Playstation classic

Links2586

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This is pretty straight forward. Also look at my previous reply - use the 20something line version. :)

I've done the same thing today. Tried it twice - the first time it didnt work, without the #!/bin/sh line then I added it, then it worked. I'm using the lolhack.sh, I'm using a linux line endings. Thats it. Nothing more to it. :)

The hack loads the lolhack.sh, which then tells the system to copy those files to the stick. Pretty straight forwards. :)

Maybe try a couple of times (waiting 5 minutes should be fine), always disconnecting and reconnecting the power cable first.


boot.log provided this error:

cp: target `/media/data/' is not a directory

Wondering if I create this file if it will help.
 

notimp

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cp: target `/media/data/' is not a directory

could this send me in the right direction?
Ah, yes - use the 20+ line version. It creates the directories first. ;)
Thats what the error message is complaining about.

I might have had a /data directory on the USB stick already. :)
 

Links2586

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Ah, yes - use the 20+ line version. It creates the directories first. ;)
Thats what the error message is complaining about.

I might have had a /data directory on the USB stick already. :)

also noticed games was capitalized on the usb, but not in the script, and I believe linux is picky about those kinds of things.
 

fixingmytoys

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It should work. I basically did the same twice already.

Make sure your USB stick has 14GB of free storage.
Look into the games folder - the backed up games should be there.

If for some reason you need a simplified version of this, last code box in this thread: https://gbatemp.net/threads/playstation-classic.522781/page-23#post-8427120

Then wait for 70 minutes, maybe press left/right on the controller once at the halftime point for good luck. ;) (Maybe it prevents some standby stuff, maybe it does nothing.. ;))


If you have used a windows text editor, redownload the BleemSynch package, replace all its files on the USB stick and start using notepad++ (google it) to edit the .sh files from now on.

I dont know how often I have to post this - but, its important if you edit the lolhack.sh directly.

Also do a scandisk of the stick afterwards. In my case - the Puzzle fighter .bin for some reason was corrupted on the stick (file shorter than disc allocation).

If you are doing this to create a custom PS Classic as a present for someone this is fine - otherwise, replacing the games on the system currently is not recommended (only benefit currently is that you can use both controllers) hackking this system is at its infancy stage - and there might better solutions incoming - so staying (close to) stock - isnt the worst you can do. :)


Okay so this how to do a nand backup?. Mines is still in it is box I have been told I am have it on the 25th
 

notimp

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No, this only backs up the systems 20 game folders. (Copies them from the NAND to the USB stick) For a full nand backup, see:
Ok, i've got mine :D
How can i backup nand?
I suggest you start reading this thread...

Maybe start here: https://gbatemp.net/threads/playstation-classic.522781/page-19#post-8421883

This wont backup boot0/1, but currently we arent writing anything to that part of the system anyhow. So theoretically its still possible to brick, with this - but you'd have to go waaaaaaaay out of your way to do so... ;)
 
Last edited by notimp,

yadspi

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ATTENTION! (with only the ESC menu hack (and not BleemSync proper) enabled) Don't save changes to the emulator settings for a game you made in the esc menu. Also NEVER hit the "save configuration globally" option in there by mistake. Those are files on your PS Classic, that will get overwritten, and for which you dont have backups.

Everything worked but when I boot a game it says "an error has occurred and goes back to the game select screen.
 

notimp

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Acutally, the thing the boot.log is complaining about seems to be a space.

cp: target `/media/data/' is not a directory

starts the file path with a space.

Make sure that after the /data/* there is only one space then followed by /media/data/

(Also - copy directly to lolhack.sh using a texteditor with linux line endings, in case the sed stuff in there is messing with whitespaces (spaces, ...))

--------------------- MERGED ---------------------------

Everything worked but when I boot a game it says "an error has occurred and goes back to the game select screen.
Try a working cue/bin. :)
Dont download pbps off the internet. If you want to use pbps, create them yourself using psx2pbp from PSX isos/ cue/bins.

