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N64 is still pretty hit-or-miss. Some games work now, others seem to chug independent of CPU speed (read: Paper Mario.) The number of PS1 games running at a stable maximum FPS with a slight overclock (and not needing 1.7Ghz at all yet) is a noticeable improvement over before.
Thermal-wise, it also seems relatively stable. Then again, I also replaced the shit paste with MX-4.
Nice work, @m4xw.
It is, but make sure to update the cores from the core updater. Also keep in mind if you use the stable nsp, you won't be seeing the options until you load a core, because the version in the nsp is the 1.7.5 stable version. The switch has no form of dynamic linking currently, so when you load a nightly core you get the nightly version of RetroArch.
Thermal-wise, it also seems relatively stable. Then again, I also replaced the shit paste with MX-4.
Nice work, @m4xw.
Is the overclock stuff in this version?
Oc was released on the 28th so the nightly build should include it
It is, but make sure to update the cores from the core updater. Also keep in mind if you use the stable nsp, you won't be seeing the options until you load a core, because the version in the nsp is the 1.7.5 stable version. The switch has no form of dynamic linking currently, so when you load a nightly core you get the nightly version of RetroArch.
Last edited by chaoskagami,