Homebrew [RELEASE] DaedalusX64 (N64 Emulator)

peteruk

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I appreciate the recently posted compiled cia but would prefer wait for official release from MasterFeizz

All good things are worth waiting for :)
 
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clearquare

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escuse me but beta 0.2 is much non-playable. I am waiting for a newer much optimized version, although thanks a lot.
 

firestar314

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Hi I've been trying to compile this because I want to run Mario Kart 64 on my 3DS, but I am not good with computers and keep getting many errors and have spent the last hour trying stuff. Is it possible you could please give me the data.zip file? I would really appreciate it.
 

DSoryu

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Hi I've been trying to compile this because I want to run Mario Kart 64 on my 3DS, but I am not good with computers and keep getting many errors and have spent the last hour trying stuff. Is it possible you could please give me the data.zip file? I would really appreciate it.
You can find a compiled .cia from the latest source just some posts ago.
 

clearquare

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Yes, I tested ExtremeG2 and it now run much better than it actually used to. I wonder when will this person will release yet another commits. Great work! seriously thanks

I understand is better no question.

mario 64 works better and so does ExtremeG2 and super smash bros just requires like a minute to load and boot.
 
Last edited by clearquare,

placebo_yue

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Anyone who tries to visit the DaedalusX64 discord might get kicked off without reason.

Anyone curious about this supposed 'release 8' but don't want to deal with the trouble I ran into, here's the QR code → download link I managed to grab.

The color saturate is darker from the above build, but I find my play through of Super Mario 64 is smoother on the build compiled and supplied by stranno.
amazing improvement of performance on this build! im on O3DS and mario 64 is running at actually playable speed! (a bit slow but still, playable!) without frameskip and with audio enabled. Mario Kart and Paper Mario also greatly improved their performance to sort of playable speeds. I could test other games more accurately if it helps anyone
Stereo3D is missed but as long as it eventually comes back for a final release, i'm fine with this
 

porygonz2001

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With the .cia I compiled from source installed I got stable 50-60 fps in Mute City of F-Zero X, really impressive.

Thank you @MasterFeizz, your work is amazing, I love it :)

Edit: and SM64 runs flawlessly indeed, full speed and no bugs encountered so far, stunning.

--------------------- MERGED ---------------------------

Here are the binaries (and Data folder idk if something there is needed by latest version of emu) I just compiled, hope It 's helpful for someone: https://drive.google.com/drive/folders/1A89EbLFK5XR_Bb0608E8L9SfAQekHpVz?usp=sharing
 
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clearquare

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You see, there has not been more commits past May. Currently there have been 30 commits past beta 0.2, be sure to stay alert for when even newer commits past 30 get released/updated without an actual beta release.
 
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