Your installation is fine, your game images are not. ;)

edit: Also - use options>load game image - dont just use the "change game image" option on the first level. One is changing CDs, one is changing cds and rebooting the emulator (which is needed).

--------------------- MERGED ---------------------------

Also - I'll support people wanting to go fun cudtom ways for maybe another two days - after that I strongly suggest you use BleemSync properly if you need easy and someone for a back and forth. ;)

Following a "standard" (even if it might currently be not the be all and end all) has something to it as well... ;)
 
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Links2586

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Tried using the longer multiple change to sh and i get more errors lol
Code:
mkdir: cannot create directory `/media/backup/': File exists
mkdir: cannot create directory `/media/backup/data/': File exists
cp: cannot create symbolic link `/media/backup/data/AppData/sony/pcsx/10/.pcsx/pcsx.cfg': Operation not permitted
cp: cannot create symbolic link `/media/backup/data/AppData/sony/pcsx/18/.pcsx/pcsx.cfg': Operation not permitted
cp: cannot create symbolic link `/media/backup/data/AppData/sony/pcsx/1/.pcsx/pcsx.cfg': Operation not permitted
cp: cannot create symbolic link `/media/backup/data/AppData/sony/pcsx/bios': Operation not permitted
cp: cannot create symbolic link `/media/backup/data/AppData/sony/pcsx/20/.pcsx/pcsx.cfg': Operation not permitted
cp: cannot create symbolic link `/media/backup/data/AppData/sony/pcsx/9/.pcsx/pcsx.cfg': Operation not permitted
cp: cannot create symbolic link `/media/backup/data/AppData/sony/pcsx/13/.pcsx/pcsx.cfg': Operation not permitted
cp: cannot create symbolic link `/media/backup/data/AppData/sony/pcsx/16/.pcsx/pcsx.cfg': Operation not permitted
cp: cannot create symbolic link `/media/backup/data/AppData/sony/pcsx/17/.pcsx/pcsx.cfg': Operation not permitted
cp: cannot create symbolic link `/media/backup/data/AppData/sony/pcsx/plugins': Operation not permitted
cp: cannot create symbolic link `/media/backup/data/AppData/sony/pcsx/19/.pcsx/pcsx.cfg': Operation not permitted
cp: cannot create symbolic link `/media/backup/data/AppData/sony/pcsx/7/.pcsx/pcsx.cfg': Operation not permitted
cp: cannot create symbolic link `/media/backup/data/AppData/sony/pcsx/11/.pcsx/pcsx.cfg': Operation not permitted
cp: cannot create symbolic link `/media/backup/data/AppData/sony/pcsx/14/.pcsx/pcsx.cfg': Operation not permitted
cp: cannot create symbolic link `/media/backup/data/AppData/sony/pcsx/4/.pcsx/pcsx.cfg': Operation not permitted
cp: cannot create symbolic link `/media/backup/data/AppData/sony/pcsx/8/.pcsx/pcsx.cfg': Operation not permitted
cp: cannot create symbolic link `/media/backup/data/AppData/sony/pcsx/12/.pcsx/pcsx.cfg': Operation not permitted
cp: cannot create symbolic link `/media/backup/data/AppData/sony/pcsx/5/.pcsx/pcsx.cfg': Operation not permitted
cp: cannot create symbolic link `/media/backup/data/AppData/sony/pcsx/3/.pcsx/pcsx.cfg': Operation not permitted
cp: cannot create symbolic link `/media/backup/data/AppData/sony/pcsx/15/.pcsx/pcsx.cfg': Operation not permitted
cp: cannot create symbolic link `/media/backup/data/AppData/sony/pcsx/2/.pcsx/pcsx.cfg': Operation not permitted
cp: cannot create symbolic link `/media/backup/data/AppData/sony/pcsx/6/.pcsx/pcsx.cfg': Operation not permitted
cp: cannot create symbolic link `/media/backup/data/power': Operation not permitted
cp: cannot create symbolic link `/media/backup/data/sony/sgmo/diag': Operation not permitted
 

notimp

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Try using the lolhack.sh instead. Use a freshly unzipped copy from the original zip, open it in notepad++. After that - no clue.

