Homebrew RELEASE IconGrabber - Custom game icons & Theme Teaser

vos3464

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Uh. I'm not sure how you thought that will work. The image does not set the size of your game icon. The theme does. Adding a wide-screen image (hero) or logos (which are often transparent) won't work. Also, there are restrictions in filesize, mimetype and resolution that have to be met.

Unless you have a direct plan how to successfully implement it, it probably won't happen. Sorry
I didn't mean using heroes and logos as game icons. I meant being able to use heroes as a dynamic background on custom themes for example.
 

SodaSoba

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I didn't mean using heroes and logos as game icons. I meant being able to use heroes as a dynamic background on custom themes for example.
I don't believe that's currently possible, there are concept themes but there is no real implementation of such themes.
 

Slluxx

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I didn't mean using heroes and logos as game icons. I meant being able to use heroes as a dynamic background on custom themes for example.
Yeah, no. Thats not possible. I mean it might be if one would for example generate ips patches on the fly but im leaning myself very far out of the window here. IIRC the switch does not update the theme if you change stuff programatically. Im not sure whom i had a conversation about this with but it was very apparent that this probably wont be happening ever.
 

hippy dave

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Dynamic backgrounds sound like something that could only feasibly be done with a custom home screen replacement app. We've seen early versions of those but I think they'd need to mature more before supporting this kind of feature and being ready for everyday use.
 
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SodaSoba

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Dynamic backgrounds sound like something that could only feasibly be done with a custom home screen replacement app. We've seen early versions of those but I think they'd need to mature more before supporting this kind of feature and being ready for everyday use.
Didn't ulaunch do that? I forget it's been so long since I tried it and it just caused loads of headaches, shame as it had promise
 
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Slluxx

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Didn't ulaunch do that? I forget it's been so long since I tried it and it just caused loads of headaches, shame as it had promise
Yeah. Ive had too many problems with it too.

Had my own go at it once, but never completed it
mq2.jpg
 

SodaSoba

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Yeah. Ive had too many problems with it too.

Had my own go at it once, but never completed it
View attachment 303275
Is that with default you by adding a custom pane or something?
Ive been trying to add another lhud to. A certain pane but that's using already functioning panes
 

binkinator

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Last edited by binkinator,

Powky

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I’ve set up IconGrabber correctly and API key is correct but I get a “no game found” when I try to search by game or by keywords search.

Any suggestion?
 

BeckysFootSlave

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@Slluxx yes looks like before and normal!
WTF who is doing this?

But now I can reach out to you I would like to ask you, can we get a
IconGrabber 1.5 (or whatever) with the new GUI and easier icon setting?

DANKE 😍
Thank you 😘
 

Powky

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That means there is no custom icon on steamgriddb for that game.

Yes there is, I have searched on SteamGridDB myself the games I was searching and there is indeed many grids for the game (I used Stardew Valley and Luigi Mansion for the test).

There are many icons with many resolutions :/ any suggestion?

CC. @Slluxx
 

lieder1987

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@Powky Mine took a long time of just not using it for stuff to be found. I had all the information in the system, it wouldnt work, I came back after a couple weeks and it would find stuff.
 

Slluxx

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Yes there is, I have searched on SteamGridDB myself the games I was searching and there is indeed many grids for the game (I used Stardew Valley and Luigi Mansion for the test).

There are many icons with many resolutions :/ any suggestion?

CC. @Slluxx
IIRC the switch can only handle jpg's. some formats are filtered out and not shown the the homebrew user at all.
Also, there is a difference between icons and banners or whatever it was called.

tbh i cant remember anymore but i know that some users had the same issue and something along the lines of this was the reason.
@Slluxx yes looks like before and normal!
WTF who is doing this?

But now I can reach out to you I would like to ask you, can we get a
IconGrabber 1.5 (or whatever) with the new GUI and easier icon setting?

