Make sure User Interface->Show Advanced Settings is enabled, I believe the behaviour has changed recently.
Yep that worked, thanks
Make sure User Interface->Show Advanced Settings is enabled, I believe the behaviour has changed recently.
I've copped a lot of shit for mixing cores and not updating to the latest but all these reasons are why
How could all these reasons be why you mix and match when these "reasons" being talked about are due to the fact that the builds from this weekend are obviously unstable? m4xw just said back on page 297 that he would be doing maintenance over the weekend and that there "might be some broken builds appearing on the bot". I guess people translate "broken builds" into "amazingly stable and ready for prime time". SMH
Anyone who read that message and who has any common sense should know better than to be using any of the builds from this weekend. But I guess common sense isn't so common these days, hence the reason we've got people on here talking about how they're on 8.0.1 FW and stuff isn't working right. Buncha weirdos who have Obsessive Update Disorder.
I'm mostly referring to older builds of mupen having different compatibilities, which is why I got you to make the SVC build seperate from glide... And I'll take my messed up okay history build from months ago if it works fine
The maintenance for RetroArch Switch is finally over.
— m4xw (@m4xwdev) April 29, 2019
We highly recommend everyone updating to the latest nightly (https://t.co/1R4bHH7nfQ)
Please make sure you don't forget to update the loader in "/switch"!
PPSSPP (and other cores) should now work from the bot!
-Fixed a annoying bug with the loader, where it would think the last used core is loaded -> That would usually result in "Failed to load content".
— m4xw (@m4xwdev) April 29, 2019
-Fixed Horizon Version detection
-Mutex secured logs (would cause some cores to hang on a black screen)
-Also overclocking on 8.0 is fixed (for those who missed the earlier update)
— m4xw (@m4xwdev) April 29, 2019
something like analog to digital should be set to noneI do not know if it as been discussed before but when trying to play Goldeneye64 or Perfect Dark, when I try to go forward or backward, it is like C buttons (the ones to look up and down) are pressed at the same time. Is it me or there is something to do ? In Mario 64 I do not have that problem. Thanks.
something like analog to digital should be set to none
-Fixed a annoying bug with the loader, where it would think the last used core is loaded -> That would usually result in "Failed to load content".
-Mutex secured logs (would cause some cores to hang on a black screen)
Does ("save as game config (top option in core options, while a game is running)" and) "exit content" then restart still work? It worked in the past.Yep I notice that's fixed. Although latest nightly doesn't seem to want to let me increase PPSSPP internal resolution. I can change a bunch of other core settings (without even doing a restart), but trying to do anything after increasing the resolution one notch (double) causes "this application caused an error." That includes trying to restart or even quit after changing the setting, so it never seems to "take."
It’s definitely faster, I tried tweaking options with current mupen64plus-next but couldn’t get it to run without several lag. Too bad that svc build doesn’t have OC compatibility for 8.0.X, neither thumbnails feature, it must be an old buildhttps://ufile.io/r8fc972d
Here is the Mupen SVC build (also named internally so you can have the glide core and this at the same time)
Has different compatibility with some games, including Yoshi's Story working