Not every Pokémon will be available in Pokémon Sword and Shield

GrookeyBattle.png

Following up on the Pokémon Direct on June 5th, Nintendo has revealed more information on Pokémon Sword and Shield at the Nintendo Treehouse Live at E3 event.[prebreak][/prebreak] The showcase revealed a few things, such as the new Pokémon Yamper and Impidimp, as well as other general gameplay.

However, during discussions with Junichi Masuda, he revealed that not every Pokémon is going to be available in Pokémon Sword and Shield. "What that means for Pokémon Sword and Shield is that players will be able to transfer their Pokémon from Pokémon Home, only if they appear in the Galar Pokédex." This means that certain Pokémon will be completely omitted from the game, for the first time in the series' history. Naturally, people are upset about this, leading to a whopping 40,000 dislikes on Nintendo's official upload, compared to the video's 15,000 likes. Part of the frustration comes from the idea that all Pokémon can be transferred to the new Pokémon Home service, and have no way of leaving, leaving them in what is essentially a Pokémon Prison.

In an interview with USgamer, Masuda explained that the reason for omitting Pokémon was down to the "higher fidelity" of the game, as well as the "higher quality animations". He also said that they're looking to keep the battle system balanced, and to allow the new Pokémon to shine.
Junichi Masuda, Producer: There are a couple of different parts to the thinking behind it, but really the biggest reason for it is just the sheer number of Pokemon. We already have well over 800 Pokemon species, and there's going to be more added in these games. And now that they're on the Nintendo Switch, we're creating it with much higher fidelity with higher quality animations. But even more than that, it's coming down to the battle system. We're making sure we can keep everything balanced and give all the Pokemon that appear in the games a chance to shine.

We knew at some point we weren't going to be able to indefinitely keep supporting all of the Pokemon, and we just found that Sword and Shield would probably be a good point to go back and reevaluate what would be the best selection of Pokemon that appeal to the widest audience while keeping into consideration the balance of the battle system. It isn't just going to be all-new Pokemon in the Galar region Pokedex; there's still going to be a lot of favorites that fans will be able to bring over that they've adventured with previously. But yeah, it was pretty much just balancing and getting this optimal selection of Pokemon for the adventure we wanted to provide.

Previously, all Pokémon were available through trades and cross-generation transfers of Pokémon. This meant that each game had a unique set of Pokémon that appear, but the others can be obtained in some form. It's currently unknown how many Pokémon have been cut from Sword and Shield.

You can find a list of Pokémon confirmed for Sword and Shield here.

:arrow: YouTube Video
:arrow: USgamer Interview
 
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gundamu

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Why didn't they just do what they did with Pokemon Black and White with the forest things? This is a step backwards.

cuz they are ignorant retards


if they were smart they would have outsourced a company to make 3d model of all pokemon from gen 1-7 in 2016(the year work on sword/shield supposedly began) for HD and 4k resolution

they also have enough money to do this

this would have easily future-proofed the mons for 10-15yrs and saved them tons of time/money/work. but noo gotta do what cucks do
classic loserfreak
 
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DuoForce

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GameFreak should stop making Pokémon games entirely and just give the rights to another studio like monolith soft. This is just too stupid. Fuck Masuda for ruining Pokémon

--------------------- MERGED ---------------------------

Why you need 800+ pokemon to appear in the game??? I bet most people probably use 10 pokemon max

On top of being a shill you are also ignorant

--------------------- MERGED ---------------------------

I am the only one who really is annoyed about having all Pokémon in the games?
For me it is the best when you start a new game to only catch all of em in the new world. Different game, different Pokémon. I don't care at all....
Then don’t transfer your Pokémon. Problem solved.
 

Lumian

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@gundamu ...I never even said I played competitive battling, but I have - good guess, I guess? - and while what you said about nothing ever being perfectly balanced is TRUE... the fact is, when you reduce the sample size, it does in fact make it easier to try and balance the sample just by virtue of the limitations of the human mind and also time constraints. Don't even try to argue it doesn't, math, science, and common sense are against you.
 