DANKE 😍
Thank you 😘

I dont want to be a party pooper but the switch (homebrew) scene is kind of dead. There are currently other projects that i have a lot more interest in. I will eventually finish this but i cant give any ETA. im sorry
 

BeckysFootSlave

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I dont want to be a party pooper but the switch (homebrew) scene is kind of dead. There are currently other projects that i have a lot more interest in. I will eventually finish this but i cant give any ETA. im sorry
You really think the scene is kind of dead?
🤔 What makes you think of that?

Every day new videos, new tutorials, growing discord servers, growing forums (like this one) and especially Modchips show me that this isn't true!

And after I showed some people my project with this kind of icons, nearly all of them want it!

PORTAL Companion Collection.jpg


@SodaSoba @HoTsHoTz79 maybe interested to put them in your "repo" (github)?

And I tell all of them to get icongrabber and their steam API to easily use my vertical theme cardrige icons!
But all of them say that it is a bit annoying the way icongrabber is handling choosing and setting up the icons!

It would be awesome to get a version of your app including what you showed in your thread here!

I also showed this style of icons to CTCaer asking if it is possible to get rid of the gray box around every icon in the launch menu and, because of 128x192 instead of 192x192, if we also could get 5 entry's!
He really like it and let me test it with a nyx.bin that is now official with hekate 5.8.0 and nyx 1.3.0!

So, please don't let you're awesome project down for a scene that's anything else than kinda dead!

2022060800222900-57B4628D2267231D57E0FC1078C0596D.jpg

Doesn't really use the size of a "normal" vertical theme but don't know if the animation would break!

And here my hekate (filled just to show it)
nyx20220507_182027.png
 
Last edited by BeckysFootSlave,

lordelan

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You really think the scene is kind of dead?
🤔 What makes you think of that?

Every day new videos, new tutorials, growing discord servers, growing forums (like this one) and especially Modchips show me that this isn't true!

And after I showed some people my project with this kind of icons, nearly all of them want it!

View attachment 316487

@SodaSoba @HoTsHoTz79 maybe interested to put them in your "repo" (github)?

And I tell all of them to get icongrabber and their steam API to easily use my vertical theme cardrige icons!
But all of them say that it is a bit annoying the way icongrabber is handling choosing and setting up the icons!

It would be awesome to get a version of your app including what you showed in your thread here!

I also showed this style of icons to CTCaer asking if it is possible to get rid of the gray box around every icon in the launch menu and, because of 128x192 instead of 192x192, if we also could get 5 entry's!
He really like it and let me test it with a nyx.bin that is now official with hekate 5.8.0 and nyx 1.3.0!

So, please don't let you're awesome project down for a scene that's anything else than kinda dead!

View attachment 316489
Doesn't really use the size of a "normal" vertical theme but don't know if the animation would break!

And here my hekate (filled just to show it)
View attachment 316490
Now that's some good looking sh*t, especially hekate! Well done.
 
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Slluxx

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You really think the scene is kind of dead?
🤔 What makes you think of that?
Not the switch scene, just the homebrew aspect of it. how many new homebrew releases have you seen in this year? every once in a while something pops up but thats nothing in comparison how it used to be. all the development talk in the major discord servers has basically completly stopped and the biggest devs have moved on to different projects outside of the switch scene.

Also, as part of Team Neptune and DeepSea, i have very good insight in how many people download, use and/or update our CFW AiO. The help we need to provide for newcommers also extremly slowed down. Obviously DeepSea can not reflect the state of the whole scene but it is just how it is.
 

BeckysFootSlave

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@Slluxx now I got it!
And you're right with homebrew scene and slow or stopped development!
Hell yeah, so many apps with last updated 2021 and even that is luck!
Some of them with 2019 (or 2018 🫣), so that it would be nice if the HB-Appstore staff (members) would add a routine that every app not touched for 6 months should be deleted from the store!

And if the developer made a new update, version etc. he has to upload it again!
Or, and that idea is much better, if the developer "gives up on it". it should be moved to a new tab called "outdated" (or something like that) so the app isn't forgotten and can be "grabbed" by another developer who wants to release a updated version because he likes the base idea of it or because he wants to take it further!
 

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