Good news that your SDCard checks out and we can eliminate it from the potential problems.Thanks binkinator for showing me where to go.
I tested my card, no errors was found.
Its a sony 128GB I1 card, rated at 90MByte/s, and in copying files from sd to HDD is maintained around 85-90MByte/s.
H2testw v1.4 test info:
Warning: Only 72167 of 89728 MByte tested.
Test finished without errors.
You can now delete the test files *.h2w or verify them again.
Writing speed: 16.1 MByte/s
Reading speed: 82.2 MByte/s
So it seems ok, the problem is that the boot of the switch and start of games etc compared to my other switch with sysnand is WAY slower. up to 3 times the boot is fairly normal. Unsure why.
Like normally when you press to start a game you instantly get to choose what user to play. On this device your sitting there for 6 seconds wondering if you really pressed the button before the user choice pops up!
Do you have an /atmosphere/contents directory? If so, try to move/rename it to /atmosphere/contents.bk and reboot to test. What we’re doing here is temporarily taking any sys modules out of the equation. Please let us know if that helps at all.
Post automatically merged:
All homebrews and the Switch itself are aware of the limit and typically store large files as 4G splits like <file>00, <file>01, <file>02…and so on to work around the 4G limit.I have one more question. The guides tend to mention that FAT32 is better, but I know that files larger than 4GB won't work - What about stuff from my SYSNAND files such as ACNH that are much larger than the 4GB?
FAT32 drivers are less prone to corruption on a Switch vs exfat. Ninty aps are careful about stopping while writing to disk…easy to do with a single function machine. homebrew and other add ons from the community on the other hand are much more likely to be writing when interrupted which corrupts exfat file systems. Strongly advised to use FAT32!
Last edited by binkinator,