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codezer0

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Personally i grew to despise the ds era of pokemon games. The amount of lag they had over the gba entries was inexcusable to me, in addition to all the bullshit mechanics; and looking back, that game freak refused to embrace Wi-Fi distribution at all even with the tech for it, so nobody could legally complete the 'dex, ever.

That's not even getting into the frustration of how busted the gts system was, and how nintendo decided that, rather than fix the problem, to just close the network and ban everyone.
 

mightymuffy

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A poll on the topic would be interesting to see, rather than scrolling through this thread reading the remainers piss and moan at the Pokedexiters, and vice versa to almost the same extent...... hmmm.... deja vu.....:lol:

Anyway, opinion definitely seems split (and almost a matter of life and death to some, judging by some of these posts!)
 

codezer0

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On the youtube video where nintendo showed off the footage of sword and shield, i had made a comment that got pretty high amount of likes. At the time, i had no idea of the limitations, so it went simply...

"Incineroar + Dynamax + Malicious Moonsault == Chaos Dunk from Shut up and Jam Gaiden confirmed"

Now knowing that not only are they not importing the whole roster, but also axing off mega evolutions *and* Z Moves? That's a horrendous kick to the dick for me.

It honestly makes let's go eevee feel more like a complete game than the haphazard mess that Tajiri and Masuda are shaping sword and shield up to be. And that's saying a lot.
 
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Personally i grew to despise the ds era of pokemon games. The amount of lag they had over the gba entries was inexcusable to me, in addition to all the bullshit mechanics; and looking back, that game freak refused to embrace Wi-Fi distribution at all even with the tech for it, so nobody could legally complete the 'dex, ever.

That's not even getting into the frustration of how busted the gts system was, and how nintendo decided that, rather than fix the problem, to just close the network and ban everyone.
uh... what lag? If we are going to talk about lag. Look at the 3ds x and y and after words. The game chugs at times in battles, dropping to 9fps at worst. So I'm extremely confused to what lag your talking. I've played the ds series. Black and white stand out to me as they felt extremely fast. And x y slowed down the combat. And I've done local battles and they are pretty swift. So I'm really confused.

That's not even getting into the frustration of how busted the gts system was, and how nintendo decided that, rather than fix the problem, to just close the network and ban everyone.
you just added that. So let me respond to that. THEY DIDN'T JUST BAN EVERYONE AND CLOSE THE NETWORK.
The servers were on gamespy, and so when gamespy closed, they had to close. And the gts system worked. So I'm really confused on wtf you are talking about. What part of it was busted? And no You could obtain every single pokemon through generations. Each game had a machanic to transfer over, and the same applies to the ds line up. Owning a copy of heart gold or soul silver there is a specifc area in the game that can transfer over gen 3 pokemon directly to gen 4. Using the gba port on the ds. And in black, white. It had the transfer mechanic later on. Once you beat the game you unlocked the transporter. Which you use two ds's and follow instructions to get gen 4 to gen 5. AND gen 6 had a means to get gen 5 pokemon, which was poke transporter.
SO what do you mean you can't obtain everyone legitimately.
Also what bullshit mechanics? Are you talking 3ds or are you bashing on the ds? Because if your bashing on the ds I have no goddamn idea what your talking about.
 
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codezer0

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uh... what lag? If we are going to talk about lag. Look at the 3ds x and y and after words. The game chugs at times in battles, dropping to 9fps at worst. So I'm extremely confused to what lag your talking. I've played the ds series. Black and white stand out to me as they felt extremely fast. And x y slowed down the combat. And I've done local battles and they are pretty swift. So I'm really confused.


