ROM Hack [Release] Kuriimu - A general purpose game translation toolkit for authors of fan translations.

Necron00

Well-Known Member
Newcomer
Joined
Feb 16, 2018
Messages
54
Trophies
0
Age
24
Location
Underwater
XP
312
Country
Bermuda
If you mean the reverse engineering part you can join our discord.
If it's for translation you can probably use duolingo or join our discord.
what duolingo...
I just don't know how to get iso content like txt music picture etc..
no one willing to teach me
there's game i want to translate
 
Last edited by Necron00,
  • Like
Reactions: AikoT_T

onepiecefreak

Kuriimu 2 Developer
Member
Joined
Aug 12, 2015
Messages
526
Trophies
0
XP
1,746
Country
Germany
As I said you can join our discord for the reverse engineering. You can also do your own research. No one really needs to teach you. We also did learn that all on our own.
 
  • Like
Reactions: AikoT_T

masagrator

The patches guy
Developer
Joined
Oct 14, 2018
Messages
6,287
Trophies
3
XP
12,067
Country
Poland
Someone could help how to change compression level for archive_mt at saving to NoCompression? I have tried changing MTARC and zlib in Kontract to no avail (still saving as compressed).

Edit: Ok, I've found discord link. I will ask there.
 
Last edited by masagrator,

Deniii

Well-Known Member
Newcomer
Joined
Aug 6, 2009
Messages
60
Trophies
1
XP
339
Country
United States
Is a plugin for editing .bcsar files worth filing a request for?
I mean, it seems lot of games use them but there aren't any reliable tools available for editing them which makes me wonder if they can be edited in a simple way.

I'm trying to make an undub for "Apollo Justice: Ace Attorney" on the 3DS. I managed to get the audio files with other tools but I can't pack them again into a new .bcsar file.
There was a tool (a python script) that could do it for Ace Attorney Trilogy, here in gbatemp, but that tool relies on having a .xml beforehand which Apollo Justice doesn't include in the rom (but Trilogy does).
 

onepiecefreak

Kuriimu 2 Developer
Member
Joined
Aug 12, 2015
Messages
526
Trophies
0
XP
1,746
Country
Germany
Is a plugin for editing .bcsar files worth filing a request for?
I mean, it seems lot of games use them but there aren't any reliable tools available for editing them which makes me wonder if they can be edited in a simple way.

I'm trying to make an undub for "Apollo Justice: Ace Attorney" on the 3DS. I managed to get the audio files with other tools but I can't pack them again into a new .bcsar file.
There was a tool (a python script) that could do it for Ace Attorney Trilogy, here in gbatemp, but that tool relies on having a .xml beforehand which Apollo Justice doesn't include in the rom (but Trilogy does).
This python script was one of my works and at the time I assumed that this xml was mandatory to the structure and made it more easy for me.
Having a bcsar plugin for Kurrimu can be possible. A bcsar should be just an archive of sound files, but since I don't know its specifics we might miss out on important metadata if handled wrong.

Ofc you can make an archive request and wait until we work on it.
 

Deniii

Well-Known Member
Newcomer
Joined
Aug 6, 2009
Messages
60
Trophies
1
XP
339
Country
United States
This python script was one of my works and at the time I assumed that this xml was mandatory to the structure and made it more easy for me.
Having a bcsar plugin for Kurrimu can be possible. A bcsar should be just an archive of sound files, but since I don't know its specifics we might miss out on important metadata if handled wrong.

Ofc you can make an archive request and wait until we work on it.

Yes, now that you mention it, I recognize the avatar picture.
Thanks for that tool. That made the undub for Trilogy possible.

The big problem when handling these bcsar files seems to be when you replace a file of a certain size with another of different size.
I found other tools to extract them but once I replace them, they can't be packed again. Only your tool was able to overcome that issue.

I will file a request in the github site but I have a question: the request should be for a plugin that handles .bcsar files in general or for this particular game (Gyakuten Saiban 4)?
 
Last edited by Deniii,

onepiecefreak

Kuriimu 2 Developer
Member
Joined
Aug 12, 2015
Messages
526
Trophies
0
XP
1,746
Country
Germany
Yes, now that you mention it, I recognize the avatar picture.
Thanks for that tool. That made the undub for Trilogy possible.

The big problem when handling these bcsar files seems to be when you replace a file of a certain size with another of different size.
I found other tools to extract them but once I replace them, they can't be packed again. Only your tool was able to overcome that issue.

I will file a request in the github site but I have a question: the request should be for a plugin that handles .bcsar files in general or for this particular game (Gyakuten Saiban 4)?
In general please. Also most tools only specialize in extracting files to look through them, there aren't many that also take the effort of injecting them again. Since it's an archive, it should be self contained and therefore everything should be possible like any other archive.
 
  • Like
Reactions: Deniii

Retro_Mod_Gamer

Niche List Enthusiast
Member
Joined
Nov 3, 2015
Messages
167
Trophies
0
Age
39
XP
868
Country
Canada
Is the discord still running? I want to start working on Run For Money (Chou Tousouchuu Atsumare! Saikyou no Tousousha-tachi) - very fun and different 6 player game!
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    SylverReZ @ SylverReZ: https://www.youtube.com/watch?v=fv6vlP2qSyo