I can help with that for sure.Had a few requests for the Steam Controller now. I don't own one, but I'll add a handler for it in the near future if people help me get the control mappings correct.
I can help with that for sure.Had a few requests for the Steam Controller now. I don't own one, but I'll add a handler for it in the near future if people help me get the control mappings correct.
I got the adress through tinfoil but still ps3 not syncing.I can update btdb.nro to also print the host address if you want
No, the switch bluetooth driver only implements a minimal subset of services required for hid devices. Of these services only a small subset of high level functions is exposed to the OS. You likely won't see bluetooth audio support without a reimplementation of the bluetooth driver and someone implementing a layer capable of audio transport on top of that. Not to say it's impossible, but that's a lot of work, and I doubt we'll see anyone who cares enough to bother in the near future.This is cool, I haven't hacked my Switch, so this got me curious, are we able to pair bluetooth speakers with the Switch through hacking? Certainly the device should be capable of this, but of course Nintendo just has to be Nintendo and not activate the feature.
Hehe, nope.Eh, Android Switchroot has a BT-audio on Switch 'natively'..
Maybe it can help us in HorizonOS, even a little bit?..
I already tried it out, they work great and don't interfere with eachother, good jobCould you open a github issue detailing the issue and your setup? Please include your system firmware version, atmosphere version, any other homebrew you might be running and whether the controllers are official or 3rd party. Did you reset paired devices via "Disconnect Controllers" in the Controllers and Sensors menu?
Had a couple of other users report similar issues. One said deleting and reinstalling Atmosphere fixed it for him. If you still have issues, please open a github issue and attach the atmosphere fatal error report.
I suspect they can already coexist, but if not, sure.
It's something I could consider in the future. Not high priority though. You can already do pc controller -> switch with hid-mitm
Sxos user try to use this one
Uploaded by a Neogio kai from Nintendo Hack facebook group.
https://drive.google.com/file/d/1dlv4NKPFXoNPaZ6gQPzOgu55amGt60Zv/view
Interesting. Are they official sony controllers? Do you know what version they both are? Mine are both v2 and work fine. Maybe there are issues with v1. There have been a few other users reporting crashes related to ps4 controllers.One of my ps4 controllers works, and the other crashes my switch and gives me the error 2011-0301.
That boot2 flag isn't required because the module is launched by custom boot2. In fact I'm not even sure how things would behave with it present, and no mitm.lst fileView attachment 222946 View attachment 222947
Those are the same files... So result should be the same as for others.
Edit: or wait, I see a difference in that this has boot2.flag files while og repo doesn't...
Don't say this was the reason...
Interesting. Are they official sony controllers? Do you know what version they both are? Mine are both v2 and work fine. Maybe there are issues with v1. There have been a few other users reporting crashes related to ps4 controllers.
Create an issue on github and attach the fatal error report so I can see where it's crashing. Might give some insight.I'm pretty sure they're both v1 controllers; both have darker buttons and no light bar on the front.
although, I'm pretty sure there are at least 3 revisions of v1 controllers.
I did buy them both second hand from the same guy, so if the one that doesn't work is a fake it's a damn good fake.
Mine is V1 and working great.Interesting. Are they official sony controllers? Do you know what version they both are? Mine are both v2 and work fine. Maybe there are issues with v1. There have been a few other users reporting crashes related to ps4 controllers.
That boot2 flag isn't required because the module is launched by custom boot2. In fact I'm not even sure how things would behave with it present, and no mitm.lst file
Reset it and now it works. Strange.Create an issue on github and attach the fatal error report so I can see where it's crashing. Might give some insight.
You could also try resetting the DS4 that's causing the problems and see if that helps at all
No im saying if I go in retroarch and play few of cores will I get disconnected on any usb controllers?What do you mean? Is this some kind of known issue? MissionControl aims to impersonate a Switch Pro controller, so a controller should have more or less the same behaviour