video games were never good
To be honest, a lot of old days difficulty, specially in the 80s and early 90s was simply due to bad game design, as there wasn't exactly literature on it, nor the industry had maturity to have developed design standards. Of course some games had and still are made to have high difficulty by design.A lot of years between the 1980s and "modern" though. Plus there have always been, and will always be, those devs who reject the trend of shitty monetization models.
So, which one is the real download button?
Yeah once the industry started focusing on consoles a bit more instead of arcades, there was no reason to keep using the "quarter eating" difficulty/design trends. Some still did though, either out of laziness or just not knowing how to make games any other way.To be honest, a lot of old days difficulty, specially in the 80s and early 90s was simply due to bad game design, as there wasn't exactly literature on it, nor the industry had maturity to have developed design standards. Of course some games had and still are made to have high difficulty by design.
the more concerning part is that there are 2 controllers
That's where your wrong, technically all Digimon are binary.I don't remember where but I swore digimon was one of the first to have there mons basically genderless. I mean yeah the names are gendered sometimes but you could "mate" any 2 digis.