ROM Hack RELEASE Xenoblade Chronicles 2 Graphics Settings

MasterJ360

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Kek, you have stated that all 60 FPS mods are not compatible with SX OS. This bs also is fault of this thread? :rofl2:
Well maybe they do now, but the last time I tried one it was only compatible to Atmosphere b/c the sxos had limitations to fps mods.
So I'm probably a month behind on new breakthroughs if there ever was or maybe ppl were just being uptight in making their mods only to work under Atmosphere lol I digress. Still looks blurry as hell anyway I commend you for removing the jaggies tho. Sorry for providing bull shit b/c I read outdated information on :wtf:your tab.
 

masagrator

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FPS mods were always working, issue was with not working OC. And it was resolved 5 months ago.
And still you can't acknowledge that Next Method exists and is working with SX OS for 10 months already... Good luck in life with this attitude where you never are the one to blame.
First Method is working with SX OS too from the beginning. Weird, right? :ninja: So it's working for more than a year now, even before New Method exists! I made first tab long time ago summarizing everything so everyone could understand what they should choose. But looks like some people always tend to be not everyone.
IMG_20200131_095402.jpg
 
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masagrator

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*Update
Sorry about that. so I tried the 60fps mod without any graphics pack and it works on menus only but when ingame the characters run in slow motion
I set GPU=-921 via sys-clk
I guess it can still be improved?
I have yet to try the next method graphics pack
It will be slowed down if Switch can't handle 60 FPS. That's how game is made. Of course it can be still improved, but only by downgrading fidelity and graphics options, because it looks like some objects are very high quality, when others are in the middle. I was making 60 FPS to locked 360p with disabled TAA, but enabled fxaa, but it looks like for some objects it is still too high quality (I have one place in my mind, which is not even open space, but game can't output 60 FPS at all with those settings).

And cheat is in experimental because not everything works as it should - cutscene pointer is busted, so I'm checking other possible pointers for better compability.

Edit: found new pointer, looks like it's working. And I won't release it because the biggest issue here is rendering objects that are not in view, but in draw distance. It can render whole town behind walls. Even dropping resolution to 144p and disabling every graphics option doesn't help. So wait for yuzu or ryujinx to use it. Or find draw distance.

https://github.com/masagrator/NXGraphicsPatches/blob/experimental/Xenoblade Chronicles 2/Xenoblade260FPS-alpha/0100E95004038000/cheats/D007651BC7C6A51E.txt
 
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miss_nakano

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Hello, I am totally new with this mod. I mostly play this game in docked mode. I have few questions.

1)can this mod increase fps stabilty while in docked mode? I dont care if the graphic become worse. There are times where the fps would drop and become so bad. I just want this to go away. Even a stable 30 fps would be godsend! Is it possible with this mod?

2)is it possible to have a stable 60 fps gameplay with this mod?since you mentioned 60 fps..

3)My torna is accessed from main menu of my base xb2 game(2.02), I also have all dlc inculding torna and Helpful Items Pack and My Nintendo Items Bonus. So, which method should I use? Sorry, I just want to be sure..

Thank you very much for your amazing mods!
 

masagrator

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Hello, I am totally new with this mod. I mostly play this game in docked mode. I have few questions.

1)can this mod increase fps stabilty while in docked mode? I dont care if the graphic become worse. There are times where the fps would drop and become so bad. I just want this to go away. Even a stable 30 fps would be godsend! Is it possible with this mod?

2)is it possible to have a stable 60 fps gameplay with this mod?since you mentioned 60 fps..

3)My torna is accessed from main menu of my base xb2 game(2.02), I also have all dlc inculding torna and Helpful Items Pack and My Nintendo Items Bonus. So, which method should I use? Sorry, I just want to be sure..

Thank you very much for your amazing mods!
1) Yes
2) No, you can't unlock 60 FPS with this mod. I recommend to read more comments to understand what I was talking about
3) Next or New, doesn't matter if you are Atmosphere user
 
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miss_nakano

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1) Yes
2) No, you can't unlock 60 FPS with this mod. I recommend to read more comments to understand what I was talking about
3) Next or New, doesn't matter if you are Atmosphere user

1)so happy that no 1 is a yes! Do I just use your "preset" or is there a stabilty preset? Also, do you need to use sys-clk to overclock the docked switch?

