Compiling Github code?

MikeyTaylorGaming

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Every single time I've needed to download something from Github, there's always been a 'release' where the code is already compiled so I'm not sure how to get the file I'm looking for when compiling for myself.

I'm not totally stupid so I'm sure it's not a difficult thing to do, but I've never done it before so don't know where to start.

I'm trying to get hold of the ParaLLEI-RDP plugin for N64 emulators since I've heard it's the best there is at the moment, but the page doesn't have a download for the plugin alone so I'm stuck ahaha A link to the page is here:https://github.com/simple64/parallel-rdp-standalone

Any help hugely appreciated!
 

SylverReZ

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Every single time I've needed to download something from Github, there's always been a 'release' where the code is already compiled so I'm not sure how to get the file I'm looking for when compiling for myself.

I'm not totally stupid so I'm sure it's not a difficult thing to do, but I've never done it before so don't know where to start.

I'm trying to get hold of the ParaLLEI-RDP plugin for N64 emulators since I've heard it's the best there is at the moment, but the page doesn't have a download for the plugin alone so I'm stuck ahaha A link to the page is here:https://github.com/simple64/parallel-rdp-standalone

Any help hugely appreciated!
https://github.com/simple64/parallel-rdp-standalone?tab=readme-ov-file#build
 

Jayro

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Github really needs a "Compile this! button to compile the app on the backend. The file uploader would just need to specify what build tools are needed, the version numbers, etc. for the backend to follow. And they could even setup a cheap subscription model of like $4/mo to have unlimited source compiles or something to get some revenue flowing in.

I too hate building shit from source, but I at least have DevkitPro setup to compile almost anything Gameboy or NDS related now, so that's at least easy.
 

tech3475

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Github really needs a "Compile this! button to compile the app on the backend. The file uploader would just need to specify what build tools are needed, the version numbers, etc. for the backend to follow. And they could even setup a cheap subscription model of like $4/mo to have unlimited source compiles or something to get some revenue flowing in.

I too hate building shit from source, but I at least have DevkitPro setup to compile almost anything Gameboy or NDS related now, so that's at least easy.

I'd rather devs just supply binaries where possible, especially if they're aimed at a general audience and don't absolutely require it e.g. rom hacks.

I know this thought will annoying certain individuals/groups (I'm not joking), but relying on the source code IMO is otherwise only meaningful IMO if you're actually doing something to it.
 

master801

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Github really needs a "Compile this! button to compile the app on the backend. The file uploader would just need to specify what build tools are needed, the version numbers, etc. for the backend to follow. And they could even setup a cheap subscription model of like $4/mo to have unlimited source compiles or something to get some revenue flowing in.

I too hate building shit from source, but I at least have DevkitPro setup to compile almost anything Gameboy or NDS related now, so that's at least easy.
They DO have a build system. It's called GitHub Actions.

Someone would need to set up the build file, and that can be a massive pain to do.
 

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