Google makes official statement in regards to disappointment over visual fidelity of Stadia games

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The ongoing debacle over Google's streaming service continues, as customers express discontent over the visual fidelity of their streamed games. Prior to the launch of Stadia, VP and general manager of Google, Phil Harrison, had boldly claimed that, "yes, all games at launch support 4K. [...] We want all games to play 4K/60 but sometimes for artistic reasons, a game is 4K/30 so Stadia always streams at 4K/60 via 2x encode". When the service launched, however, many noticed that those claims didn't turn out to be entirely true.

Eurogamer and Digital Foundry discovered that Destiny 2 and Red Dead Redemption 2, both of which are considered as a huge draw to the service, never manage to run at 4K resolution. the latter is rendered at 1440p at maximum, and is then upscaled, while the former is rendered at 1080p, and is upscaled as well.

Red Dead Redemption 2, Stadia's most high-profile port, also doesn't play in true 4K. As Digital Foundry revealed, Red Dead Redemption 2 renders at 1080p or 1440p, depending on what data rate you are using, and is then upscaled to 4K on a Chromecast Ultra. Essentially, Stadia's 4K mode is actually processing fewer pixels than PS4 Pro on its biggest port.

As Digital Foundry puts it: "Perhaps there's something more we're not seeing behind the compression but from a technical perspective, Red Dead 2 on Stadia doesn't seem to be delivering on key marketing promises - certainly not the spirit of them at least. At the reveal, we were told that Stadia's GPU has the power of Xbox One X and PS4 Pro graphics combined, yet RDR2 on Stadia only has 44 per cent of the X's rendering resolution, while even the 4.2TF PS4 Pro GPU is generating a higher pixel-count (even before factoring in its checkerboarding upscale). Stadia's GPU seems to be an offshoot of AMD's RX Vega 56 based on its specs, yet in 1080p mode, performance is more in line with the PC version running on a much less capable RX 570 or RX 580.

In press conferences and during the reveal of Stadia itself, Google had drawn attention to the fact that their service would offer better graphical performance than both the PlayStation 4 Pro and the Xbox One X combined, but when put to the test, either console provides a better picture quality for Red Dead Redemption 2 over Stadia. Google offered a response to the lingering questions as to why the quality isn't exactly as advertised, which can be seen in the following quote.

"Stadia streams at 4K and 60 FPS - and that includes all aspects of our graphics pipeline from game to screen: GPU, encoder and Chromecast Ultra all outputting at 4k to 4k TVs, with the appropriate internet connection. Developers making Stadia games work hard to deliver the best streaming experience for every game. Like you see on all platforms, this includes a variety of techniques to achieve the best overall quality. We give developers the freedom of how to achieve the best image quality and framerate on Stadia and we are impressed with what they have been able to achieve for day one.

"We expect that many developers can, and in most cases will, continue to improve their games on Stadia. And because Stadia lives in our data centers, developers are able to innovate quickly while delivering even better experiences directly to you without the need for game patches or downloads."

In short, Google states that the rendered graphics of its streamed titles will improve with time, and do indeed output at 4K resolution, even if it is upscaled. This creates a large disconnect from the pre-release promotion, which had promised something a little different.

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Tags: [PLATFORM=/platform/stadia]Google Stadia[/PLATFORM]
 
30FpS Is An ArTiStIc ChOiCe

can people stop with this retardation? honestly, it's just an excuse for having a shittily made game
It... Can actually be. Kill la kill if is lower than 30fps (24) because it emulates the anime. And yeah, anime is 24fps. It can be an artistic choice if you want your game to be more like a movie or likewise.
 
This could be q problem for them in many countries.

Here in the UK you can't advertise so nothing which isn't true, or mislead consumers.

Also the way the statements were originally worded, shows clearly now that they fully intended to mislead consumers.

Pretty disgusting really.

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Why dint they just render at 720p and advertise it as 8k. Sure, end users wont have 8k TVs, also it'll probably only be 8k stills, not video or gameplay.

But that essentially the same thing they've done here. Promised one thing and done something else, or at least very slyly deceived.

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And they STILL charge as much as they do. I never had any interest I this AT ALL , just in case it comes accross as me being bitter.


I haven't even followed any details regarding it, just think it's disgusting corporations treat their customers like this and get away with it.

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So, who wants to pay me $15 a month for a streaming service that will " output at 60fps / 8k, possibly, maybe, eventually, at some point in the future - but if it doesn't - it's the developers who are responsible, we just want your money"

Any takers?
 
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I give it 6 months to a year before they abandon the project like they have all their other experiments, and anyone who spent full retail on games that are way below par their console and PC counterparts loses them forever with no recourse.
 
It... Can actually be. Kill la kill if is lower than 30fps (24) because it emulates the anime. And yeah, anime is 24fps. It can be an artistic choice if you want your game to be more like a movie or likewise.

Are you talking about actual 24fps, or animation being keyframed at 24fps?
 
all I want is 1080p 60fps, have no money for a 4K TV :(

Google shouln't make such fake advisements like 4K graphic at 60fps, they should promote the service at lower res. then promise that they would add in the future.

All this shit is like hitting they own feet with rock.
 
Last edited by leon315,
It... Can actually be. Kill la kill if is lower than 30fps (24) because it emulates the anime. And yeah, anime is 24fps. It can be an artistic choice if you want your game to be more like a movie or likewise.
there's people that give that excuse for racing and souls like games, i remember there was a particular user on here that lost their mind when the 60fps patches for the switch were starting to be released, despite more of these games being multiplatform and 60fps anyway
 
10.7 ? LOL. PS4 pro and XBOX one was old system. This is newer system. I am sure that PS5 and newer XBOX will beat STADIA and I do not care about this system. Hate streaming games. No thanks, Google.
 
Google's changing their statements after all the preorders and sales and criticism over all of this... Sounds to me like the start of an FTC investigation over False Advertisements or even Bait and Switch.
 
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Google's changing their statements after all the preorders and sales and criticism over all of this... Sounds to me like the start of an FTC investigation over False Advertisements or even Bait and Switch.

I think that would be as successful as suing netflix if they show tv programmes shot on video tape and weren't filmed in 4k widescreen.
 
Last edited by smf,
I think that would be as successful as suing netflix if they show tv programmes shot on video tape and weren't filmed in 4k widescreen.
I'm not saying it will be successful. I'm just saying it might be the cause for an investigation.
 

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