I just got that idea : Since we can remove the eMMC module inside the Nintendo Switch, maybe we can do a backup of our current switch, find a compatible eMMC module, put it inside the switch then restore our nand ?
First finding a compatible eMMC module may be a bit expensive if possible. Secondly unless the system is designed to accept other sizes I don't think it will be able to operate with the new one without big modifications to the Horizon OS.I just got that idea : Since we can remove the eMMC module inside the Nintendo Switch, maybe we can do a backup of our current switch, find a compatible eMMC module, put it inside the switch then restore our nand ?
If this would be such a great idea and so easy to do, don't you think real hackers would have been doing this already?
Storage is actually one of the most painless things to expand in hacked devices... Look at the OG Xbox with the bigger harddrives, or the old iPods with harddrives in them, converted to use Flash memory... They needed little to no modification to use more space. Switch should be similar.Some devs only develop in areas they're comfortable/focused on, they don't necessarily invest time or thought into every avenue.
It's entirely plausible to upgrade any part, but the underlying assembly code has to be there to make it integrate: It's a big job.
You're comparing things with no security to a console with a lot of it, like sure in another OS it would work but Horizon would have to tweaked for that to even happen. The two examples here you could literally achieve without any hardware stuff. On the iPod that wasn't even a hack - you're just replacing the storage the thing had to start and syncing restoring the thing mostly.Storage is actually one of the most painless things to expand in hacked devices... Look at the OG Xbox with the bigger harddrives, or the old iPods with harddrives in them, converted to use Flash memory... They needed little to no modification to use more space. Switch should be similar.
The kernel should just see the extra space and address it accordingly, with no issues. (Might need reinitialized, but that's it.)You're comparing things with no security to a console with a lot of it, like sure in another OS it would work but Horizon would have to tweaked for that to even happen. The two examples here you could literally achieve without any hardware modding.
Is there any documentation that would actually work or are you guessing?The kernel should just see the extra space and address it accordingly, with no issues. (Might need reinitialized, but that's it.)
i'm assuming. The kernel should be handling all the filesystem stuff, like Linux does.Is there any documentation that would actually work or are you guessing?
Games stored on the internal memory do have the fastest load times. Whether or not it's worth it depends on the amount of time and effort developers need to put in to make it work and the time and money a user has to spend finding a compatible eMMC module and soldering it in/paying someone to solder it in.however i'd question if it's really of any benefit?
The kernel should just see the extra space and address it accordingly, with no issues. (Might need reinitialized, but that's it.)