The copys (cp) all fail because the operation is not supported or permitted.

Creating the directory fails - because it says there is a file named like that already on your usb stick.

Those are all errors that are strange as hell. Check the filesystem on your usb stick, is the stick corrupted? Is it not formated as Fat32 (32kb cluster size)?

If a copy command fails onto a usb stick, because the USB stick refuses to be written on, you have bigger issues. No remote troubleshoot possible. I'm not your "fix my pc" guy. ;)

I know the commands work - I used them today on my setup.
 
Last edited by notimp,

notimp

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Just did it again, works flawlessly. Those are the files getting backed up on my USB stick:
(including the memorycards, savestates and cfg files for game 21 which you dont have)

Code:
|____backup
| |____data
| | |____AppData
| | | |____sony
| | | | |____pcsx
| | | | | |____10
| | | | | | |____.pcsx
| | | | | | | |____sstates
| | | | | | | | |____ABESODDYSEE-SLES00664.000.res
| | | | | | | |____cheats
| | | | | | | |____filename.txt.res
| | | | | | | |____plugins
| | | | | | | | |____cfg
| | | | | | | |____cfg
| | | | | | | |____memcards
| | | | | | | | |____card1.mcd
| | | | | | | | |____card2.mcd
| | | | | | | | |____card1.bak
| | | | | | | |____patches
| | | | | | | |____screenshots
| | | | | | | | |____ABESODDYSEE-SLES00664.png.res
| | | | | |____18
| | | | | | |____.pcsx
| | | | | | | |____sstates
| | | | | | | | |____R6P138-SLES01136.000.res
| | | | | | | |____cheats
| | | | | | | |____filename.txt.res
| | | | | | | |____plugins
| | | | | | | | |____cfg
| | | | | | | |____cfg
| | | | | | | |____memcards
| | | | | | | | |____card1.mcd
| | | | | | | | |____card2.mcd
| | | | | | | | |____card1.bak
| | | | | | | |____patches
| | | | | | | |____screenshots
| | | | | | | | |____R6P138-SLES01136.png.res
| | | | | |____21
| | | | | | |____.pcsx
| | | | | | | |____filename.txt.bak
| | | | | | | |____sstates
| | | | | | | | |____SLES_02064-SLES01549.000.bak
| | | | | | | | |____SLES_02064-SLES01549.000
| | | | | | | | |____SLES_02064-SLES01549.000.res
| | | | | | | |____cheats
| | | | | | | |____filename.txt.res
| | | | | | | |____plugins
| | | | | | | | |____cfg
| | | | | | | |____cfg
| | | | | | | | |____FINALFANTASY7-FinalFant.cfg
| | | | | | | | |____SLES_02064-SLES01549.cfg
| | | | | | | |____lastcdimg.txt
| | | | | | | |____memcards
| | | | | | | | |____card1.mcd
| | | | | | | | |____card2.mcd
| | | | | | | | |____card1.bak
| | | | | | | |____patches
| | | | | | | |____screenshots
| | | | | | | | |____SLES_02064-SLES01549.png.res
| | | | | |____1
| | | | | | |____.pcsx
| | | | | | | |____sstates
| | | | | | | | |____BATTLEARENATOSHINDEN-SCES00002.000.res
| | | | | | | |____cheats
| | | | | | | |____filename.txt.res
| | | | | | | |____plugins
| | | | | | | | |____cfg
| | | | | | | |____cfg
| | | | | | | |____memcards
| | | | | | | | |____card1.mcd
| | | | | | | | |____card2.mcd
| | | | | | | | |____card1.bak
| | | | | | | |____patches
| | | | | | | |____screenshots
| | | | | | | | |____BATTLEARENATOSHINDEN-SCES00002.png.res
| | | | | |____.pcsx
