Hacking [RCM Payload] Hekate - CTCaer mod

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CTCaer

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Will rajNX work correctly when launched via hekateCTCv4? Thank you!
Yes it's supported. Every open source is.
@CTCaer ....Ok so we have all these various usb injectors showing up which was to be expected. Teamx indicated they might support a USBA dongle device to keep in your dock. I use my switch about 70/30 docked so with autoRCM that sounds like a great coldboot solution for my needs.

We use Switch in portable mode when using usb injection. from what you know how does Switch behave when docked in rcm mode and could a payload be sent from the USB-A dock port (which I assume is just a usb hub)?
Never tried that. But I don't have time to glue a usb A port..
I just leave autoboot at 1 since the only CFW on the config is Barebones atmosphere?
autoboot's number chooses by order of [] entries in your ini. If you have 3 [] entries and autoboot=2 it will autoboot 2nd option.

Make sure to check readme in github. It has more info.


Fusee atmo launching is broken btw because of exosphere. It's confirmed that hekate can load these kips: loader, sm, pm, boot_200 (for fw 2.X.X and up) or boot_100 (for fw 1.0.0) with ninty's secmon.
 

mariogamer

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Yes it's supported. Every open source is.

Never tried that. But I don't have time to glue a usb A port..

autoboot's number chooses by order of [] entries in your ini. If you have 3 [] entries and autoboot=2 it will autoboot 2nd option.

Make sure to check readme in github. It has more info.


Fusee atmo launching is broken btw because of exosphere. It's confirmed that hekate can load these kips: loader, sm, pm, boot_200 (for fw 2.X.X and up) or boot_100 (for fw 1.0.0) with ninty's secmon.
Actually it is fusee that fails on 4.x+.
Source: https://github.com/Atmosphere-NX/Atmosphere/issues/194#issuecomment-415177775
So exo itself will work fine.

@CTCaer ....Ok so we have all these various usb injectors showing up which was to be expected. Teamx indicated they might support a USBA dongle device to keep in your dock. I use my switch about 70/30 docked so with autoRCM that sounds like a great coldboot solution for my needs.

We use Switch in portable mode when using usb injection. from what you know how does Switch behave when docked in rcm mode and could a payload be sent from the USB-A dock port (which I assume is just a usb hub)?
I don't think that's possible. Everything (almost) is disabled in RCM. So it won't detect RCM. And it's not an issue (just put it back afterward).
 

Quicksilver88

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Actually it is fusee that fails on 4.x+.
Source: https://github.com/Atmosphere-NX/Atmosphere/issues/194#issuecomment-415177775
So exo itself will work fine.


I don't think that's possible. Everything (almost) is disabled in RCM. So it won't detect RCM. And it's not an issue (just put it back afterward).

I know, it would just be handy.....actually I have that Nintendo portable charge stand, I connect that to my PC and have tegrasmash active and then I can just inject the payload by dropping in that stand. Really, in most cases I don't reboot the unit that much, just when loading stuff up or playing around with new HB
 

hippy dave

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Nice update, thanks.

Now this supports payload chainloading, would someone feel like building a cut-down version that does one thing only, no menus etc, just immediately loads a specifically named payload from the sd? Would be a very neat option for modchips and maybe dongles. I could have a crack at it myself, but I imagine it would be much quicker for someone who already knows the code and has the build environment set up.
 

CTCaer

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Nice update, thanks.

Now this supports payload chainloading, would someone feel like building a cut-down version that does one thing only, no menus etc, just immediately loads a specifically named payload from the sd? Would be a very neat option for modchips and maybe dongles. I could have a crack at it myself, but I imagine it would be much quicker for someone who already knows the code and has the build environment set up.
I already said that I'm going to support 128KB modchips.
 

CTCaer

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It will still not be plain.
It'll be the full hekate experience. It's just that many of its guts will be in the sd card.

EDIT:
Also don't forget that flash it and forget is already supported in hekate v4 for modchips.
It automatically gets a new hekate version in bootloader/update.bin if it's found and it's newer.
 
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DCG

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@CTCaer
I'm not sure if this is the correct place for this...

I made a full backup of both Boot0/1 and Raw GPP (took it's time even though I only have 4 games installed 0.o)
I booted Atmosphere (hekate) and entered the HBmenu, but I mistakenly held R, it generated a 2011-0301 Error (nintendo's own database doesn't respond to it, some claim it's wifi related, others controller/USB related).
When I looked at what was shown in the switch's "visible" log under settings on the regular 4.1 firmware, I only saw some game and older stuff (no 2011-0301's).

Does version 4 of CTCaer Hekate redirect errors?
Should I restore a backup, if so, which file would contain the error log?
The only thing I did afterwards was make a backup of my saves with Checkpoint.
The system hasn't been online in over 3 months and error reporting is off.

I was planning on going online to update for monster hunter Generations Ultimate
 

mariogamer

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@CTCaer
I'm not sure if this is the correct place for this...

I made a full backup of both Boot0/1 and Raw GPP (took it's time even though I only have 4 games installed 0.o)
I booted Atmosphere (hekate) and entered the HBmenu, but I mistakenly held R, it generated a 2011-0301 Error (nintendo's own database doesn't respond to it, some claim it's wifi related, others controller/USB related).
When I looked at what was shown in the switch's "visible" log under settings on the regular 4.1 firmware, I only saw some game and older stuff (no 2011-0301's).

Does version 4 of CTCaer Hekate redirect errors?
Should I restore a backup, if so, which file would contain the error log?
The only thing I did afterwards was make a backup of my saves with Checkpoint.
The system hasn't been online in over 3 months and error reporting is off.

I was planning on going online to update for monster hunter Generations Ultimate
Which cfw/pack are you using? If it is reinx/sdfiles (both updated) then the error is redirected to the sd card.
 
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CTCaer

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@CTCaer
I'm not sure if this is the correct place for this...

I made a full backup of both Boot0/1 and Raw GPP (took it's time even though I only have 4 games installed 0.o)
I booted Atmosphere (hekate) and entered the HBmenu, but I mistakenly held R, it generated a 2011-0301 Error (nintendo's own database doesn't respond to it, some claim it's wifi related, others controller/USB related).
When I looked at what was shown in the switch's "visible" log under settings on the regular 4.1 firmware, I only saw some game and older stuff (no 2011-0301's).

Does version 4 of CTCaer Hekate redirect errors?
Should I restore a backup, if so, which file would contain the error log?
The only thing I did afterwards was make a backup of my saves with Checkpoint.
The system hasn't been online in over 3 months and error reporting is off.

I was planning on going online to update for monster hunter Generations Ultimate
2011-0301: IPC - Remote process is dead

You probably don't have the error because you use sdfiles that have atmo's new custom error report which disables nintendo's.
So you are safe. Lucky you.
 

Gamer4Lyfe

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Hi noob question, I’ve downloaded sdfiles but there is no longer an option to let me clear error logs. Is there a way to still do this? And yes I know there’s always files that remain, just wanted to know if the option has been removed as I couldn’t see it. Thanks.
 

CTCaer

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Well here's the wrong thread. Also the answer is already above you.
This sysmodule is deprecated and instead creport is used.
(It disables Nintendo's error reporting and enables atmosphere's custom sd report.)
 
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