Hi folks,
I ported Notch's VVVV4K to the Wii
Notch created a VVVVVV level and also a small Java Applet to play this level. (The applet did fit into 4KB compressed!)
I asked Terry some days ago if it's OK to publish it. If I get a positive response I'll publish it here.
If you say, come on kid, an Indie star never responds to such silly requests, then I can tell you he did allow me to port it to an 8 Bit system last year.
So maybe he's on vacation or busy and/or I'm too impatient.
PS: I joined this forum to find USB game controller example code, but unfortunately nobody could help me up to now. So if you have seen someone please contact me...
UPDATE: Version 0.7 supports WiiMote, Nunchuk, Classic/GameCube/Wii U Pro controller: Thanks to @Mr_Reaper. He also fixed the running unstoppable into spikes bug.
I also added music.
I ported Notch's VVVV4K to the Wii
Notch created a VVVVVV level and also a small Java Applet to play this level. (The applet did fit into 4KB compressed!)
I asked Terry some days ago if it's OK to publish it. If I get a positive response I'll publish it here.
If you say, come on kid, an Indie star never responds to such silly requests, then I can tell you he did allow me to port it to an 8 Bit system last year.
So maybe he's on vacation or busy and/or I'm too impatient.
PS: I joined this forum to find USB game controller example code, but unfortunately nobody could help me up to now. So if you have seen someone please contact me...
UPDATE: Version 0.7 supports WiiMote, Nunchuk, Classic/GameCube/Wii U Pro controller: Thanks to @Mr_Reaper. He also fixed the running unstoppable into spikes bug.
I also added music.
Attachments
Last edited by revvv,