you just added that. So let me respond to that. THEY DIDN'T JUST BAN EVERYONE AND CLOSE THE NETWORK.
The servers were on gamespy, and so when gamespy closed, they had to close. And the gts system worked. So I'm really confused on wtf you are talking about. What part of it was busted? And no You could obtain every single pokemon through generations. Each game had a machanic to transfer over, and the same applies to the ds line up. Owning a copy of heart gold or soul silver there is a specifc area in the game that can transfer over gen 3 pokemon directly to gen 4. Using the gba port on the ds. And in black, white. It had the transfer mechanic later on. Once you beat the game you unlocked the transporter. Which you use two ds's and follow instructions to get gen 4 to gen 5. AND gen 6 had a means to get gen 5 pokemon, which was poke transporter.
SO what do you mean you can't obtain everyone legitimately.
Also what bullshit mechanics? Are you talking 3ds or are you bashing on the ds? Because if your bashing on the ds I have no goddamn idea what your talking about.
Lag between button response and action. lag with EVERY SINGLE ENCOUNTER. random battles in the DS games took longer than ANY generation before, or since. And the GBA games were as fast at processing inputs as you could mash the button. With the DS games, especially diamond, I could count to four before it would acknowledge a response from my button presses. It was like extra, unnecessary seconds ticking away. And it was never fixed in any of the DS games until (mostly) Gen 6 arrived, and then Gen 7 finally got it close enough to the speed of Gen 3 to be tolerable.

The GTS system was busted. Stop defending it.
At first, you couldn't even see or search for pokemon you saw, let alone those for entries you were missing. That in itself greatly reduced how useful it was able to be until Gen 6 remedied that, finally. So using it as a mechanic to try and fill out your 'dex was impossible.
Second, all the IMPOSSIBLE TRADES that flooded the thing. Come on! "level 9 or under legendary, pls" and you'd get it ALL THE TIME. Were I a less scrupulous person, after finding out why people were doing that (a safeguard to allow them to clone critters without an Action Replay), a big part of me wanted to just save edit some critters to flood those trades with and give them something that qualifies with deliberately 0 IV's across the board as a big "Fuck you" to all those deranged little assholes.

Pokemon that showed up only once a week (Drifloon).
Having to have specific party members, renaming critters forcefully and specific party order (OrAs for the regi's).
Having to find a specific spot with natural weather to favor an evolution (Goodra).
Having to flip the damn system upside down while levelling, so basically forced to battle with the system upside down to actually get it to trigger (that damned jellyfish).

As it is, I have no mechanic to get my legit darkrai out of my original Diamond and into a current gen game. Not any that I'm aware of, and certainly not any that wouldn't require buying successive games I've grown to resent along the way.
 
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Lag between button response and action. lag with EVERY SINGLE ENCOUNTER. random battles in the DS games took longer than ANY generation before, or since. And the GBA games were as fast at processing inputs as you could mash the button. With the DS games, especially diamond, I could count to four before it would acknowledge a response from my button presses. It was like extra, unnecessary seconds ticking away. And it was never fixed in any of the DS games until (mostly) Gen 6 arrived, and then Gen 7 finally got it close enough to the speed of Gen 3 to be tolerable.

The GTS system was busted. Stop defending it.
At first, you couldn't even see or search for pokemon you saw, let alone those for entries you were missing. That in itself greatly reduced how useful it was able to be until Gen 6 remedied that, finally. So using it as a mechanic to try and fill out your 'dex was impossible.
Second, all the IMPOSSIBLE TRADES that flooded the thing. Come on! "level 9 or under legendary, pls" and you'd get it ALL THE TIME. Were I a less scrupulous person, after finding out why people were doing that (a safeguard to allow them to clone critters without an Action Replay), a big part of me wanted to just save edit some critters to flood those trades with and give them something that qualifies with deliberately 0 IV's across the board as a big "Fuck you" to all those deranged little assholes.

Pokemon that showed up only once a week (Drifloon).
Having to have specific party members, renaming critters forcefully and specific party order (OrAs for the regi's).
Having to find a specific spot with natural weather to favor an evolution (Goodra).
Having to flip the damn system upside down while levelling, so basically forced to battle with the system upside down to actually get it to trigger (that damned jellyfish).

