Tesla - The Nintendo Switch Overlay Menu

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Hey all.
I'd like to introduce to you, Tesla: My answer to the growing need for proper ingame front ends for sysmodules.


What is this?

  • Tesla consists of three individual parts. nx-ovlloader, the Tesla menu and libtesla.
    • nx-ovlloader is basically nx-hbloader ported to run as a sysmodule. It runs in the background and loads overlay NROs (.ovl files) given to it.
    • Tesla Menu is the equivalent to the hbmenu. It's the initial thing loaded by nx-ovlloader and acts as a hub for you to select all other overlays.
    • libtesla is where it becomes interesting for developers. It's an easy to use library that handles layer creation, UI drawing and all the overlay UX. It makes it very easy to create a new overlay for anything
  • A frontend for sysmodules that before required either a homebrew or a config file to change settings or used sounds or the LED to give the user feedback.

What is this not?

  • A tool that lets you create overlays that are always visible. Overlays can get unloaded way to easily for this.
  • An excuse to port absolutely everything to a overlay. Nobody's going to need a title manager overlay. If you consider making a overlay, keep it simple. You don't have a whole lot of memory to work with.


How do I use this?

First of all, download the latest release of nx-ovlloader and the Tesla Menu from the GitHub Release page and extract it onto your SD card.
After a reboot, hold down L and DPad Down and push on the right joy stick to bring up Tesla at any time. Navigation works as you imagine it.
Similar to normal homebrews, you place your .ovl files in the /switch/.overlays folder on your SD card.


Screenshots

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Notice


Make sure to use the latest Atmosphere release when trying this as older versions ( as the one SX OS uses too ) probably won't have enough memory available for this to run. Overlays do take a lot of space so nx-ovlloader reserves 6MB. 2MB for framebuffers and around 4MB for overlay developers to use in their overlays.


GitHub

nx-ovlloader: https://github.com/WerWolv/nx-ovlloader
Tesla Menu: https://github.com/WerWolv/Tesla-Menu


For Developers

libtesla: https://github.com/WerWolv/libtesla
Tesla build template: https://github.com/WerWolv/Tesla-Template


Download

nx-ovlloader: https://github.com/WerWolv/nx-ovlloader/releases/latest
Tesla-Menu: https://github.com/WerWolv/Tesla-Menu/releases/latest
EdiZon Overlay: https://download.werwolv.net/EdiZonOverlay.zip ( As a little preview for what this is capable of and what EdiZon 4.0.0 will have even more of soon :) )

Special thank especially to averne without him, this would not have been possible!


Obligatory Donation links

GitHub Sponsors https://github.com/sponsors/WerWolv
PayPal https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=KP7XRJAND9KWU&source=url

Patreon https://www.patreon.com/werwolv


Thanks a lot and have fun using and extending it :)
 
Last edited by WerWolv,
@WerWolv As someone that runs CFW online on my Sysnand (no piracy or forwarders involved) does this come with any extra risk of bans over just running Sysclk and Syscon system modules.

No. It's absolutely the same, very slim, chance as with most other Homebrew
 
With this, would one be able to make a FPS and resolution overlay? That would be great for testing games out and getting them optimized correctly when overclocking.
 
Maybe after the sys-clk manager's released ;)

Wait, is that like a Freebird successor you're making? Or someone else?


With this, would one be able to make a FPS and resolution overlay? That would be great for testing games out and getting them optimized correctly when overclocking.

This has been asked a bunch of times already.
Basically it should be possible, but it's not that easy so it won't happen right away, but I guess some time in the future.
Resolution would be harder than FPS though because you'd write code for all engines (since the output res is always 720p/1080p).
 
@WerWolv this is an amazing overlay, thank you!

just wondering, if there is a way to change the combo button to start the overlays?

P.S: the overlays worked the first time. now every time I try to call the function, it just crashes Atmos. 0.10.2.
I'm in ver# 1.0.1, in both modules.
 
Last edited by Z3nZ3s,
@WerWolv is there plan to reduce the ram usage? Currently I have:
•sys-clk
•discord-presence
•sys-screenuploader
•Reversenx
•maydel

and nx-ovlloader turns very unstable and prone to crash atmosphere.
 
Last edited by cucholix,
just wondering, if there is a way to change the combo button to start the overlays?
Currently it's hard coded into libtesla, you would have to rebuild the lib and all overlays that uses the combo to change it.

It's probably a good idea to make it configurable before the hard coded combo is adopted in too many overlays.
 
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Currently it's hard coded into libtesla, you would have to rebuild the lib and all overlays that uses the combo to change it.

It's probably a good idea to make it configurable before the hard coded combo is adopted in too many overlays.

that makes sense. thxz!
 
@WerWolv - Not sure how, but for some reason, ALL my Cheats got moved to
sd/atmosphere/contents

The Overlays will still read those, however, when I put a new Cheat in that location, both EdiZon, and the Overlay did not see it. I had to add it to the normal location (sd/atmosphere/titles)

I updated SX, AMS to the latest Builds if that helps.
 
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As for romfs, try to initialize (and later exit) sm before trying to mount the romfs. Otherwise I have to look into it. I was hoping it would just work
Unfortunately romfs mount still fails after sm init, but it's not really a big deal since I can just read from sdmc instead
 
@WerWolv - Not sure how, but for some reason, ALL my Cheats got moved to
sd/atmosphere/contents

The Overlays will still read those, however, when I put a new Cheat in that location, both EdiZon, and the Overlay did not see it. I had to add it to the normal location (sd/atmosphere/titles)

I updated SX, AMS to the latest Builds if that helps.
Read the changes to Atmosphère 0.10.0 on github and you will understand why your stuff got moved to atmos/contents. You don't need "titles" folder anymore and there's no reason why your cheats that you put in contents don't work, they should just work.
 
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is it possible to change the hotkey that bring up the tesla overlay menu ? example like holding down the screenshot + R button ?
 
last few months I found a similar tool, it has some function: display system information(cpu, gpu, temperature, and the fans speed), change the dock/handed mode(ReverseNX), change the sys-clk setting, change the game's speed(not all the game supported), and the cheats Manager(just like this edizonoverlay).
you can find more information and download the demo version at http://www.cnotaku.net/forum.php?mod=viewthread&tid=3001&extra=page=1(a Chinese forum, maybe you need to sign up...and a google translation?)
:wink:the full version is need to pay 28¥(≈4$), just like the TXOS.
145107ws5onfiefeeomyh5.png


--------------------- MERGED ---------------------------

The stats are part of the edizon overlay, not the menu itself.
yeah I know, I just mean can you integrate it into the main menu? that I don't need to click twice to display the stats
 
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last few months I found a similar tool, it has some function: display system information(cpu, gpu, temperature, and the fans speed), change the dock/handed mode(ReverseNX), change the sys-clk setting, change the game's speed(not all the game supported), and the cheats Manager(just like this edizonoverlay).
you can find more information and download the demo version at http://www.cnotaku.net/forum.php?mod=viewthread&tid=3001&extra=page=1(a Chinese forum, maybe you need to sign up...and a google translation?)
:wink:the full version is need to pay 28¥(≈4$), just like the TXOS.
View attachment 195439

--------------------- MERGED ---------------------------


yeah I know, I just mean can you integrate it into the main menu? that I don't need to click twice to display the stats

Very impressive, but fuck them for making it closed-source and paid
 

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