Homebrew [DISCUSSION] New Super Ultimate Injector (NSUI)

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Wonderful, I'll have to dig better tomorrow morning and figure out why I missed that option. Thanks for the assist, and not just calling me an idiot or anything.
Ah, now with a crealer head, I'm assuming you mean to browse to the database online, download the images I need and use those?

Otherwise there's something in NSUI that I'm just not seeing somehow. Forest for the trees and all that.
 
Super Circuit and Advance Wars give me a white screen when creating the CIA no matter what I try. I don't know why. Everything else seems to work
 
Hey guys,

So I've been trying to create cia of Pokémon FireRed but keep getting the error: result_error_during_process

I've made cias for both Emerald and LeafGreen with no problems, is there a fix for this or a work around?

Any help or advice would be greatly appreciated.

Edit: nevermind, I found an earlier version that did the trick.
 
Last edited by Muzbar,
Hey! Using Beta 28.

Anyone else have problems with the footer banner showing in the 3DS?
It won't show with the normal one (the one with the text) or with a custom one :/ The image size is the same and all
 
I injected the Super Mario Land DX Rom Hack and upon starting the first level Mario keeps losing a life while the score goes up fast, and after Mario loses all of his lifes the game over music repeats (also the score keeps going up after game over).
I´m using the 2.0 version of the Hack and i injected the patched rom using the GBC Virtual Console emulator

Any idea of what is causing this?
 
Hey! Using Beta 28.

Anyone else have problems with the footer banner showing in the 3DS?
It won't show with the normal one (the one with the text) or with a custom one :/ The image size is the same and all
I'm having the exact same issue! I'd really like to get it sorted because things are so close to looking perfect!
 
Same here... I tried to build the PS1 injector using the newest core, but it doesn't compile on the latest versions. The developer of the PS1 injector refuses to update it, so until some godlike being rebuilds it for us, it probably can't happen. Still going to hope for it though!
 
Hello everyone. I need help with a 3ds inject. Whenever I try to run mario kart super circuit on my new 2ds xl, once the gba screen boots up, the game freezes and plays loud buzzing distorted noises. I used both nsui beta 27 and 28 with the default settings and save type and nothing seems to make this game be able to run. I downloaded a clean rom and that didn't change anything either. Any help would would be welcome.

Edit: Never mind I solved the problem. Just had to disable the sleep and hard reset patches.
 
Last edited by SupaGameMaster,
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When I try to click "Add Cartridge Art" for things like the NES and SNES Banner, nothing happens. No open Image option, no download image from wherever, nothing.
This is driving me nuts too. Any ideas on why this happens?

I can only assume this feature wasn't implemented correctly in build 28 (it's not in build 27 or earlier). But I'm hoping there's a way to brute force it. Extract the CIA, export the 3D model, replace the texture.

I've done a lot of custom tricks like that to get my 3DS library where I want it. But that one intimidates me.
 
Is there a way to re-inject a game without losing restore points or save data? I want to replace the font on the banners of a few injects since they don't match the official 3DS font. I don't have the original NSUI projects I first used to put them on the 3DS because the program glitched out and wouldn't read any of them. Then I updated, so it all reset. If I match the title IDs or something, will it just replace the original game on the 3DS while using its save data?
 
Is there a way to re-inject a game without losing restore points or save data? I want to replace the font on the banners of a few injects since they don't match the official 3DS font. I don't have the original NSUI projects I first used to put them on the 3DS because the program glitched out and wouldn't read any of them. Then I updated, so it all reset. If I match the title IDs or something, will it just replace the original game on the 3DS while using its save data?
I'm 99 percent sure that if you match title and unique IDs, your save data should persist.
 
I'm 99 percent sure that if you match title and unique IDs, your save data should persist.
Ok. I can see that you can view, edit (though you can't choose font), extract, etc. cia files. But is there any way to take a cia file and add it as a project in the main menu? Otherwise I'll just have to make them all manually from scratch and copy over the data that I can view when I drag the cias onto the window.
 
Last edited by NicNamSam,
Ok. I can see that you can view, edit (though you can't choose font), extract, etc. cia files. But is there any way to take a cia file and add it as a project in the main menu? Otherwise I'll just have to make them all manually from scratch and copy over the data that I can view when I drag the cias onto the window.
I don't believe you can do that. The CIA is already put together. You can extract it, but it won't work as a project.
 

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