ROM Hack New Super Mario Bros. 2 NTR Plugin (Release)

HollowedFear

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If you have the ar handler ctrpf

please test this and till me if you get infinite gold head. May be EUR only but test please.

[Infinite Gold Head]
D3000000 10000000
67221498 00000000
B7221498 00000000
000048B8 00000000
D2000000 00000000
not running with ar handler ctrpf right now and I'm not near a computer to put it on my 3DS.
 

HollowedFear

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OK, I'll test the code
okay..but that doesn't explain why the ftl ghost code is being activated on the world 6 bowser castle and star world castle without any intervention and the code continues to show as "off" in the plugin and without me enabling it at all during my play session..if that's whats causing this whole issue with missing the second platform jump after beating bowser/dry bowser in the first place.
 

Deleted member 411764

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okay..but that doesn't explain why the ftl ghost code is being activated on the world 6 bowser castle and star world castle without any intervention and the code continues to show as "off" in the plugin and without me enabling it at all during my play session..if that's whats causing this whole issue with missing the second platform jump after beating bowser/dry bowser in the first place.

hmm I'm not sure why you have this issue. You're probably enabling too many codes :/. Track the code that's actually causing the problem. In bowsers castle using ftl ghost code = gravity modifier in bowsers castle for some unknown reason. I'll fix this so don't worry.
 

HollowedFear

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hmm I'm not sure why you have this issue. You're probably enabling too many codes :/. Track the code that's actually causing the problem. In bowsers castle using ftl ghost code = gravity modifier in bowsers castle for some unknown reason. I'll fix this so don't worry.
The only code I enable are either gold tanooki or gold fire flower depending on what kinda level I'm on, and I've tested only enabling either code once on w6 bowser castle / star world castle and since gold fire flower doesn't work on bowser castle at all we can eleminate that one and tanooki has the issue.. if I test running without tannoki and having just the plugin turned "on" it causes the issue as well, so it's not a specific code nor does it seem to be an issue with running to many codes..
 

Deleted member 411764

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The only code I enable are either gold tanooki or gold fire flower depending on what kinda level I'm on, and I've tested only enabling either code once on w6 bowser castle / star world castle and since gold fire flower doesn't work on bowser castle at all we can eleminate that one and tanooki has the issue.. if I test running without tannoki and having just the plugin turned "on" it causes the issue as well, so it's not a specific code nor does it seem to be an issue with running to many codes..

i'll fix tanooki
 

SG911

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Not sure if it's just me but this doesn't seem to work with gold edition.

Great job tho either way! I will download the normal one & try it. :)
 

HollowedFear

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not yet can't seem to find but i'll keep trying.

I also played the final castle in w6 without a problem :)
Ah try
Code:
[Multi-Jump]
D3000000 00000000
005694C0 E2841A01
005694C4 E28110E0
005694C8 E591100C
005694CC E2111001
005694D0 159F100C
005694D4 15801010
005694D8 E1A01000
005694DC E1A00000
005694E0 E12FFF1E
005694E4 40500000
001F63E0 EB0DCC36
D2000000 00000000

Though I believe it causes issues with w6 bowsers castle / star world castle as well at platforms after first button press before lava rising phase and has problems with water levels as well :x but for the most part it seems like things are currently working now in w6 bowsers castle / star world castle for at least the plugin now.
 
Last edited by HollowedFear,

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