| | | | | |____20
| | | | | | |____.pcsx
| | | | | | | |____sstates
| | | | | | | | |____WILDARMS-SCUS94608.000.res
| | | | | | | |____cheats
| | | | | | | |____filename.txt.res
| | | | | | | |____plugins
| | | | | | | | |____cfg
| | | | | | | |____cfg
| | | | | | | |____memcards
| | | | | | | | |____card1.mcd
| | | | | | | | |____card2.mcd
| | | | | | | | |____card1.bak
| | | | | | | |____patches
| | | | | | | |____screenshots
| | | | | | | | |____WILDARMS-SCUS94608.png.res
| | | | | |____9
| | | | | | |____.pcsx
| | | | | | | |____sstates
| | | | | | | | |____MRDRILLER-SLUS01111.000.res
| | | | | | | |____cheats
| | | | | | | |____filename.txt.res
| | | | | | | |____plugins
| | | | | | | | |____cfg
| | | | | | | |____cfg
| | | | | | | |____memcards
| | | | | | | | |____card1.mcd
| | | | | | | | |____card2.mcd
| | | | | | | | |____card1.bak
| | | | | | | |____patches
| | | | | | | |____screenshots
| | | | | | | | |____MRDRILLER-SLUS01111.png.res
| | | | | |____13
| | | | | | |____.pcsx
| | | | | | | |____filename.txt.bak
| | | | | | | |____sstates
| | | | | | | | |____PERSONA-SLUS00339.000.bak
| | | | | | | | |____PERSONA-SLUS00339.000.res
| | | | | | | |____cheats
| | | | | | | |____filename.txt.res
| | | | | | | |____plugins
| | | | | | | | |____cfg
| | | | | | | |____cfg
| | | | | | | |____memcards
| | | | | | | | |____card1.mcd
| | | | | | | | |____card2.mcd
| | | | | | | | |____card1.bak
| | | | | | | |____patches
| | | | | | | |____screenshots
| | | | | | | | |____PERSONA-SLUS00339.png.res
| | | | | |____16
| | | | | | |____.pcsx
| | | | | | | |____sstates
| | | | | | | | |____SCUS94240-SCUS94240.000.res
| | | | | | | |____cheats
| | | | | | | |____filename.txt.res
| | | | | | | |____plugins
| | | | | | | | |____cfg
| | | | | | | |____cfg
| | | | | | | |____memcards
| | | | | | | | |____card1.mcd
| | | | | | | | |____card2.mcd
| | | | | | | | |____card1.bak
| | | | | | | |____patches
| | | | | | | |____screenshots
| | | | | | | | |____SCUS94240-SCUS94240.png.res
| | | | | |____17
| | | | | | |____.pcsx
| | | | | | | |____filename.txt.bak
| | | | | | | |____sstates
| | | | | | | | |____TEKKEN3-SCES01237.000.res
| | | | | | | | |____TEKKEN3-SCES01237.000.bak
| | | | | | | |____cheats
| | | | | | | |____filename.txt.res
| | | | | | | |____plugins
| | | | | | | | |____cfg
| | | | | | | |____cfg
| | | | | | | |____memcards
| | | | | | | | |____card1.mcd
| | | | | | | | |____card2.mcd
| | | | | | | | |____card1.bak
| | | | | | | |____patches
| | | | | | | |____screenshots
| | | | | | | | |____TEKKEN3-SCES01237.png.res
| | | | | |____19
| | | | | | |____.pcsx
| | | | | | | |____sstates
| | | | | | | | |____SCUS94304-SCUS94304.000.res
| | | | | | | |____cheats
| | | | | | | |____filename.txt.res
| | | | | | | |____plugins
| | | | | | | | |____cfg
| | | | | | | |____cfg
| | | | | | | |____memcards
| | | | | | | | |____card1.mcd
| | | | | | | | |____card2.mcd
| | | | | | | | |____card1.bak
| | | | | | | |____patches
| | | | | | | |____screenshots
| | | | | | | | |____SCUS94304-SCUS94304.png.res
| | | | | |____7
| | | | | | |____.pcsx
| | | | | | | |____sstates
| | | | | | | | |____SCES00003-SCES00003.000.res
