- You only ever reported having issues when exiting the game, you never mentioned cwcheat in those reports.
- You've been reporting that Vita doesn't work since we used the OLD kernel exploit, the github user reported an issue using the NEW kernel exploit. It is IMPOSSIBLE that you report same issue on both the NEW and OLD kernel exploits, they are completely different. So no, your report is not the same as the other report.
Again, I didn't report CWCheat because I didn't even have it (and I still don't) since I don't want it, so how could it be known the same problem would happen with it? Also, you ignored me when I reported I had this issue when running PSP games and you ignored me as well when I said I still had it but now when exiting PSP games using the PS button.
How come it's impossible since I said I had the same issue on both OLD and NEW kernel exploits because I said I'm having it for a long time and the GitHub user also said it had it since the first PS Vita's standalone ARK-4 version (so that includes BOTH kernels), even posted photos of the issue and you even admitted the NEW kernel exploit was a bit unstable in nature (also, you've been ignoring this GitHub user too)? So, yes, my report is the same as the other one.
And what about "4.19.8 Infinity" appearing in "System Software" and in the Custom Launcher's "CFW Settings" and "Settings" on the PSP and "CFW Settings" and "Settings" on the PS Vita/PS TV instead of "4.19.9 Infinity" and the "UMD Region Change" setting not appearing in the PSP's Recovery Menu and inside XMB's "Custom Firmware Settings" as well as the other settings?
EDIT: According to the GitHub user, a black screen appears on the PS Vita/PS TV if setting "Force Extra Memory" to "Always".
EDIT 2: ARK-4 sometimes freezes in the "ChovySign" part with the C1-2858-3 kernel error after installing ARK-4 via the new FasterARK method and running it on the PS Vita and the PS TV and it sometimes has a black screen for some seconds when running PSP ISOs until it crashes with the C1-2858-3 kernel error.
EDIT 3: I only have the previous issue if ARK-4's "Memory Stick Speedup" is set to "Always" after reinstalling ARK-4 via the FasterARK method. I'll set it to "Disabled" and remove Adrenaline and its plugin installed via AutoPlugin II. This new FasterARK method unlike the previous FastARK one doesn't install the Sasuke vs. Commander game if no PSN game/demo is installed and doesn't require a PSN game/demo (like Ape Quest's demo) to be installed before being run as well.
EDIT 3: I have the C2-12828-1 error after making a clean ARK-4 install in my PS Vita and PS TV via the FasterARK method and running VitaShell. If clicking "OK", the PS Vita and the PS TV freeze with a black screen. If I access Safe Mode to restart them or rebuild their database, they have spinning white dots until they freeze. I have no choice but to restore them from Safe Mode, to jailbreak them and to reinstall all my games and homebrew. I'm tired of ARK-4's developers' incompetence. As if this wasn't enough, now FasterARK installs an app to run PS1 games called ARK-X and a plugin called ps1cfw_enabler and users can't even refuse them. I removed the former and uninstalled the latter on AutoPlugin II (and removed FasterARK as well). Also, even though PS Vita's ARK-4 reads more PSP EBOOT.PBP games and DLC than Adrenaline, it mightn't still read all of them without plugins' help, like npdrm_free/npdrm_free_mod and/or nploader/nploader_mod. This/these plugin/s must be manually downloaded and set.
EDIT 4: I have the same problem after restoring my PS Vita and PS TV and jailbreaking them. A new ARK-4 version was released and yet it also causes this issue.
EDIT 5: Finally, the issue was fixed after a new PS Vita standalone ARK-4 release. I'll still have to reinstall all my games and homebrew on the PS Vita and PS TV, though. I don't get why PS Vita's ARK-4's "Memory Stick Speedup" is set to "Always" by default when it causes said issue.
EDIT 6: The PSP still often freezes and sometimes turns off when exiting the european Spider-Man: Web of Shadows - Amazing Allies ISO using the PS button if setting ARK-4's "Force Extra Memory" to "Always" and "Inferno Cache" to "LRU".
EDIT 7: Weird, now I'm not having issues with the european Spider-Man: Web of Shadows - Amazing Allies PSP ISO on PSP's ARK-4 if "Force Extra Memory" is set to "Always" and "Inferno Cache" to "LRU". I'll set "Force Extra Memory" to "Disabled" and "Inferno Cache" to "Off", anyway.
EDIT 8: PS Vita's/PS TV's standalone ARK-4's updater often doesn't find new ARK-4 updates even when they were released. I have to close ARK-4 and run its updater until it finds them.