Xbox 360 emulator "Xenia" gets a UWP port for Xbox Series S/X

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The homebrew scene for the Xbox Series consoles is increasing bit by bit, and with it comes a whole array of emulators for the console, slowly becoming the preferred console for emulation of all current consoles of the generation.

For some time now, the Xbox Series consoles have been compatible with custom builds of RetroArch in UWP format, with a way to side load it be it through Dev Mode or through some more iffy method to load it as a normal app outside of Dev mode, effectively bringing almost all retro systems up to the PlayStation 2, Dreamcast and GC/Wii to the Series console. Alongside it, there has been a recent port in UWP format of the standalone Dolphin emulator, which brought the most recent and up-to-date features of Dolphin into the Series consoles compared to the outdated core that RetroArch used for Dolphin.

Now, yet another emulator joins the list of current available systems to play on the Series, with the addition of the Xbox 360 emulator, Xenia, getting a UWP port by SirMangler. The current backwards compatibility service that Xbox implemented some time ago for the Series S/X has started to announce the delisting of several games from the service. With this emulator, players which have the desire to play their beloved Xbox 360 classics that are getting delisted, or aren't currently available on the service, can now enjoy them on the Series via Xenia (given the game has the proper compatibility on the emulator).

People interested in the emulator can check out the latest UWP release of Xenia on SirMangler's GitHub.

:arrow: Source
 

ColdBlitz

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The homebrew scene for the Xbox Series consoles is increasing bit by bit, and with it comes a whole array of emulators for the console, slowly becoming the preferred console for emulation of all current consoles of the generation.

For some time now, the Xbox Series consoles have been compatible with custom builds of RetroArch in UWP format, with a way to side load it be it through Dev Mode or through some more iffy method to load it as a normal app outside of Dev mode, effectively bringing almost all retro systems up to the PlayStation 2, Dreamcast and GC/Wii to the Series console. Alongside it, there has been a recent port in UWP format of the standalone Dolphin emulator, which brought the most recent and up-to-date features of Dolphin into the Series consoles compared to the outdated core that RetroArch used for Dolphin.

Now, yet another emulator joins the list of current available systems to play on the Series, with the addition of the Xbox 360 emulator, Xenia, getting a UWP port by SirMangler. The current backwards compatibility service that Xbox implemented some time ago for the Series S/X has started to announce the delisting of several games from the service. With this emulator, players which have the desire to play their beloved Xbox 360 classics that are getting delisted, or aren't currently available on the service, can now enjoy them on the Series via Xenia (given the game has the proper compatibility on the emulator).

People interested in the emulator can check out the latest UWP release of Xenia on SirMangler's GitHub.

:arrow: Source
I can't be the only one who thinks that microsoft would of banned xenia from being installed because it sort of ruins their business?
 

x65943

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Has anyone tried it?

Would be impressed if this ran well considering I think the dev programs only have access to a small amount of the full system power
 
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CloudStrife190100

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Has anyone tried it?

Would be impressed if this ran well considering I think the dev programs only have access to a small amount of the full system power

Yep i tried it on retail. Only a handful of games work with a few minor stutters. Most games ive tried boot back to the dashboard.

Got PURE and BULLY to work so far

Also the latest Xenia Canary build is currently broken so need to wait for a fix 👌
 

CoolMe

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I briefly looked at MVG's vid about it..
I take it its performance is the same as in its pc counterpart? Or atleast close?
Xenia was improved in recent years, though i think it still has long ways to go..
Wonder what will MS will do about it? I mean they must do something, right? And will it affect any other emulators already on Xbox consoles..
 

Ryab

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The homebrew scene for the Xbox Series consoles is increasing bit by bit, and with it comes a whole array of emulators for the console, slowly becoming the preferred console for emulation of all current consoles of the generation.

For some time now, the Xbox Series consoles have been compatible with custom builds of RetroArch in UWP format, with a way to side load it be it through Dev Mode or through some more iffy method to load it as a normal app outside of Dev mode, effectively bringing almost all retro systems up to the PlayStation 2, Dreamcast and GC/Wii to the Series console. Alongside it, there has been a recent port in UWP format of the standalone Dolphin emulator, which brought the most recent and up-to-date features of Dolphin into the Series consoles compared to the outdated core that RetroArch used for Dolphin.

Now, yet another emulator joins the list of current available systems to play on the Series, with the addition of the Xbox 360 emulator, Xenia, getting a UWP port by SirMangler. The current backwards compatibility service that Xbox implemented some time ago for the Series S/X has started to announce the delisting of several games from the service. With this emulator, players which have the desire to play their beloved Xbox 360 classics that are getting delisted, or aren't currently available on the service, can now enjoy them on the Series via Xenia (given the game has the proper compatibility on the emulator).

People interested in the emulator can check out the latest UWP release of Xenia on SirMangler's GitHub.

:arrow: Source
I mean a good chunk of the library was already backwards compatible, but I guess why not?
 

godreborn

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Has anyone tried it?

Would be impressed if this ran well considering I think the dev programs only have access to a small amount of the full system power
Dev mode has access to one 1gb of ram with app or 4gb with game, so you should always change from app, which is default, to game. Xenia (not the canary one) is also on the Xbox store for retail mode. I do not know if there are restrictions in retail mode.
 
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Foxi4

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Has anyone tried it?

Would be impressed if this ran well considering I think the dev programs only have access to a small amount of the full system power
You’d be surprised. The Series S and X have proven to be absolute emulation powerhouses, particularly in dev mode, making it a selling point in and out of itself.

Dev mode has access to one 1gb of ram with app or 4gb with game, so you should always change from app, which is default, to game. Xenia (not the canary one) is also on the Xbox store for retail mode. I do not know if there are restrictions in retail mode.
The restrictions apply across the UWP platform, regardless of whether you’re in dev or retail, at least as far as I understand.
 
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Pikachuk

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Dev mode has access to one 1gb of ram with app or 4gb with game, so you should always change from app, which is default, to game. Xenia (not the canary one) is also on the Xbox store for retail mode. I do not know if there are restrictions in retail mode.
from what i remember it was 5gb as a game, not 4
 

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