As it is, I have no mechanic to get my legit darkrai out of my original Diamond and into a current gen game. Not any that I'm aware of, and certainly not any that wouldn't require buying successive games I've grown to resent along the way.
Your mixing generations of games and handhelds. Your last 4 criticisms are for the 3ds. (which I can agree)
As for your Darkri complaint, it's rendered invalid. Why? Because people have managed to make a custom server that uses the original event data. So... No still catch able through legitimate means.
And now let's talk about this "lag" your talking about. Is the game dropping frames, or is it text that is displaying first. IF IT'S TEXT displaying first and it's not the game dropping in frame rate, then your argument is invalid. Strictly talking the DS, it did text first and ignored input when text was still writing which is not lag for gen 5. For gen 4 there was a end delay of about 0.2 seconds per action. Which I will agree slowed down the pace. But was fixed mostly in gen5. Now talking 3ds, if the game is visibly slowing down in framerate (which the 3ds does) then yes, that is lag and that is a problem.
Now back to gemmics, which were ONLY INTRODUCED IN THE 3DS. The ds lacked any motion sensors. The only gemmic that I knew for the series on the ds was the need to trade specifically keroblast and shellment for their evolution and evee two evolution which were based on time. Now let's talk the GTS system. You called it busted without explain why. Now that you have. I can explain why it's not busted, but it's flawed. It did what it was meant to do. People ask for a Pokemon and they send a Pokemon someone else wanted. This on it's own on paper is fine, but gamefreak never did stop "those" kind of requests from happening. . Yes those requests happen, but people did also provide legitimate good trades as well. So no, it's not busted. Flawed? absolutely. However because I had a close group of friends, I was able get all of them with coordination.
Edit: as a side note gen5 also added gts trade negations, which got around of the gts issue. Such as not seeing a pokemon first and unable to get it because of that.
 
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NancyDS

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My_Pokémon_PoliceJesus_upgrade.png

Well, these are my Pokémon, I have 44 Pokémon and 4 megaevolutions so far (excluding Arcanine, Magnemite and Steelix not to put 47 Pokémon, and also Steelix-Mega not to put 5 megaevolutions).

But I'm worried about Pokémon Sword and Shield that does not have a National Pokédex, that sucks, because my Pokémon friends are separated from me for those games.

I hope that after the release Pokémon Sword and Shield, release an update of the game that includes the National Pokédex and all the missing Pokémon as my Pokémon friends that you are seeing in the image, among others.

Please, Nintendo I am frustrated by that, do not recycle the HD models of Pokémon GO for those missing Pokémon, when there are barely 500 Pokémon in Pokémon GO, well, Nintendo, create your own HD models from scratch to above for these missing Pokémon for Pokémon Sword and Shield.
 
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codezer0

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I'm talking processing lag. How long it takes to navigate and enter commands to how long it takes the game to respond. Also, how long it takes before it'll initially start letting me enter commands.

Gba series was as fast as i could enter it. If anything, I've demonstrated repeatedly how the gba game with animations ON was faster than gen 4 with animations OFF. In trying to implement touch controls, it completely screwed over button inputs; it didn't get satisfactorily fixed until gen 6.

But gen 6 also had where the framerates were cut in half when the 3d function was enabled. But rather than actually fix it, or ask sakurai for help, game freak just disabled 3d support for everything after x/y, which is a load of garbage. If Smash on 3ds is able to run better models faster with 3d enabled, game freak has zero excuses.
I don't care about fanmade servers, because that doesn't help my situation at all. If you don't have a method that shows me how to get them off my official diamond game onto a current (say, 3ds) gale, nothing you say about it matters.

In gen 2, you couldn't even proceed in the plot until you did the bug hunting game, but that was only open to you two days a week, which also didn't help me since of course i was busy then. Then again, that generation ticked me off so much that, i was actualy relieved when my first gba sp was stolen with it in the cart slot. Nothing else of value (to me) was lost.