| | | | | | | |____cheats
| | | | | | | |____filename.txt.res
| | | | | | | |____plugins
| | | | | | | | |____cfg
| | | | | | | |____cfg
| | | | | | | |____memcards
| | | | | | | | |____card1.mcd
| | | | | | | | |____card2.mcd
| | | | | | | | |____card1.bak
| | | | | | | |____patches
| | | | | | | |____screenshots
| | | | | | | | |____SCES00003-SCES00003.png.res
| | | | | |____11
| | | | | | |____.pcsx
| | | | | | | |____filename.txt.bak
| | | | | | | |____sstates
| | | | | | | | |____SLUS00005-SLUS00005.000.res
| | | | | | | | |____SLUS00005-SLUS00005.000.bak
| | | | | | | |____cheats
| | | | | | | |____filename.txt.res
| | | | | | | |____plugins
| | | | | | | | |____cfg
| | | | | | | |____cfg
| | | | | | | |____memcards
| | | | | | | | |____card1.mcd
| | | | | | | | |____card2.mcd
| | | | | | | | |____card1.bak
| | | | | | | |____patches
| | | | | | | |____screenshots
| | | | | | | | |____SLUS00005-SLUS00005.png.res
| | | | | |____14
| | | | | | |____.pcsx
| | | | | | | |____filename.txt.bak
| | | | | | | |____sstates
| | | | | | | | |____R4USA-SLUS00797.000.bak
| | | | | | | | |____R4USA-SLUS00797.000.res
| | | | | | | |____cheats
| | | | | | | |____filename.txt.res
| | | | | | | |____plugins
| | | | | | | | |____cfg
| | | | | | | |____cfg
| | | | | | | |____memcards
| | | | | | | | |____card1.mcd
| | | | | | | | |____card2.mcd
| | | | | | | | |____card1.bak
| | | | | | | |____patches
| | | | | | | |____screenshots
| | | | | | | | |____R4USA-SLUS00797.png.res
| | | | | |____4
| | | | | | |____.pcsx
| | | | | | | |____filename.txt.bak
| | | | | | | |____sstates
| | | | | | | | |____FINALFANTASY7-SCUS94163.000.bak
| | | | | | | | |____FINALFANTASY7-SCUS94163.000.res
| | | | | | | |____cheats
| | | | | | | |____filename.txt.res
| | | | | | | |____plugins
| | | | | | | | |____cfg
| | | | | | | |____cfg
| | | | | | | |____memcards
| | | | | | | | |____card1.mcd
| | | | | | | | |____card2.mcd
| | | | | | | | |____card1.bak
| | | | | | | |____patches
| | | | | | | |____screenshots
| | | | | | | | |____FINALFANTASY7-SCUS94163.png.res
| | | | | |____8
| | | | | | |____.pcsx
| | | | | | | |____sstates
| | | | | | | | |____SLUS00594-SLUS00594.000.res
| | | | | | | |____cheats
| | | | | | | |____filename.txt.res
| | | | | | | |____plugins
| | | | | | | | |____cfg
| | | | | | | |____cfg
| | | | | | | |____memcards
| | | | | | | | |____card1.mcd
| | | | | | | | |____card2.mcd
| | | | | | | | |____card1.bak
| | | | | | | |____patches
| | | | | | | |____screenshots
| | | | | | | | |____SLUS00594-SLUS00594.png.res
| | | | | |____12
| | | | | | |____.pcsx
| | | | | | | |____sstates
| | | | | | | | |____SLES_00969-SLES00969.000.res
| | | | | | | |____cheats
| | | | | | | |____filename.txt.res
| | | | | | | |____plugins
| | | | | | | | |____cfg
| | | | | | | |____cfg
| | | | | | | |____memcards
| | | | | | | | |____card1.mcd
| | | | | | | | |____card2.mcd
| | | | | | | | |____card1.bak
| | | | | | | |____patches
| | | | | | | |____screenshots
| | | | | | | | |____SLES_00969-SLES00969.png.res
| | | | | |____5
| | | | | | |____.pcsx
| | | | | | | |____sstates
| | | | | | | | |____GTA-SLES00032.000.res
| | | | | | | |____cheats
