galaxy for GBA v1.2.
Upgrade FatFs library to v0.15

offset for kernel 1.10



You can grab them at https://www.ezflash.cn/download
Does EZ Flash Omega new kernel work with Analogue Pocket or it's better to continue with this?
 

825i

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I have lost my EZFlash Omega DE fast-forward/turbo/speedhack function described on the hotkeys page of their website, for GBA games like Golden Sun and Pokemon Fire Red.

Seems to have happened after Analogue Pocket v2.4 firmware update. That firmware didn't change or really improve anything except change the name of the OS, so I wish I hadn't upgraded.

I am on FW: 7 and K: 1.05 for my EZFlash Omega DE. The SAVE / LOAD / RESET menu still works but turbo/speedhack does not.
 
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Meh99

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does anyone know why romhacks like Pokemon GS Chronicles or Pokemon Unbound dont work on the EZ Flash Omega DE (I have REV B)
 
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BETA215

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Just a question, to see if @EZ-Flash2 has any information on the subject: what's this 'fast patch engine' function about?

I know that its purpose is to load ROMs faster into the PSRAM... but is there any inherent difference between both engines (fast and slow)? Like, I don't know, one using the FPGA to load the game into PSRAM, and the other using the GBA CPU or something. Any of the two engines use more power than the other?

For users with GBAs and modded screens, any power savings will be greatly appreciated. The 'Game RTC' option on the menu helps too, but I'm just trying to see how to optimize the energy consumption under normal usage.
 

Dethangel

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does anyone know why romhacks like Pokemon GS Chronicles or Pokemon Unbound dont work on the EZ Flash Omega DE (I have REV B)
Would love to know if you ever figured anything out with this. I’m having the same issue
I can start Unbound rom but will crash and reset the game.
 

Hydra45

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Would love to know if you ever figured anything out with this. I’m having the same issue
I can start Unbound rom but will crash and reset the game.
Have you tried writing it to the NOR flash? I’m having the same issue with unbound and pretty much every other ROM if I boot from the SD card. If I boot in NOR flash it works exactly as intended. It’s a DE rev B model. There’s another thread by Clara on here talking about the same issue and she was given some software to test the DE and it would display an error msg if it found something incorrect. According to EZFlash-2, this software is out of date to test the DE but this is what was given by the seller to test it. I’ve asked what the issue could be with reading from the SD card and if there was new software to test it but haven’t received a response yet. I have a replacement on the way but if this is something with the Rev. B models I may have to go with the Everdrive.
Post automatically merged:

https://gbatemp.net/threads/ez-flas...t-working-graphical-glitches-in-psram.663962/

Here’s the thread if anyone is interested.
 

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