ROM Hack Cheat Codes AMS and Sx Os, Add and Request

chefmario

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Well, this game came just out, so here is just a quick code for Blasphemous. Right now I have to do some other things for a buddy of mine.

Blasphemous v1.0.0

TID: 0100698009C6E000
BID: 70C806F458D36843

Code:
[invulnerable]
04000000 002568C0 52800020
Thank you, works perfect. Heads up the floor spikes will still kill you,,,whoops lol.
 
Last edited by chefmario,

Smoker1

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+xxxxxx offset size looks too big for dynamic address
have you tried depth 2 or 3 with lower Max Offset?
I tried doing A00, A000, A0000.... all gave 0 Results. Was told Max Depth should be 1, otherwise, it would be a Pointer-Pointer. If I change to 2 Max Depth, then I get MANY Results. When I do a 1 Depth, and 1 Thread, I get 13 Results, but it looks the same in the Images.

From the Tutorial, I take the Address Found, place it in the Address Section in the Pointer Address Area. How many of Digits in the Address do I use? All 10, 9, 8,.... ?
 

dsrules

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I tried doing A00, A000, A0000.... all gave 0 Results. Was told Max Depth should be 1, otherwise, it would be a Pointer-Pointer. If I change to 2 Max Depth, then I get MANY Results. When I do a 1 Depth, and 1 Thread, I get 13 Results, but it looks the same in the Images.

From the Tutorial, I take the Address Found, place it in the Address Section in the Pointer Address Area. How many of Digits in the Address do I use? All 10, 9, 8,.... ?
most NS game dynamic address needs more than depth 1
if offset is that big then it is probably static
 

Smoker1

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most NS game dynamic address needs more than depth 1
if offset is that big then it is probably static
Not Static. Address keeps Changing. Also, kind of weird, but the Health Bar requires 2 Addresses with a Value of FF, so if needing a Pointer.......2 Pointer Addresses for a Health Bar?????? Talk about crazy.
Whenever I search for the Inf Time, it is always in Heap

Game in Question -
Johnny Turbo's Arcade Fighter's History
TitleID - 0100B3F00B9F2000
BuildID - 64b19fa91081374f
 

dsrules

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Not Static. Address keeps Changing. Also, kind of weird, but the Health Bar requires 2 Addresses with a Value of FF, so if needing a Pointer.......2 Pointer Addresses for a Health Bar?????? Talk about crazy.
Whenever I search for the Inf Time, it is always in Heap

Game in Question -
Johnny Turbo's Arcade Fighter's History
TitleID - 0100B3F00B9F2000
BuildID - 64b19fa91081374f
try search Depth with lower Offset, if too many results, you could lower the offset more
if both address are not far from each other
address1
780f0000 000000xx +xx = address2
610f0000 00000000 000000yy
 
Last edited by dsrules,

Smoker1

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try search Depth with lower Offset, if too many results, you could lower the offset more
if both address are not far from each other
address1
780f0000 000000xx +xx = address2
610f0000 00000000 000000yy
Going to try again. Game is pissing me off.

Also, the Depth is at 1 (Lowest). Seems I can not go lower with the Offsets.

Health Bar -
When Searching, you will get 4 Results for it. The 1st Address, if it works, will just be for the Graphics of it. Next, you have to grab the next Address that is 424 Digits Added to it (Hex), and then it will work. Just the 1st Address alone wont do anything.
 

wiitendo84

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Going to try again. Game is pissing me off.

Also, the Depth is at 1 (Lowest). Seems I can not go lower with the Offsets.

Health Bar -
When Searching, you will get 4 Results for it. The 1st Address, if it works, will just be for the Graphics of it. Next, you have to grab the next Address that is 424 Digits Added to it (Hex), and then it will work. Just the 1st Address alone wont do anything.
That's my bad. Pointer to pointer should reference a depth of 2. Pointer to pointer to pointer is a depth 3. If you are getting a pointer with a high offset, then you may have to switch to lower offset with a depth of 2 or more.
 

Smoker1

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That's my bad. Pointer to pointer should reference a depth of 2. Pointer to pointer to pointer is a depth 3. If you are getting a pointer with a high offset, then you may have to switch to lower offset with a depth of 2 or more.
Actually, for some reason, I tried lowering the Offset, and changing the Depth to 2 = Nothing.
 

jadefox36

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I didn't know that there was an update, but well i can easily update the codes:

Divinity Original Sin 2 - Update 1 (v1.0.1)
TitleId: 010027400CDC6000
BuildId: DBD602F66E2DE27D
Engine: Custom

Code:
[Unlimited Items (on)]
04000000 00FDCF70 52800014
[Unlimited Items (off)]
04000000 00FDCF70 2A0103F4

[Unlimited Carryweight (on)]
04000000 01425AE0 528FFFE0
[Unlimited Carryweight (off)]
04000000 01425AE0 97FFD31C

[Treat Containers as New (on)]
04000000 00FCE820 D503201F
04000000 00FCE1B0 52800008
[Treat Containers as New (off)]
04000000 00FCE820 37200248
04000000 00FCE1B0 39422008

[Default Movespeed]
04000000 0142448C 1A88B260
[Max Movespeed (100)]
04000000 0142448C 2A0803E0
[2x Max Movespeed (200)]
04000000 0142448C 52801900

[Default Treasure Level]
04000000 00FCE614 B941EAB8
[Treasure Level = 10]
04000000 00FCE614 52800158
[Treasure Level = 20]
04000000 00FCE614 52800298
[Treasure Level = 30]
04000000 00FCE614 528003D8
[Treasure Level = 40]
04000000 00FCE614 52800518
[Treasure Level = 50]
04000000 00FCE614 52800658

Notes:
Code:
//Treat Containers as New:
pattern1: 48 02 20 37 08 00 40 F9 08 2D 40 F9 F3 03 01 AA
.text:0000000000FCE820 48 02 20 37                 TBNZ            W8, #4, loc_FCE868
to
NOP
pattern2: 08 20 42 39 48 1E 20 37 08 01 1C 32 F3 03 01 AA
.text:0000000000FCE1B0 08 20 42 39                 LDRB            W8, [X0,#0x88]
to
MOV W8, 0

//Unlimited Items
pattern: F4 03 01 2A 41 21 00 91 F3 03 02 AA 00 01 3F D6
.text:0000000000FDCF70 F4 03 01 2A                 MOV             W20, W1
to
MOV W20, 0

//edit: "Unlimited Carryweight", "Movespeed Mod" and "Treasure Level Mod" added

Thank you so much FALO!!! Any plans on doing pillars of eternity? :)
 

dsrules

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Yes. Did not work. Was only producing results when the Offset Amount was no less than 00A00000
About to start again to see what the problem is.
try a known working game and see if depth 3 works on your noexs or not

max offset 0000012c
Dead Cells v.1.3.0 [v458752] (NEW Patch 11.07.2019)
title ID - 0100646009fbe000
build ID - efe3aca35e248bb6

[HP 999999]
580F0000 017690e8
580F1000 00000030
580F1000 00000090
780F0000 00000128
640F0000 00000000 000F423F
780F0000 00000004
640F0000 00000000 000F423F
 

B0ss1

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Well, this game came just out, so here is just a quick code for Blasphemous. Right now I have to do some other things for a buddy of mine.

Blasphemous v1.0.0

TID: 0100698009C6E000
BID: 70C806F458D36843

Code:
[invulnerable]
04000000 002568C0 52800020
Requested for Moon Jump and speed up when you have time. Thank you
 
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