Hacking SWITCH NOOB PARADISE - Ask questions here

pLaYeR^^

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Hi, new with Switch. Still waiting my dongle (want to be able boot the Switch anytime and anywhere), my Switch OFW is 4.0.1 and will test when have the jig. To summarize what need to do in order to run CFW and backups:
Enter RMC with the jig and put payload by dongle or by cable and pc/android/ect. Then run Hekate and make Nand-backup. And then run the cfw and instal .nsp (like 3DS cias) games. Think to use ReiNX, looks like the most user friendly. Havent decided after installing CFW which setup better, to run directly ReiNX or first Hekate and from there to choose. Found XCIexplorer, is it enough to check if the nsp are safe to use.
Installed games by Tinfoil remove partially firmware requirement but still some minimum. So to update (for newer games) without burn fuses and preserve ability to downgrade need to enable autoRMC to not enter OFW. But if boot by jig enter RMC and put the payload this also will prevent enter in OFW and burn fuses, right. Don't want to use autoRMC.
It's safe if the jig (that connecting 7 and 10 pins) stay allways in. I will use joycons detached and charging them through a grip-charger. Is that all, please correct any mistakes or if i miss something, thanks.
No autoRCM is a high risk of burning fuses in your case. If you forget to boot in RCM or press the wrong buttons once, your fuses will be burned. Thats why autoRCM is highly recommended.
 

aaabbbvvv

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But when enable autoRMC to prevent battery drain must full/real shut it down and then again to boot the Switch is required a way to put the payload, autoRMC only stop from boot (as the need of jig) into the OFW?
 

pLaYeR^^

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But when enable autoRMC to prevent battery drain must full/real shut it down and then again to boot the Switch is required a way to put the payload, autoRMC only stop from boot (as the need of jig) into the OFW?
If you have autoRCM installed you won't boot in OFW with the nintendo bootloader anymore and thats the only bootloader for now which burns fuses. Of course you need to inject the payload everytime if you turn off the console but that protects you from accidentally loading the nintendo bootloader.
 

BernardoOne

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need help with FTP. I've tried FTPD and sysFTPD dowloaded from the Homebrew Store. The app in the switch itself seems to be working, based on my experience with my other Switch. But filezilla can't connect to it, it just times out. Any ideas?
 

silverpalm

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hi all
im on 6.1 at the moment should i update to 6.2 as 7 wil be on its way or does it not matter
and if its wise update to 6.2 now should i do it via nintendo update or using that program forget its name
 

daijobu

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Is it recommended to only back up the eMMc SYS if I already used checkpoint to backup all my save data if ever I need to restore a bricked switch? I don't have a SD card that's bigger than 32 GB and I don't want to buy one just for this one occassion. Is there anything else I need to backup other than eMMc SYS in the hekate tools? Do I need the keys and other boot files that I saw in many tutorial videos that don't seem to be included in the SYS dump? Thanks!
 

Draxzelex

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So, finaly decided to hack my Switch, what custom firmware should I use?
Any CFW is fine as they all do the basic functions of what a CFW should do including homebrew, backups, and emulators. There are a few caveats relevant to each CFW that make them stand out from each other.
  • ReiNX is an easy and lightweight CFW that gets the user from Point A to Point B in no time flat. It has all of the essential functions of a CFW without too much work on the user. One advantage of ReiNX is that it supports .XCI files installed with ZeroTwoXCI and all .XCI to .NSP file conversions. This is due to a special patch applied to those backups which are not found in other CFW rendering them unplayable
  • Atmosphere does what ReiNX does but is more designed for developers. It has a few of its own unique features. It prevents AutoRCM from being disabled during online system updates. It also now has a way for users to reboot CFW without sending a payload. Note this does not mean you can turn off the console and not send a payload; it simply means you can send a payload without turning your console off. A quality of life feature Atmosphere has is displaying the version number of the CFW next to your current system firmware. In the future, Atmosphere will also have EmuNAND support which is a feature ReiNX does not plan to implement
  • SX OS is the most unique CFW in more ways than one. It has its own EmuNAND implementation, cheat engine, HDD support, and .XCI loading. All of this comes at the cost of it being paid. And not all of the features are entirely exclusive to SX OS. The cheat engine can be replicated with sys-net cheat. HDD support only allows for .XCI files whereas you can install .NSP files via USB with any CFW. And while SX OS is the only CFW to support drag-and-drop .XCI files, you can install .XCI files with all CFW (although for Atmosphere, you cannot use ZeroTwoXCI)

hi all
im on 6.1 at the moment should i update to 6.2 as 7 wil be on its way or does it not matter
and if its wise update to 6.2 now should i do it via nintendo update or using that program forget its name
Nothing absolutely requires firmware 6.2. There are updates that use that new key introduced in firmware 6.2 but you can patch those updates with NSC Builder to work on their real firmware requirements (the firmware they were programmed to work with, not encrypted with).