2)I see..well its okay though, as I am already very satisfied with stable 30 fps.

3)Yes i am an atmosphere user. I asked because I dont think my torna is standalone(I access it through menu of base game).

Thanks again masagrator.
 

masagrator

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1) There is nothing like that. The best stability I got from lowering resolution, disabling DR and disabling TMAA when testing 60 FPS mod. So try to check what will be the best solution for you.
 
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miss_nakano

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1) There is nothing like that. The best stability I got from lowering resolution, disabling DR and disabling TMAA when testing 60 FPS mod. So try to check what will be the best solution for you.

Thanks again, I'll check for myself which setting is the best for me.
 

Hectorimus

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After reading through this thread I am a bit surprised that with all the headway that's been made to unlocking Switch's true potential with OC, this game still doesn't reach 60 FPS at default graphics... Newer games, like Trials of Mana, can do that easily with below-max settings for OC, which makes it all the more curious.

Is this game just badly optimized (due to devs getting yoinked to work on BotW), or can we make this game even prettier with 1785/921 CPU/GPU?
 

masagrator

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After reading through this thread I am a bit surprised that with all the headway that's been made to unlocking Switch's true potential with OC, this game still doesn't reach 60 FPS at default graphics... Newer games, like Trials of Mana, can do that easily with below-max settings for OC, which makes it all the more curious.

Is this game just badly optimized (due to devs getting yoinked to work on BotW), or can we make this game even prettier with 1785/921 CPU/GPU?
"with default settings" - even with very low setting you won't get stable 60 FPS. I've checked many things and crucial here is CPU. Pop-in slowdowns can be mitigated by disabling TXAA. But there are slowdowns just because you look from some position in certain angle. You may think that you are looking just on elevator, but behind this elevator is whole town that you don't see, but CPU still for some reason calculates something related to it. And this can't be avoided with config file.

So engine really needs good optimization.
 

Hectorimus

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Wait, so it's related to that... object culling stuff? Wow. Makes you wonder why they made the engine render stuff you cannot see, but pop-ups are so prevalent anyway.

Makes me wonder why they never improved that in any of the patches.

Ok, if 60 fps is unattainable, can we at least make this game shiny and pretty? I'm asking because so far in this thread, the main point was/is performance. If we just capped it at 30 fps, can we do substantial improvements to the visuals? I don't mean Reshade level... ok ok, I mean Reshade level.
 

masagrator

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Wait, so it's related to that... object culling stuff? Wow. Makes you wonder why they made the engine render stuff you cannot see, but pop-ups are so prevalent anyway.

Makes me wonder why they never improved that in any of the patches.

Ok, if 60 fps is unattainable, can we at least make this game shiny and pretty? I'm asking because so far in this thread, the main point was/is performance. If we just capped it at 30 fps, can we do substantial improvements to the visuals? I don't mean Reshade level... ok ok, I mean Reshade level.
You have config file, you can try.
There is also this sheet I made based on RE I have done until now.

https://docs.google.com/spreadsheets/d/1zQnIjs2L-iyjW9_cXKQ5i_o8JVEiO4dlbra-IaPh_Vw/edit?usp=sharing

You can check which settings are not used or that toonDirType second type is "Sun" which makes shadows on models more realistic.

--------------------- MERGED ---------------------------

Edit: ah, ok. I forgot I have applied infos from this sheet to main post. :D
 

Hectorimus

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Yeah, I've read through lib_nx and many options sound familiar. If you would find some time, is there a possibility to add some comments to sections to label what they do? Some of them you already labeled, but there are many which are... less than obvious.

For example, what's the gpucount? Switch has Maxwell-based GPU, which from what I know has 256 cores. Yet the value is set to 64. What gives?
 

ShadoGiow

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Hi everyonez finally i buyed the game and i want ti apply this mod. What Is the best setting for upgrade the blurry graphics on portable mod?
 

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