| | | | | | | |____filename.txt.res
| | | | | | | |____plugins
| | | | | | | | |____cfg
| | | | | | | |____cfg
| | | | | | | |____memcards
| | | | | | | | |____card1.mcd
| | | | | | | | |____card2.mcd
| | | | | | | | |____card1.bak
| | | | | | | |____patches
| | | | | | | |____screenshots
| | | | | | | | |____GTA-SLES00032.png.res
| | | | | |____3
| | | | | | |____.pcsx
| | | | | | | |____sstates
| | | | | | | | |____DESTRUCTION_DERBY-SCES00008.000.res
| | | | | | | |____cheats
| | | | | | | |____filename.txt.res
| | | | | | | |____plugins
| | | | | | | | |____cfg
| | | | | | | |____cfg
| | | | | | | |____memcards
| | | | | | | | |____card1.mcd
| | | | | | | | |____card2.mcd
| | | | | | | | |____card1.bak
| | | | | | | |____patches
| | | | | | | |____screenshots
| | | | | | | | |____DESTRUCTION_DERBY-SCES00008.png.res
| | | | | |____15
| | | | | | |____.pcsx
| | | | | | | |____sstates
| | | | | | | | |____SUPER_PUZZLE_FIGHTER_2_TURBO-SLUS00418.000.res
| | | | | | | |____cheats
| | | | | | | |____filename.txt.res
| | | | | | | |____plugins
| | | | | | | | |____cfg
| | | | | | | |____cfg
| | | | | | | |____memcards
| | | | | | | | |____card1.mcd
| | | | | | | | |____card2.mcd
| | | | | | | | |____card1.bak
| | | | | | | |____patches
| | | | | | | |____screenshots
| | | | | | | | |____SUPER_PUZZLE_FIGHTER_2_TURBO-SLUS00418.png.res
| | | | | |____2
| | | | | | |____.pcsx
| | | | | | | |____sstates
| | | | | | | | |____COOLBOARDERS2-SCES00992.000.res
| | | | | | | |____cheats
| | | | | | | |____filename.txt.res
| | | | | | | |____plugins
| | | | | | | | |____cfg
| | | | | | | |____cfg
| | | | | | | |____memcards
| | | | | | | | |____card1.mcd
| | | | | | | | |____card2.mcd
| | | | | | | | |____card1.bak
| | | | | | | |____patches
| | | | | | | |____screenshots
| | | | | | | | |____COOLBOARDERS2-SCES00992.png.res
| | | | | |____6
| | | | | | |____.pcsx
| | | | | | | |____sstates
| | | | | | | | |____SCUS94181-SCUS94181.000.res
| | | | | | | |____cheats
| | | | | | | |____filename.txt.res
| | | | | | | |____plugins
| | | | | | | | |____cfg
| | | | | | | |____cfg
| | | | | | | |____memcards
| | | | | | | | |____card1.mcd
| | | | | | | | |____card2.mcd
| | | | | | | | |____card1.bak
| | | | | | | |____patches
| | | | | | | |____screenshots
| | | | | | | | |____SCUS94181-SCUS94181.png.res
| | | | |____ui
| | | | | |____user.pre
| | | | |____auto_dimmer
| | | | | |____config.cnf
| | |____lost+found
| | |____sony
| | | |____sgmo
| | | |____ui
| | | | |____error.log
| | |____1
| | | |____pcsx.cfg
| | |____2
| | | |____pcsx.cfg
| | |____3
| | | |____pcsx.cfg
| | |____4
| | | |____pcsx.cfg
| | |____5
| | | |____pcsx.cfg
| | |____6
| | | |____pcsx.cfg
| | |____7
| | | |____pcsx.cfg
| | |____8
| | | |____pcsx.cfg
| | |____9
| | | |____pcsx.cfg
| | |____10
| | | |____pcsx.cfg
| | |____11
| | | |____pcsx.cfg
| | |____12
| | | |____pcsx.cfg
| | |____13
| | | |____pcsx.cfg
| | |____14
| | | |____pcsx.cfg
| | |____15
| | | |____pcsx.cfg
| | |____16
| | | |____pcsx.cfg
| | |____17
| | | |____pcsx.cfg
| | |____18
| | | |____pcsx.cfg
| | |____19
| | | |____pcsx.cfg
| | |____20
| | | |____pcsx.cfg
| | |____21
| | | |____pcsx.cfg
 
