'Death Stranding' E3 Trailer

death stranding.JPG

Hideo Kojima teased his fans with the upcoming Death Stranding E3 trailer some weeks before the event on his Twitter account. The trailer was finally screened during Sony's E3 conference and boy, does it emanate some classic Kojima weirdness: the whooping 8 minutes trailer has cryptic messages, invisible monsters with giant hands, a naked Norman Reedus and a worm eating Léa Seydoux; all leaving more questions than answers... See it for yourself:



Death Stranding has no release window but the game is going to be a PS4 exclusive.
 

Zumoly

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Death Stranding has no release window but the game is going to be a PS4 exclusive.

No! Not this again! I bought the Nintendo Switch to get away from the unbearable expectation (hoping for ports) /deception (stripped down versions of premium games) experienced by mobile gamers (iOS especially).
Now I feel like when I was gaming on the PC back in the days (your RAM, CPU, GPU is never enough! You gotta upgrade every once in a while to enjoy modern titles)!
Hopefully it doesn't turn out to be like this for the Switch:switch::unsure::(

Edit: Amazing (detail-wise) but disturbing game!
 
Last edited by Zumoly,

Prans

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I'm pretty sure that it's just a temporary exclusive: the game will get pc steam release too.
A PC version was mentioned at the very beginning when the game was announced iirc but no word on it afterwards and the trailer has the PS4-exclusive logo as well. But I do hope that it will release on PCs or else I'll have to get a PS4 :yayps3:
 
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leon315

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A PC version was mentioned at the very beginning when the game was announced iirc but no word on it afterwards and the trailer has the PS4-exclusive logo as well. But I do hope that it will release on PCs or else I'll have to get a PS4 :yayps3:
it's same story as Nioh, it's will eventually come to pc sooner or later. one thing for sure is that Kojima will certainly keep you waiting :)
 
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Typical Kojima, always jacking off Sony. It was probably Konami's decision to make Ground Zeroes and Phantom Pain multi-platform. I guess they did something right.
 

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Typical Kojima, always jacking off Sony. It was probably Konami's decision to make Ground Zeroes and Phantom Pain multi-platform. I guess they did something right.
Honestly I'm glad that is the case, They always looked better on sony hardware anyway, Plus everyone across all platforms got to see what a mess MGSv is.
Metal Gear Died with the end of 4 for me, it ties everything up so nicely ;)

I'm actually really looking forward to the film too ( I never say that about video game movies, but after watching this I'm freaking excited)
 

fiis

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Am i the only one who doesn't understand this game? The mystery almost makes me uninterested.
 

Cyan

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am I the only one who understand it? (well, not the game, but the psychiatric/psychologic meaning of the title, and all the hidden elements in the videos?)
no idea about the story, it's still a mystery for a reason.

it's all about shared link and bond with other people. the "strand" is the cord linking two people socially, the link you (probably never thought about*) instinctively do when you meet someone and then later pick up (search/choose from your internal memory of met people) when you think about that person again. you follow your link up to that person, connecting each others mentally, or psychologically?. it's what lets you differentiate people you think about, for example you could think what differentiate people is their face or physical & visual elements, but if you know real twins you'd know you don't differentiate them by their physical but more by their psychological, you know they are two different entities and you just "link" your social strand to the one you think about.
If I talk to you about someone you never met, or just give you a random name, you'll not create any strand with that person. it'll not be linked to anyone you know. once you meet that person, you'll have a bound. meeting or just "eye contact" with a stranger makes that bond. (this is also what's been depicted in sense8 series, eye contact is enough to get a bound)

Strand is the main focus on "Persona" game series. you are making social bound with others and sharing that bound gives you power.


* strand is a concept I found myself by knowing me and analyzing all my feelings and social disability, I'm asocial and have problem talking to people and creating bonds. I visually imagined that bound with a cord, and since that game's trailer I learned that it actually existed as psychological term and was called strand. that strand is what makes it hard for me to talk and meet new people, it's hurting me to create new strand, like it might be sewed into me. I feel the same for places and locations, not only livings.


if you look in the videos, there are umbilical cord all over (even in the game's title itself), it's the string attaching people all together. they are using babies (which have umbilical cord?) to perceive other's strands and find/see others.
There are also time passing effect rain, death and reborn. I don't have any though about that yet.

I don't tell I understand what Ideo kojima wanted to tell, that's just the way I see it so far.
you're all free to criticize or mock me up now. and I just went offtopic


Edit:
new trailer available here. New explanation covered here :
https://gbatemp.net/threads/hideo-k...w-trailer-unveiled.539615/page-3#post-8656852
 
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Cyan

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it might not appeal to a lot of people, so far I saw lot of comment that it's empty and there's nothing to do except walk on deserted lands. and even when playing it I think everyone will have his own view on it based on his/her understanding.
 
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