Gts was busted to shit. Trying to defend it invalidates your opinion. Having friends shouldn't be a requirement to actually progress and finish the dex. And back then, game freak refused to do Wi-Fi distribution for any of the ds era games, so all the mystery events only happened in some remote store that was an 8+ hour road trip away in the next state over. Yeah, like that was ever going to happen. And with diamond, black and black 2, it won't let you search for anything you didn't already have on hand. Even with the national dex unlocked. The gts only got somewhat useful as of gen 6 when you could actually start searching for pokemon you haven't already caught in your game. But even then, it was flooded with impossible requests that one couldn't complete. That was such a killjoy for me.
Your mixing generations of games and handhelds. Your last 4 criticisms are for the 3ds. (which I can agree)
As for your Darkri complaint, it's rendered invalid. Why? Because people have managed to make a custom server that uses the original event data. So... No still catch able through legitimate means.
And now let's talk about this "lag" your talking about. Is the game dropping frames, or is it text that is displaying first. IF IT'S TEXT displaying first and it's not the game dropping in frame rate, then your argument is invalid. Strictly talking the DS, it did text first and ignored input when text was still writing which is not lag for gen 5. For gen 4 there was a end delay of about 0.2 seconds per action. Which I will agree slowed down the pace. But was fixed mostly in gen5. Now talking 3ds, if the game is visibly slowing down in framerate (which the 3ds does) then yes, that is lag and that is a problem.
Now back to gemmics, which were ONLY INTRODUCED IN THE 3DS. The ds lacked any motion sensors. The only gemmic that I knew for the series on the ds was the need to trade specifically keroblast and shellment for their evolution and evee two evolution which were based on time. Now let's talk the GTS system. You called it busted without explain why. Now that you have. I can explain why it's not busted, but it's flawed. It did what it was meant to do. People ask for a Pokemon and they send a Pokemon someone else wanted. This on it's own on paper is fine, but gamefreak never did stop "those" kind of requests from happening. . Yes those requests happen, but people did also provide legitimate good trades as well. So no, it's not busted. Flawed? absolutely. However because I had a close group of friends, I was able get all of them with coordination.
Edit: as a side note gen5 also added gts trade negations, which got around of the gts issue. Such as not seeing a pokemon first and unable to get it because of that.
 

MalikTH

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I'm talking processing lag. How long it takes to navigate and enter commands to how long it takes the game to respond. Also, how long it takes before it'll initially start letting me enter commands.
You must have been playing Diamond or Pearl. Platinum and HGSS, and for sure Black/White and Black/White 2, fix many of the issues with processing lag. But yes, overall, the GBA games were much faster in terms of processing.

But gen 6 also had where the framerates were cut in half when the 3d function was enabled. But rather than actually fix it, or ask sakurai for help, game freak just disabled 3d support for everything after x/y, which is a load of garbage. If Smash on 3ds is able to run better models faster with 3d enabled, game freak has zero excuses.
I barely find myself using 3D anyway, so much so that I migrated from an old 3DSXL to a new 2DSXL, and considered it an upgrade. Also, as previously discussed, the models in the 3DS games were intentionally made such that they'd work in future games on more powerful consoles. That's why there are framerate drops at different times.

I don't care about fanmade servers, because that doesn't help my situation at all. If you don't have a method that shows me how to get them off my official diamond game onto a current (say, 3ds) gale, nothing you say about it matters.
I'm not sure what you're saying here. Are you talking about transferring Pokemon to future generations? Because that doesn't need an internet connection at all until transferring to Gen 6. Pal Park, Poke Transfer, and Pokemon Transporter/Bank.

In gen 2, you couldn't even proceed in the plot until you did the bug hunting game, but that was only open to you two days a week, which also didn't help me since of course i was busy then. Then again, that generation ticked me off so much that, i was actualy relieved when my first gba sp was stolen with it in the cart slot. Nothing else of value (to me) was lost.
I didn't even touch the bug catching contest until postgame. It's not required.
 

pedro702

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I'm talking
In gen 2, you couldn't even proceed in the plot until you did the bug hunting game, but that was only open to you two days a week, which also didn't help me since of course i was busy then. Then again, that generation ticked me off so much that, i was actualy relieved when my first gba sp was stolen with it in the cart slot. Nothing else of value (to me) was lost.
there is absolutely no requirement to do the bug catching contesnt at all lol, you gain nothing from it there is nothing forcing you to do it at all, you must be making stuff up, you only need the water thing to hit sudowodo which has nothing to do with the bug catching contest.
 
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