Last edited by notimp,

yadspi

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Try a working cue/bin. :)
Dont download pbps off the internet. If you want to use pbps, create them yourself using psx2pbp from PSX isos/ cue/bins.

Your installation is fine, your game images are not. ;)

edit: Also - use options>load game image - dont just use the "change game image" option on the first level. One is changing CDs, one is changing cds and rebooting the emulator (which is needed).

Yes they are pbps (wanted to save space and multiple discs games) I also have them on cue/bin so i'll try that. Btw. Using a mini USB Flash Drive 3.1 128gb, working great. Sandisk.
 
Last edited by yadspi,

Pierinolartista

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Hello,

i'm using BleeSync and i'm looking for settings for Metal Gear Solid (italian iso) and Grant Turismo (US version), because there are some glitches but the gameplay is not to bad.

Sorry for my bad English, Thanks
 

notimp

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More news on the look how lazy Sony was front - you actually dont need to backup all the games default emulator .cfg files (20+ lines version), because they are all the same.

Sony did all the amazing work of including 20 games, leaving them all at default settings, hiding the double internal resolution feature - and then calling it a day.

I found out by looking at md5 hashes of all the backed up config files.

Amazing:
Code:
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/1/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/1/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/2/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/2/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/3/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/3/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/4/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/4/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/5/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/5/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/6/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/6/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/7/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/7/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/8/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/8/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/9/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/9/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/10/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/10/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/11/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/11/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/12/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/12/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/13/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/13/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/14/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/14/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/15/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/15/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/16/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/16/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/17/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/17/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/18/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/18/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/19/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/19/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/20/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/20/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/21/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/21/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d

Here is how I imagine that the project meeting went:

Tim: "So what emulator settings did you choose for the individual games?"
Bob: "What are emulator settings?"
 
Last edited by notimp,

fixingmytoys

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More news on the look how lazy Sony was front - you actually dont need to backup all the games default emulator .cfg files (20+ lines version), because they are all the same.

Sony did all the amazing work of including 20 games, leaving them all at default settings, hiding the double internal resolution feature - and then calling it a day.

I found out by looking at md5 hashes of all the backed up config files.

Amazing:
Code:
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/1/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/1/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/2/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/2/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/3/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/3/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/4/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/4/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/5/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/5/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/6/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/6/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/7/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/7/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/8/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/8/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/9/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/9/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/10/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/10/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/11/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/11/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/12/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/12/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/13/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/13/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/14/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/14/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/15/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/15/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/16/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/16/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/17/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/17/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/18/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/18/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/19/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/19/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/20/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/20/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d
XXs-XXXXXXX-XXX-120:~ notimp$ md5 /Volumes/SONY/backup/data/21/pcsx.cfg
MD5 (/Volumes/SONY/backup/data/21/pcsx.cfg) = 130e20967b86b11b044b802ac1b72d7d

Here is how I imagine that the project meeting went:

Tim: "So what emulator settings did you choose for the individual games?"
Bob: "What are emulator settings?"

