ROM Hack [Translation] Digimon World Re:Digitize Decode

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Can someone tell me what the translation status is on this and lost evolution? I don't facebook, so I can't check.
The last post is still the first of January. The comments however is a bit newer. Someone replied to someone asking about the project 4 weeks ago with this:

The game is finished on translation but its on a beta stage where they are testing, as far as i know they were on exams, but now they must be doing more of it, so maybe we get it soon, but we dont have any more news yet
To which the project lead replied with:
Romstar said:
Absolutely correct. That's the status.
 
man... at this point they should just release it to the community- many people would find and report bugs faster then a small group of testers

some people have been waiting so long for this...feel like OP has taken on too much along with his health issues
 
man... at this point they should just release it to the community- many people would find and report bugs faster then a small group of testers

some people have been waiting so long for this...feel like OP has taken on too much along with his health issues

Findings bugs isn't the problem at this point, fixing them is. We'd also compromise our quality standards if we'd release an unfinished product.

Also, think of the pain of actually supporting such a patch...
 
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Findings bugs isn't the problem at this point, fixing them is. We'd also compromise our quality standards if we'd release an unfinished product.

Also, think of the pain of actually supporting such a patch...


CTGP 7 does this just fine- amazingly well actually- you have a app that you can download RIGHT on to your 3DS
 
CTGP 7 does this just fine- amazingly well actually- you have a app that you can download RIGHT on to your 3DS

Don't compare us to other teams, don't tell us what to do. Comments like these are incredibly poorly received by the team.

We're making the patch for a story driven game. Releasing it in an incomplete state will mean that people will play a version that does not meet the quality standards we hold ourselves up to and they'll probably never play the final version. A public beta release is not a viable option and we face no shortage of possible, internal, testers.

It's simply not the resource we'd need to speed up the process, if anything it would slow it down.
 
Don't compare us to other teams, don't tell us what to do. Comments like these are incredibly poorly received by the team.

We're making the patch for a story driven game. Releasing it in an incomplete state will mean that people will play a version that does not meet the quality standards we hold ourselves up to and they'll probably never play the final version. A public beta release is not a viable option and we face no shortage of possible, internal, testers.

It's simply not the resource we'd need to speed up the process, if anything it would slow it down.
Don’t worry for every person like that there’s 10 more supporting you and waiting patiently
 
Any chance/update on releasing some of the tools you are using to the public? Would be great to use & tinker with.
 
Don't compare us to other teams, don't tell us what to do. Comments like these are incredibly poorly received by the team.

We're making the patch for a story driven game. Releasing it in an incomplete state will mean that people will play a version that does not meet the quality standards we hold ourselves up to and they'll probably never play the final version. A public beta release is not a viable option and we face no shortage of possible, internal, testers.

It's simply not the resource we'd need to speed up the process, if anything it would slow it down.
So when exactly can we expect it? If you're as far along as you claim you are, it should be good to give an estimate right?
 
So when exactly can we expect it? If you're as far along as you claim you are, it should be good to give an estimate right?

2020. Remember, we're not getting paid, this is our hobby. How much time we are able to invest into the project is not something that can be planned in advance.
 
2020. Remember, we're not getting paid, this is our hobby. How much time we are able to invest into the project is not something that can be planned in advance.
oh hi syd, i ran into you on gamefaqs asking for some help ripping the Digimon World 1 models and you replied with assembly level code stuff i didn't get.
I know it's not the place, but do you or any colleague have any interest in ripping those? Apparently you have all the knowledge needed to do so. I'd volunteer to help with any tedious manual "user level" work necessary, because that's all i can offer sadly.

Regarding Redigitize Decode, is there anything we could do to help? anything you need? graphic designers, japanese translators?

Thanks for your dedication to the franchise
 
oh hi syd, i ran into you on gamefaqs asking for some help ripping the Digimon World 1 models and you replied with assembly level code stuff i didn't get.
I know it's not the place, but do you or any colleague have any interest in ripping those? Apparently you have all the knowledge needed to do so. I'd volunteer to help with any tedious manual "user level" work necessary, because that's all i can offer sadly.

Regarding Redigitize Decode, is there anything we could do to help? anything you need? graphic designers, japanese translators?

Thanks for your dedication to the franchise

So far we haven't really be considering ripping the models in more portable formats and there is no real user level work necessary, just a bunch of code that converts the model. :/

Regarding Decode having more coders, translators, editors and probably also artists could help, although at this stage I'm not sure there is a lot to do left. Also Romsstar's standards are very high, so finding a fit isn't always easy.^^
 
Regarding Decode having more coders, translators, editors and probably also artists could help, although at this stage I'm not sure there is a lot to do left. Also Romsstar's standards are very high, so finding a fit isn't always easy.^^
yeah i've seen that post that says something like "it's gotta be as good as the original to the point people questions that's not the original, also get ready to be told your work is total shite" or something along the lines. I know my way around photoshop but i'm not sure i'd like to spend 2+ hours on an image for free to get told it's shit so eh. You could post whatever image you need edited here on in your facebook page and i'd consider it if it seems doable tho. If it's ever needed

Too bad about the DW1 models. I also tried DW2, which shares some of them but i also failed there. I wish i knew my way around all the stuff on your github to figure out a way. Oh well
 
I am so stoked waiting for this translation, I can't wait!!! I hope the team is staying safe and healthy, I know Romstar had some problems.....
 
I am so stoked waiting for this translation, I can't wait!!! I hope the team is staying safe and healthy, I know Romstar had some problems.....

Some problems is an understatement, he could probably write an essay about it. I think he still has eye problems from that botched eye surgery.
 
Some problems is an understatement, he could probably write an essay about it. I think he still has eye problems from that botched eye surgery.
see, new things I did not know, I hope people will be more understanding about Romstars and this translation project.
 
I've been patiently waiting for this for years now so I don't mind a little more. excited to know it's coming anytime this year still though!
 
I've been patiently waiting for this for years now so I don't mind a little more. excited to know it's coming anytime this year still though!
The wait is well worth it, Could you imagine if for some reason they are dubbing it LOL, that would be a cool option.
 
Oh man, it's been so much since the first time I played this game, I'm on this waiting since when? 2016 maybe?
I hope 2020 will be the final release for this one.
 

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