Homebrew [RELEASE] DaedalusX64 (N64 Emulator)

porygonz2001

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yes, escuse me. You see, there have not been more commits. 30 commits so far, be sure to stay alert for when new commits past 30 get released/updated without an actual beta release.
Ok, no problem, but please delete or edit your post, It may discourage others to download the binaries I compiled, thanks.

I'll compile again as soon as I see a new commit.
 
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FanNintendo

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With the .cia I compiled from source installed I got stable 50-60 fps in Mute City of F-Zero X, really impressive.

Thank you @MasterFeizz, your work is amazing, I love it :)

Edit: and SM64 runs flawlessly indeed, full speed and no bugs encountered so far, stunning.

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Here are the binaries (and Data folder idk if something there is needed by latest version of emu) I just compiled, hope It 's helpful for someone: https://drive.google.com/drive/folders/1A89EbLFK5XR_Bb0608E8L9SfAQekHpVz?usp=sharing
How u get the cia to convert n64 to cia??
 

TomTalker

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:yay3ds: Great work has been put into this emulator. I actually remember talking to my friend about N64 emulation being impossible but I was wrong. Anyways, awesome emulator! :yay3ds:

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Thank you, @MasterFeizz ! I check this thread and github multiple times each day eagerly awaiting more updates. You are amazing!
It isn't only you. :)
 

vicroms

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Is there a compatibility spreadsheet? I found a thread with an old spreadsheet, that said it had been closed and replaced by a new one, but it did not have any link to the new spreadsheet.
 

Roger Reynoso

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DaedalusX64 is a Nintendo 64 emulator for Linux and PSP, PS Vita and 3DS.

Instructions:
  • Download and extract the data.zip to the root of your sd card.
  • Place your ROM files in sdmc:/3ds/DaedalusX64/Roms/
Beta v0.2: https://github.com/masterfeizz/DaedalusX64-3DS/releases/tag/v0.2

Beta v0.2:
  • Ability to launch new ROMs without re-launching the emulator
  • Options to disable audio (speedup) and frameskip
  • Renderer enhancements
  • Dynarec enhancements

Github repo: https://github.com/masterfeizz/Daedalusx64-3DS

Please submit your test results to the compatibility thread: https://gbatemp.net/threads/daedalusx64-3ds-compatibility-thread-unofficial.562288/



When I boot mine either from Homebrew or CIA, it gets stuck on the Rom Selector and I can't choose the rom. I have updated Homebrew and Luma, but it still won't work.

Also, is there a way we can support you with this?
 

Osakasan

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Just tested the last build posted here with Super Mario 64 and Wave Race and i'm in awe. Not long ago this was deemed impossible and PSX was barely more then a dream. Keep up the good work!

PS: I also tested Castlevania 64, it crashes on boot, i guess it has something to do with Memory pak implementation so i won't think further about it and wait for later builds
 

ohasanov

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Just tested the last build posted here with Super Mario 64 and Wave Race and i'm in awe. Not long ago this was deemed impossible and PSX was barely more then a dream. Keep up the good work!

PS: I also tested Castlevania 64, it crashes on boot, i guess it has something to do with Memory pak implementation so i won't think further about it and wait for later builds

But i think B-Kazoie runs fine? some romhacks also crash on boot. there maybe something different than that
 
D

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tested with f-zero x, it ran pretty well, and even better once i enabled frame skip, but is there any way to set the aspect ratio to 4:3?
 

porygonz2001

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tested with f-zero x, it ran pretty well, and even better once i enabled frame skip, but is there any way to set the aspect ratio to 4:3?

Download latest unofficial build (posted recently in this thread) and touch the screen while you are in game to see options, one of those are aspect ratio. Text is sometimes hard to read in 4:3, though
 

TomTalker

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But... one thing you must know is Old 3DS works but really slow responses + Welcome to GBAtemp.net.
(Sad life on Old 3DS users, big oof.)
 

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