So could this mean you could make settings per game for the Emu and save it in the games Pcsx.cfg file
And also change it for the ones that come on the system
And push them
Back
 

notimp

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Editing save files with this windows utility works:
http://emutopia.com/index.php/emulators/item/386-memory-card-managment/303-memcardrex

With BleemSync they are just on your USB stick - you can look for them (the are in a hidden folder. :))

With gpghax, or stock games you can use this method:

Back them up to your usb stick first with:
Code:
#!/bin/sh
mkdir /media/backup/
mkdir /media/backup/data/;cp -R /data/* /media/backup/data/

You can then copy them back over with:
(This presumes that a memory card with the name 21_card1.mcd is in the root of your USB stick - and that you want to replace it on system for game 21)
Code:
cp /media/21_card1.mcd /data/AppData/sony/pcsx/21/.pcsx/memcards/card1.mcd

If you mess up the memory cards for one game on the system - you can delete that games data (savegames and savestates) folder using:
Code:
rm -rf /data/AppData/sony/pcsx/21/.pcsx/

The next time you launch the game (and maybe press reset?) it will be recreated.

This assumes, that you already have basic knowledge of the system, lolhack.sh editing and linux terminal commands. Please dont attempt to use this if you dont. Easier tools will probably be created and released in the future.
If you rm -rf the wrong stuff, you have a brick on your hands. You do this at your own risk.

(Simply replacing game 22s memorycard with game 21s didnt work for me - but editing it with MemcardRex worked. :) )

Retroarch srm files can be renamed to mcr to work with Memcard Rex.
 
Last edited by notimp,
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notimp

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Just watching some BBC... :)


--------------------- MERGED ---------------------------

So could this mean you could make settings per game for the Emu and save it in the games Pcsx.cfg file
And also change it for the ones that come on the system
And push them
Back
Yes, all of that should be possible. :)
Wait for better tools. :) (The games have a default configuration, thats in the actual games folder (those are all the same). When you save a configuration in the ESC menu, those get saved in that games data folder though - so you'd have to find out when the configurations actually get loaded, and from where first - but its definitely possible. :))

Although it is somewhat more likeley, that Retroarchs PCSXRearmed will get released, and possibly even implemented as "possible default emulator", and that it will be more optimized - so dont rush it yet. :)
 

notimp

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Here is a video that seems to indicate that most of the R4 stutter comes from frameskip being activated:


Be careful with hitting "save as global config". I would rather not have you do that...
 
Last edited by notimp,

titaniuml

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Here is a video that seems to indicate that most of the R4 stutter comes from frameskip being activated:


Be careful with hitting "save as global config". I would rather not have you do that...

Yeah I turned off frameskip every time and the games played better.
 
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szczuru

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Ok, Fat32 formatted. Named Sony. Copied Bleem latest version to USB. Confirmed Games folder exists. overwrote boot.sh and added only:
"#!/bin/sh
cp -R /data/* /media/data/"

System boots, wait 10 minutes, eject card, no data has been transferred. Nothing has happened. I have to be missing something.

Does this code look proper? Provides an indicator that the system ius trying to do sometrhing:

Code:
#!/bin/sh
 
# This will copy all games to your usb stick.
cp -R /gaadata/* /media/games/
sync
 
# Stay Red when done
while :;
do
    echo 0 > /sys/class/leds/green/brightness
    echo 1 > /sys/class/leds/red/brightness
    sleep 1;
done


Using similar commands we can replace games in internal memory. Just replaced Tekken 3 with NTSC version (+ pre configured pcsx.cfg :D ).
 

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