Nintendo Switch firmware version 11.0.0 out now

ED11DBF8-062A-4556-ABFC-6CD018D4FF4C.png

Welcome, December, and welcome, new Nintendo Switch firmware update. We have officially reached firmware version 11.0.0, and it brings with it more than just stability. Firstly, you now get a Nintendo Switch Online icon added to your home menu, which allows quick access to anything NSO related. The album has also been improved, as you can transfer screenshots directly from your Switch to a smartphone. As of this update, users will also be able to prioritize which games they wish to have downloaded first, when downloading multiple games at once. For those concerned over homebrew access, for now, it’s advised to not update to 11.0.0 until a new version of Atmosphere is released.

A new feature that automatically downloads backed up save data was added to the Save Data Cloud.

  • When using software with the same Nintendo Account linked to multiple systems, save data backed up from one console will automatically be downloaded to your other system(s).
    *To use this feature, it must be enabled under System Settings > Data Management > Save Data Cloud.
    *Save data will not be downloaded automatically unless save data for that software exists on the console. The first time only, users must download the save data manually.
    *A Nintendo Switch Online membership is required to use the Save Data Cloud service.
A new Trending feature was added to the User Page.

  • Users can check what software their friends are playing or have started playing recently.
    Information will not be displayed for friends who have their online status set to display to no one.
Users can now transfer screenshots and videos from Album to their smart devices.

  • Users can wirelessly connect their smart devices to Nintendo Switch to transfer the screenshots and videos saved within their Album.
  • For screenshots, users can transfer a maximum of 10 screenshots and 1 video capture at once.
    *To connect, users must use their smart device to scan the QR Code displayed on the Nintendo Switch screen.
    For more information, please refer to the Nintendo Support website.
    *“QR Code” is a registered trademark of DENSO WAVE INCORPORATED.
A new Copy to a Computer via USB Connection feature was added under System Settings > Data Management > Manage Screenshots and Videos.

  • Users can use a USB cable to connect Nintendo Switch to their computers to copy the screenshots and videos saved under Album.
    * A USB charging cable [model HAC-010] or a USB-IF certified USB cable that supports data transfer is required to connect to a computer.
    For more information, please refer to the Nintendo Support website.
    * Connection via the Nintendo Switch dock is not supported. Please connect the Nintendo Switch system directly to the computer.
Users can now select what download to prioritize when there are multiple downloads in progress.

  • When there are multiple software, update data, or downloadable content downloads in progress, users can now select which they want to download first.
  • You can set this under Download Options by selecting the icon for the software you want to download first on the HOME Menu.
User icons were added.

  • 12 user icons that commemorate the 35th anniversary of the Super Mario Bros. series were added.
Users can now name preset button mappings with the Change Button Mapping feature.

Brazilian Portuguese was added as a supported language.

  • When users set their region to the Americas and their language to Português, the language used on the HOME Menu and in certain software will be displayed in Brazilian Portuguese.
Several issues were fixed, and usability and stability were improved.

:arrow: Source
 

realtimesave

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Not at all just be patient like every new update. for both CFW's. We all know big N doesn't care about TX and only care about stability :gun:

But here's the problem. Without Max and Gary about (Primarily Max but not Gary anyway...), the crew at TX that makes the updates aren't getting paid, thus we won't be seeing any update from Team Xecuter at all.

--------------------- MERGED ---------------------------

I will be impressed if the sx guys manage to update sxos from prison.

Um, the developers are not in prison.
 

wiiando

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FFS man, get your head out of your ass. That's just plain exaggeration. No wonder we have a society like this.

They made a CFW, asked money for it. People who wants to buy it, does just that; people that don`t want to buy it, don't buy it. That's it.

But to reach the point to say that the CFW was specifically designed to hurt developers? What the hell. This hate on SX is just shit. You don't like them? Don't buy their product, use atmos or whatever suits you, but stop throwing shit. And viceversa. I really am fed up with this "war" of CFWs. Just plain garbage.

In the end, we regular users are the ones who decide what to do and enjoy the benefits. Live and let die, FFS.
How is not designed just to hurt developers? OSX is to play pirated games, there's no ifs buts or maybes, that has been there selling point from day one.
 
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raging_chaos

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How is not designed just to hurt developers? OSX is to play pirated games, there's no ifs buts or maybes, that has been there selling point from day one.

Other than having an entry point for Linux and File Server/Save Data backup, what homebrew exactly is worth using on Switch that can't already be done on a cell phone? If any answer includes emulation, you've entered piracy territory. If it's to play an open source game, you've robbed Nintendo of whatever licensing fee the developer would have had to pay to release that game on their platform. The argument can be made homebrew hurts Nintendo as well.
 
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Philipp_94

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Are you saying Atmosphere gets better treatment from Nintendo because they didn't implement the XCI loader? I would have guessed that's because it's harder to sue a project which is not making any money.

Because atmosphere doesn't charge money and technically it doesn't attack any copyright of Nintendo. Ninty knows it's there's, knows about this forum and should absolutely know about piracy, yet the devs of AMS are strictly against piracy. I guess big N does watch them with a hot eye and until know gave them a pass.
 

raging_chaos

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Are you saying Atmosphere gets better treatment from Nintendo because they didn't implement the XCI loader? I would have guessed that's because it's harder to sue a project which is not making any money.

You're one of the few that seems to get it. These projects are harder to come down on just by being on Github. If each project hosted their files on their own personal sites, it would require ad revenue and donations to keep the sites functional. Nintendo would see that as monetizing and would crack down on it like it has several other projects and websites in the past. Atmos devs aren't being benevolent by stating their stance against piracy, they are simply following what MAME team and several other emulation projects have been doing for decades now to avoid prosecution. MAME has never been sued because it has never supported any arcade game that would be considered 'current' and Atmos is simply doing the same thing by not outright enabling backup support on a system that is still 'current'. As is, the ability to do so already exists it is just not released to the public nor should it be.
 
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medoli900

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Other than having an entry point for Linux and File Server/Save Data backup, what homebrew exactly is worth using on Switch that can't already be done on a cell phone? If any answer includes emulation, you've entered piracy territory. If it's to play an open source game, you've robbed Nintendo of whatever licensing fee the developer would have had to pay to release that game on their platform. The argument can be made homebrew hurts Nintendo as well.
Emulation does not imply piracy. I emulate my own game backup, which is 100% legal in my country. The emulator themselves are not infringing any copyright if they don't use proprietary code. This is ironic, since you seem to be for the Linux entry point, but that is literally an emulator (or might be a VM, but the difference between one and the other is very trivial).

As for what homebrew offers? The turnip analyser for Animal Crossing is nice. Media players are always welcomed. As you said, FTP and save management is great, Linux and Android emulator is also nice.
 

realtimesave

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Emulation does not imply piracy. I emulate my own game backup, which is 100% legal in my country. The emulator themselves are not infringing any copyright if they don't use proprietary code. This is ironic, since you seem to be for the Linux entry point, but that is literally an emulator (or might be a VM, but the difference between one and the other is very trivial).

As for what homebrew offers? The turnip analyser for Animal Crossing is nice. Media players are always welcomed. As you said, FTP and save management is great, Linux and Android emulator is also nice.

lol yeah and napster was just a program and people didn't infringe on copyright there. haha
 

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