If you want to update, I recommend updating with the homebrew application ChoiDujourNX (this is the name you were trying to recall). It allows you to update your firmware without burning fuses. This is relevant in case a better exploit is released on lower firmwares. If you are fine with booting CFW with a jig and USB cable/modchip, then you can disable AutoRCM during the installation process. If you want to preserve your fuses and/or just like using AutoRCM in general, then just install the firmware with ChoiDujourNX as it enables AutoRCM by default.

Is it recommended to only back up the eMMc SYS if I already used checkpoint to backup all my save data if ever I need to restore a bricked switch? I don't have a SD card that's bigger than 32 GB and I don't want to buy one just for this one occassion. Is there anything else I need to backup other than eMMc SYS in the hekate tools? Do I need the keys and other boot files that I saw in many tutorial videos that don't seem to be included in the SYS dump? Thanks!
eMMC USER also contains all of your installed content of the internal memory so if you have any games, updates, or DLC that you installed to your NAND, they will be wiped out when you restore the eMMC SYS.

For a complete NAND backup, you should also dump boot0/boot1 since these are semi-console specific (they cannot be 100% regenerated). Keys can be dumped as long as your console has juice left in the tank but aren't necessarily bad to have on hand. Be aware that there are two types of keys; console-specific and public. The only console-specific keys are the bis keys which are only used for decrypting the NAND via hacdiskmount. The public keys are, as the name implies, keys shared across all consoles and can be dumped with various tools ranging from HACGUI, kezplez, and Lockpick.
 

Adran_Marit

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Hi mates, need some help, my brother have a switch with 6.0.2 fw, can hack ir with this guide ? "https://switch.hacks.guide" i think its say need to be at 3.0.0 max fw right? I hack my wiiu with same guide help! Thanks forward!

Hi that guide is horribly out of date at this point in time. As long as it has an exploitable serial number (check HERE or HERE) then it is exploitable by fusee gelee.

From there there are 3 CFW's available which drax mentioned a few posts up.

I also recommend doing a nand backup using hekate before cfw if it is hackable with fusee :)

Additionally after it is hacked and you want to connect online for FTP or online play using xlink or lanplay then I recommend running 90DNS which blocks connection to nintendos servers.

It is recommended that before you do use 90dns that you run the included tester included in the optional steps to make sure it isn't hijacked by your ISP.

If you need any more help then feel free to message here again and someone will help you out :)
 
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nswuser007

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could someone tag me in response or DM me so i can make sure to see the response shuold someone reply to this :

I have sx pro.. i have two switches i left one at my relatives and I couldnt play my backsup because the sd card was in that other switch I left although i had the dongle and jig. my question is do i have to buy a license per switch device or can I use my jig and dongle with my license on my 2 switches (both my devices if so how? thanks!)
 

pLaYeR^^

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could someone tag me in response or DM me so i can make sure to see the response shuold someone reply to this :

I have sx pro.. i have two switches i left one at my relatives and I couldnt play my backsup because the sd card was in that other switch I left although i had the dongle and jig. my question is do i have to buy a license per switch device or can I use my jig and dongle with my license on my 2 switches (both my devices if so how? thanks!)
You need one license for each switch. But you can use the dongle on both switches since it only inject the payload.
 

Rakanitshu

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Hi that guide is horribly out of date at this point in time. As long as it has an exploitable serial number (check HERE or HERE) then it is exploitable by fusee gelee.

From there there are 3 CFW's available which drax mentioned a few posts up.

I also recommend doing a nand backup using hekate before cfw if it is hackable with fusee :)

Additionally after it is hacked and you want to connect online for FTP or online play using xlink or lanplay then I recommend running 90DNS which blocks connection to nintendos servers.

It is recommended that before you do use 90dns that you run the included tester included in the optional steps to make sure it isn't hijacked by your ISP.

If you need any more help then feel free to message here again and someone will help you out :)

THX very
Hi that guide is horribly out of date at this point in time. As long as it has an exploitable serial number (check HERE or HERE) then it is exploitable by fusee gelee.

From there there are 3 CFW's available which drax mentioned a few posts up.

I also recommend doing a nand backup using hekate before cfw if it is hackable with fusee :)

Additionally after it is hacked and you want to connect online for FTP or online play using xlink or lanplay then I recommend running 90DNS which blocks connection to nintendos servers.

It is recommended that before you do use 90dns that you run the included tester included in the optional steps to make sure it isn't hijacked by your ISP.

If you need any more help then feel free to message here again and someone will help you out :)

THX so much for the info Andran!!
 

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